Title.F      text="Silence !"
Resume.F     text="Trouvez la lance incendie dans le complexe industriel puis réduisez au silence les droïdes qui perturbent le voisinage."
Title.E      text="Silence !"
Resume.E     text="The noisy musician robots disturb the neighbourhood. Make them shut up by using the water cannon."
Title.D      text="Ruhe jetzt !"
Resume.D     text="Die Musikroboter stören die Nachbarschaft mit ihrer lauten Musik. Finden Sie den Wasserwerfer und bringen Sie sie zum schweigen."
EndingFile   win=0 lost=0

Pesetas max=3200

AmbiantColor  air=152;152;102;102 water=20;20;20;20  // grey
FogColor      air=215;239;203;0 water=68;100;80;0  // bleu sale
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=6
FrontsizeName image="lens1.tga"
Background    up=128;136;192;0 down=239;248;207;0 cloudUp=43;45;143;0 cloudDown=200;255;0;0

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief16.bmp" factor=1.0
TerrainCloud    image="cloud04.tga" level=125.0

TerrainMaterial id=1  image="green01-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="green01-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="green01-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="green01-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="green01-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="green01-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="green01-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="green01-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="green01-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="green01-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="green01-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="green01-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="green01-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="green01-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="green01-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="green01-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="green02-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="green02-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="green02-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="green02-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="green02-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="green02-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="green02-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="green02-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="green02-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="green02-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="green02-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="green02-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="green02-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="green02-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="green02-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="green02-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

TerrainRoute    id=2 p1=-450;  10 p2=-450; -30
TerrainRoute    id=2 p1=-430; -50 p2=-350; -50
TerrainRoute    id=2 p1=-330; -70 p2=-290; -70
TerrainRoute    id=2 p1=-290; -50 p2=-250; -50
TerrainRoute    id=2 p1=-250; -70 p2=-190; -70
TerrainRoute    id=2 p1=-170; -90 p2=-130; -90
TerrainRoute    id=2 p1=-130; -90 p2= -90; -50
TerrainRoute    id=2 p1= -90; -50 p2= -90; -10
TerrainRoute    id=2 p1=-110;  10 p2=-130;  10
TerrainRoute    id=2 p1=-150; -10 p2=-170; -10
TerrainRoute    id=2 p1=-190;  10 p2=-210;  10
TerrainRoute    id=2 p1=-230; -10 p2=-250; -10
TerrainRoute    id=2 p1=-250; -10 p2=-250;  50
TerrainRoute    id=2 p1=-230;  70 p2=-230;  90
TerrainRoute    id=2 p1=-250; 110 p2=-250; 150
TerrainRoute    id=2 p1=-250; 150 p2=-230; 150
TerrainRoute    id=2 p1=-210; 170 p2=-210; 230
TerrainRoute    id=2 p1=-210; 230 p2=-150; 230
TerrainRoute    id=2 p1=-130; 210 p2=-130; 170
TerrainRoute    id=2 p1=-130; 170 p2= -90; 170
TerrainRoute    id=2 p1= -90; 190 p2= -50; 190
TerrainRoute    id=2 p1= -50; 190 p2= -50; 150
TerrainRoute    id=2 p1= -30; 150 p2=  10; 190
TerrainRoute    id=2 p1=  10; 210 p2=  50; 250
TerrainRoute    id=2 p1=  70; 250 p2=  90; 270
TerrainRoute    id=2 p1=  90; 290 p2= 150; 290
TerrainRoute    id=2 p1= 170; 270 p2= 170; 190
TerrainRoute    id=2 p1= 190; 190 p2= 190; 150
TerrainRoute    id=2 p1= 210; 130 p2= 210; 110
TerrainRoute    id=2 p1= 190;  90 p2= 170;  90
TerrainRoute    id=2 p1= 150; 110 p2= 110; 110
TerrainRoute    id=2 p1= 110; 110 p2= 110;  50
TerrainRoute    id=2 p1= 130;  30 p2= 170;  30
TerrainRoute    id=2 p1= 170;  30 p2= 170; -10
TerrainRoute    id=2 p1= 190; -30 p2= 250; -30
TerrainRoute    id=2 p1= 270; -10 p2= 370; -10
TerrainRoute    id=2 p1= 370;  10 p2= 410;  10
TerrainRoute    id=2 p1= 310; -10 p2= 310; -70
TerrainRoute    id=2 p1= 310; -70 p2= 270;-110
TerrainRoute    id=2 p1= 250;-110 p2= 230;-130
TerrainRoute    id=2 p1= 230;-130 p2= 230;-170
TerrainRoute    id=2 p1= 250;-170 p2= 250;-210
TerrainRoute    id=2 p1= 230;-230 p2= 190;-230
TerrainRoute    id=2 p1= 190;-230 p2= 150;-190
TerrainRoute    id=2 p1= 150;-190 p2= 150;-150
TerrainRoute    id=2 p1= 150;-150 p2=  30;-150
TerrainRoute    id=2 p1= 110;-150 p2= 110;-190
TerrainRoute    id=2 p1= 110;-190 p2=  70;-230
TerrainRoute    id=2 p1=  70;-230 p2=  10;-230
TerrainRoute    id=2 p1=  10;-250 p2= -30;-250
TerrainRoute    id=2 p1= -30;-250 p2= -30;-210
TerrainRoute    id=2 p1= -30;-210 p2= -70;-210
TerrainRoute    id=2 p1= -70;-210 p2= -70;-250
TerrainRoute    id=2 p1= -70;-250 p2=-110;-250
TerrainRoute    id=2 p1=-110;-250 p2=-110;-210
TerrainRoute    id=2 p1=-110;-210 p2=-150;-210
TerrainRoute    id=2 p1=-150;-230 p2=-190;-230
TerrainRoute    id=2 p1=-190;-230 p2=-230;-270
TerrainRoute    id=2 p1=-230;-270 p2=-270;-270
TerrainRoute    id=2 p1=-290;-250 p2=-290;-210
TerrainRoute    id=2 p1=-270;-190 p2=-250;-190
TerrainRoute    id=2 p1=-230;-170 p2=-230;-130
TerrainRoute    id=2 p1=-230;-130 p2=-310;-130
TerrainRoute    id=2 p1=-310;-150 p2=-350;-150
TerrainRoute    id=2 p1=-350;-130 p2=-390; -90
TerrainRoute    id=2 p1=-390; -90 p2=-390; -50

