05-07-2015, 12:08 AM
(This post was last modified: 05-07-2015, 12:12 AM by SpaceRocket.)
I created this main thread for me to report COLOBOT GOLD bugs so that I wouldn't have to spam the forums.
Currently, I have a list of 10 bugs I have found. Some may have been fixed already, as I haven't yet had time to download the newest version.
Attached is a series of images. The number of each one corresponds to the number of the glitch on the list. (ex. "glitch2.jpeg" refers to Glitch #2 on this list.)
1. Typing "e" in cheat box causes selected object to attempt grabbing.
2. Screen goes black upon drowning death.
3. White fade effect for death and "Amnesia" mission do not work.
4. Turning off shadows causes strange graphics.
5. Nuclear Power Cells (and other items) temporarily linger after being destroyed in large numbers.
6. Landing the astronaut on the SpaceShip at high speed, then quickly launching causes astronaut to run out the other side and remain outside of the SpaceShip during launch.
7. Placing a discharged bot where a PowerStation is being built causes recharge sound to get stuck.
8. Player is able to pass through the BotFactory doors. (Ignore the background, my guard robot was fighting off a spider when I took the screenshot.)
9. Players can build structures in shallow water, while bots cannot.
10. In "Departure" cutscene, spaceship opens too early, causing one of it's doors to clip through the Portico.
See next post for the rest, I ran out of attachment room.
Series 2 of screenshots...
See next post for the last of them.
Series 3.
Currently, I have a list of 10 bugs I have found. Some may have been fixed already, as I haven't yet had time to download the newest version.
Attached is a series of images. The number of each one corresponds to the number of the glitch on the list. (ex. "glitch2.jpeg" refers to Glitch #2 on this list.)
1. Typing "e" in cheat box causes selected object to attempt grabbing.
2. Screen goes black upon drowning death.
3. White fade effect for death and "Amnesia" mission do not work.
4. Turning off shadows causes strange graphics.
5. Nuclear Power Cells (and other items) temporarily linger after being destroyed in large numbers.
6. Landing the astronaut on the SpaceShip at high speed, then quickly launching causes astronaut to run out the other side and remain outside of the SpaceShip during launch.
7. Placing a discharged bot where a PowerStation is being built causes recharge sound to get stuck.
8. Player is able to pass through the BotFactory doors. (Ignore the background, my guard robot was fighting off a spider when I took the screenshot.)
9. Players can build structures in shallow water, while bots cannot.
10. In "Departure" cutscene, spaceship opens too early, causing one of it's doors to clip through the Portico.
See next post for the rest, I ran out of attachment room.
Series 2 of screenshots...
See next post for the last of them.
Series 3.