// usine
TerrainRoute    id=2 p1=  30;-150 p2=  30;-130
TerrainRoute    id=2 p1=  10;-110 p2= -30;-110
TerrainRoute    id=2 p1= -30;-110 p2= -30;  10
TerrainRoute    id=2 p1= -50;  10 p2=  10;  10
TerrainRoute    id=2 p1=  10;  10 p2=  10;  50
TerrainRoute    id=2 p1=  10;  50 p2= -30;  50
TerrainRoute    id=2 p1= -30;  50 p2= -30;  90
TerrainRoute    id=2 p1=  10;  90 p2= -70;  90
TerrainRoute    id=2 p1= -70;  70 p2= -90;  70
TerrainRoute    id=2 p1= -90;  50 p2=-130;  50
TerrainRoute    id=2 p1=-130;  50 p2=-130;  90

TerrainRoute    id=2 p1= -30; -30 p2=  10; -30
TerrainRoute    id=2 p1=  10; -30 p2=  10; -70
TerrainRoute    id=2 p1=  10; -70 p2=  50; -70
TerrainRoute    id=2 p1=  50; -70 p2=  50;  30
TerrainRoute    id=2 p1=  50;  30 p2=  70;  30
TerrainRoute    id=2 p1=  50; -30 p2=  90; -30
TerrainRoute    id=2 p1=  90; -30 p2=  90; -50


TerrainJoin
TerrainCreate

CreateSpot pos=-450;100;  50 color=-0.30;-0.50;-0.50 type=Terrain  // forêt
CreateSpot pos= 450;100;  10 color=-0.20; 0.20;-0.20 type=Terrain  // verdure
//CreateSpot pos=-185; 80;   6 color= 0.50; 0.00;-0.50 type=Terrain  // usine


BeginObject
CreateObject pos=-250;  10 dir=1.5 type=Car magnifyDamage=0.1 select=1
//CreateObject pos=368;4 dir=0.0 type=Car magnifyDamage=0.1 option=1 select=1

CreateObject pos=-130;  80 dir=0.0 type=Dock
CreateObject pos=-130;  86 dir=0.2 type=Fire

CreateObject pos=-450;  50 dir=1.0 type=Home1 run=1
CreateObject pos=-310;-230 dir=1.0 type=Home1 run=1
CreateObject pos=-230; 250 dir=1.0 type=Home1 run=1
CreateObject pos=-110; 190 dir=1.0 type=Home1 run=1
CreateObject pos= 130;-170 dir=1.0 type=Home1 run=1
CreateObject pos= 130; 310 dir=1.0 type=Home1 run=1
CreateObject pos= 450;  10 dir=1.0 type=Home1 run=1

CreateObject pos=-218; 254 dir=0.2 type=Sweet
CreateObject pos=-218; 250 dir=0.3 type=Bot3 option=7
CreateObject pos=-228; 263 dir=1.6 type=Sweet
CreateObject pos=-241; 244 dir=0.7 type=Sweet
CreateObject pos=-240; 244 dir=0.0 type=Bot3 option=7

CreateObject pos=-115; 198 dir=0.4 type=Sweet
CreateObject pos=-103; 194 dir=1.1 type=Sweet
CreateObject pos=-102; 193 dir=0.7 type=Bot3 option=7

CreateObject pos= 143; 308 dir=0.2 type=Sweet
CreateObject pos= 122; 321 dir=1.4 type=Sweet
CreateObject pos= 136; 333 dir=1.2 type=Sweet
CreateObject pos= 124; 345 dir=0.6 type=Sweet
CreateObject pos= 137; 312 dir=0.8 type=Bot3 option=7
CreateObject pos= 133; 328 dir=0.6 type=Greenery2 z=1.0
CreateObject pos= 121; 339 dir=1.7 type=Tree2 z=1.0
CreateObject pos= 139; 358 dir=0.1 type=Tree3 z=1.0

CreateObject pos= 161;-167 dir=1.1 type=Sweet
CreateObject pos= 160;-167 dir=0.9 type=Bot3 option=7
CreateObject pos= 164;-178 dir=0.4 type=Sweet
CreateObject pos=  99;-171 dir=0.7 type=Sweet

CreateObject pos=-304;-250 dir=1.1 type=Sweet
CreateObject pos=-312;-241 dir=0.3 type=Sweet
CreateObject pos=-308;-240 dir=1.9 type=Bot3 option=7
CreateObject pos=-306;-222 dir=1.8 type=Sweet

CreateObject pos=-462;  26 dir=0.1 type=Sweet
CreateObject pos=-463;  50 dir=1.8 type=Sweet
CreateObject pos=-459;  48 dir=0.2 type=Bot3 option=7
CreateObject pos=-454;  57 dir=0.4 type=Bot3 option=7
CreateObject pos=-441;  56 dir=0.8 type=Bot3 option=7


// complexe industriel
CreateObject pos=  70;-170 dir=0.0 type=Factory5
CreateObject pos=  70;-150 dir=0.5 type=Factory7
CreateObject pos=  70;-130 dir=0.0 type=Factory5

CreateObject pos= -10;-130 dir=1.5 type=Factory8
CreateObject pos= -10;-110 dir=0.5 type=Factory6
CreateObject pos= -10; -90 dir=0.5 type=Factory8

CreateObject pos= -30;-130 dir=0.0 type=Factory2
CreateObject pos= -50;-130 dir=1.0 type=Factory3
CreateObject pos= -50;-110 dir=0.0 type=Factory4
CreateObject pos= -50; -90 dir=0.0 type=Factory5
CreateObject pos= -50; -70 dir=0.0 type=Factory3
CreateObject pos= -50; -50 dir=0.0 type=Factory3
CreateObject pos= -50; -30 dir=0.5 type=Factory4
CreateObject pos= -50; -10 dir=0.0 type=Factory5
CreateObject pos= -70; -10 dir=0.5 type=Factory3
CreateObject pos= -70;  10 dir=0.0 type=Factory5
CreateObject pos= -70;  30 dir=0.0 type=Factory5
CreateObject pos= -70;  50 dir=0.0 type=Factory2
CreateObject pos= -50;  30 dir=0.0 type=Factory4
CreateObject pos= -50;  50 dir=0.0 type=Factory5
CreateObject pos= -50;  70 dir=0.0 type=Factory2
CreateObject pos= -30;  30 dir=0.5 type=Factory3
CreateObject pos= -10;  30 dir=0.5 type=Factory3
CreateObject pos= -90;  30 dir=0.0 type=Factory2
CreateObject pos=-110;  30 dir=0.5 type=Factory4
CreateObject pos=-130;  30 dir=0.5 type=Factory4
CreateObject pos=-150;  30 dir=0.0 type=Factory5
CreateObject pos=-150;  50 dir=0.0 type=Factory2
CreateObject pos=-150;  70 dir=1.0 type=Factory3
CreateObject pos=-150;  90 dir=0.0 type=Factory4
CreateObject pos=-150; 110 dir=0.0 type=Factory4
CreateObject pos=-130; 110 dir=0.0 type=Factory5
CreateObject pos=-110; 110 dir=0.0 type=Factory2
CreateObject pos=-110;  90 dir=0.0 type=Factory2
CreateObject pos=-110;  70 dir=0.5 type=Factory4
CreateObject pos= -90; 110 dir=0.5 type=Factory4
CreateObject pos= -90;  90 dir=0.0 type=Factory5
CreateObject pos= -70; 110 dir=0.5 type=Factory3
CreateObject pos= -50; 110 dir=0.0 type=Factory2
CreateObject pos= -30; 110 dir=0.0 type=Factory3
CreateObject pos= -10; 110 dir=0.0 type=Factory4
CreateObject pos=  10; 110 dir=0.0 type=Factory2
CreateObject pos=  30; 110 dir=0.0 type=Factory5
CreateObject pos=  30;  90 dir=0.0 type=Factory5
CreateObject pos=  30;  70 dir=0.0 type=Factory2
CreateObject pos=  10;  70 dir=0.0 type=Factory2
CreateObject pos= -10;  70 dir=1.0 type=Factory3
CreateObject pos=  30;  30 dir=1.0 type=Factory3
CreateObject pos=  30;  10 dir=0.0 type=Factory2
CreateObject pos=  30; -10 dir=0.5 type=Factory4
CreateObject pos=  30; -30 dir=0.0 type=Factory2
CreateObject pos=  30; -50 dir=0.0 type=Factory5
CreateObject pos=  30;  50 dir=0.0 type=Factory5
CreateObject pos=  10; -10 dir=0.5 type=Factory3
CreateObject pos= -10; -10 dir=0.0 type=Factory2
CreateObject pos=  50;  50 dir=0.0 type=Factory2
CreateObject pos=  70;  50 dir=0.0 type=Factory3
CreateObject pos=  90;  50 dir=0.5 type=Factory4
CreateObject pos=  90;  30 dir=0.5 type=Factory4
CreateObject pos=  90;  10 dir=0.0 type=Factory2
CreateObject pos=  70;  10 dir=0.0 type=Factory5
CreateObject pos=  90; -10 dir=0.5 type=Factory3
CreateObject pos=  70; -10 dir=0.0 type=Factory4
CreateObject pos= 110; -10 dir=0.0 type=Factory2
CreateObject pos= 110; -30 dir=0.5 type=Factory3
CreateObject pos= 110; -50 dir=0.5 type=Factory3
CreateObject pos= 110; -70 dir=0.0 type=Factory5
CreateObject pos=  90; -70 dir=0.0 type=Factory5
CreateObject pos=  70; -70 dir=0.0 type=Factory2
CreateObject pos=  70; -50 dir=0.0 type=Factory2
CreateObject pos=  70; -90 dir=1.0 type=Factory3
CreateObject pos=  50; -90 dir=1.0 type=Factory3
CreateObject pos=  30; -90 dir=0.5 type=Factory4
CreateObject pos=  10; -90 dir=0.0 type=Factory5
CreateObject pos= -10; -70 dir=0.0 type=Factory5
CreateObject pos= -10; -50 dir=0.0 type=Factory2

// entrée usine
CreateObject pos=  91;-151 dir=0.1 type=Box1
CreateObject pos=  75;-156 dir=0.3 type=Box2
CreateObject pos=  68;-153 dir=0.2 type=Box3
CreateObject pos=  72;-143 dir=0.4 type=Box2
CreateObject pos=  61;-147 dir=0.1 type=Box1

CreateObject pos=   0;-103 dir=1.5 type=Barrier7 level=3
CreateObject pos=   0;-103 dir=1.5 type=Barrier7 level=4
CreateObject pos=   0;-117 dir=1.5 type=Barrier7 level=3
CreateObject pos=   0;-117 dir=1.5 type=Barrier7 level=4
CreateObject pos=   2;-107 dir=1.5 type=Barrier19
CreateObject pos=   2;-113 dir=1.5 type=Barrier19

CreateObject pos= -19; -25 dir=0.5 type=Barrier7 level=-4
CreateObject pos= -19; -35 dir=0.5 type=Barrier7 level=-4

CreateObject pos= -27; -82 dir=0.1 type=Box1
CreateObject pos= -30; -76 dir=0.4 type=Box2 level=3
CreateObject pos= -30; -76 dir=0.4 type=Box2 level=4
CreateObject pos= -29; -68 dir=0.2 type=Box1 level=3
CreateObject pos= -29; -68 dir=0.2 type=Box1 level=4
CreateObject pos= -22; -73 dir=0.0 type=Box3
CreateObject pos= -38; -65 dir=0.3 type=Box3
CreateObject pos= -34; -63 dir=0.1 type=Box1
CreateObject pos= -24; -42 dir=0.2 type=Box2

CreateObject pos=  10; -47 dir=0.1 type=Cone
CreateObject pos=   7; -48 dir=0.5 type=Cone
CreateObject pos=   8; -50 dir=0.1 type=Barrel
CreateObject pos=  17; -62 dir=0.3 type=Cone
CreateObject pos=  20; -63 dir=0.4 type=Barrel
CreateObject pos=  52; -14 dir=0.3 type=Barrel
CreateObject pos=  49; -11 dir=0.1 type=Barrel
CreateObject pos=  41; -16 dir=0.2 type=Barrel

CreateObject pos= -35;  -4 dir=0.0 type=Barrier7 level=-1
CreateObject pos= -29;  -4 dir=0.0 type=Cone level=-1
CreateObject pos= -40;  16 dir=0.2 type=Box2

CreateObject pos=   6;  30 dir=0.2 type=Cone
CreateObject pos=  12;  30 dir=0.4 type=Cone
CreateObject pos=   9;  31 dir=0.1 type=Barrier1
//CreateObject pos=   9;  33 dir=0.6 type=Bot1 option=6 z=1.2
CreateObject pos=   9;  37 dir=1.9 type=Box2

CreateObject pos= -19;  55 dir=1.5 type=Barrier7 level=-1
CreateObject pos= -18;  50 dir=0.0 type=RoadSign9 level=-1

CreateObject pos= -32;  75 dir=0.2 type=Cone
CreateObject pos= -35;  73 dir=0.0 type=Cone
CreateObject pos= -36;  78 dir=0.3 type=Box3

CreateObject pos= -20;  85 dir=0.5 type=Barrier7 level=-4
CreateObject pos= -20;  95 dir=0.5 type=Barrier7 level=-4

CreateObject pos= -59;  85 dir=0.5 type=Barrier7 level=-1
CreateObject pos= -59;  91 dir=0.3 type=Cone level=-1
CreateObject pos= -76;  81 dir=0.2 type=Barrel
CreateObject pos= -76;  76 dir=0.0 type=Barrel
CreateObject pos= -81;  64 dir=0.1 type=Barrel
CreateObject pos= -84;  65 dir=0.2 type=Barrel
CreateObject pos= -96;  59 dir=0.4 type=Barrel
CreateObject pos=-109;  45 dir=0.1 type=Barrel


// route sud
CreateObject pos= 130;-190 dir=0.5 type=Factory3
CreateObject pos= 130;-210 dir=0.5 type=Factory3
CreateObject pos= 120;-175 dir=0.5 type=Barrier7
CreateObject pos= 120;-165 dir=0.5 type=Barrier7
CreateObject pos= 125;-160 dir=1.0 type=Barrier7
CreateObject pos= 135;-160 dir=1.0 type=Barrier7
CreateObject pos= 140;-165 dir=1.5 type=Barrier7
CreateObject pos= 140;-175 dir=1.5 type=Barrier7

CreateObject pos=  30;-236 dir=0.4 type=Barrier4
CreateObject pos=  18;-243 dir=0.5 type=Factory14
CreateObject pos=  18;-252 dir=1.3 type=Gravel z=1.0
CreateObject pos=  14;-254 dir=0.7 type=Gravel z=0.6
CreateObject pos=   4;-257 dir=0.1 type=Gravel z=0.5
CreateObject pos= -16;-255 dir=1.4 type=Gravel z=1.0
CreateObject pos=   5;-223 dir=1.1 type=Gravel z=0.8
CreateObject pos= -10;-230 dir=0.0 type=Factory4
CreateObject pos= -50;-230 dir=0.0 type=Factory5
CreateObject pos= -50;-250 dir=0.0 type=Factory3
CreateObject pos= -65;-227 dir=0.2 type=Carcass1
CreateObject pos= -90;-210 dir=0.0 type=Factory2
CreateObject pos= -90;-230 dir=0.0 type=Factory4
CreateObject pos=-130;-230 dir=0.0 type=Factory2

CreateObject pos=-250;-250 dir=0.0 type=Factory3
CreateObject pos=-270;-230 dir=0.0 type=Factory4

// route ouest
CreateObject pos=-241;-186 dir=0.6 type=Carcass2
CreateObject pos=-250;-150 dir=0.0 type=Factory4
CreateObject pos=-330;-130 dir=0.0 type=Factory4
CreateObject pos=-370; -70 dir=0.0 type=Factory4
CreateObject pos=-350; -70 dir=0.5 type=Pub62
CreateObject pos=-310; -50 dir=0.0 type=Factory4
CreateObject pos=-270; -70 dir=0.0 type=Factory4
CreateObject pos=-250; -30 dir=0.0 type=Factory4
CreateObject pos=-230; -30 dir=0.5 type=Pub61
CreateObject pos=-150; -70 dir=0.0 type=Factory4
CreateObject pos=-110; -30 dir=0.0 type=Factory4
CreateObject pos=-230;  30 dir=0.0 type=Factory4
CreateObject pos=-250;  80 dir=0.0 type=Factory4
CreateObject pos=-236; 141 dir=1.0 type=Barrier7
CreateObject pos=-226; 141 dir=1.0 type=Barrier7
CreateObject pos=-242; 141 dir=0.5 type=RoadSign7

CreateObject pos=-148; -94 dir=0.2 type=Cone
CreateObject pos=-150;-100 dir=0.5 type=Factory14
CreateObject pos=-150;-109 dir=0.1 type=Gravel z=1.0
CreateObject pos=-165;-111 dir=1.4 type=Gravel z=1.3

CreateObject pos=-390;-115 dir=0.5 type=Pub61
CreateObject pos=-380;-125 dir=0.5 type=Pub62
CreateObject pos=-370;-135 dir=0.5 type=Pub63

CreateObject pos=-253; 158 dir=0.0 type=Barrier7
CreateObject pos=-243; 158 dir=0.0 type=Barrier7

CreateObject pos=-241;  -2 dir=0.2 type=Cone
CreateObject pos=-241;   4 dir=0.5 type=Barrier7
CreateObject pos=-241;  14 dir=0.5 type=Barrier7
CreateObject pos=-201; -13 dir=1.5 type=Barrier7
CreateObject pos=-201;  -3 dir=1.5 type=Barrier7
CreateObject pos=-201;   3 dir=0.3 type=Cone
CreateObject pos=-159;  -2 dir=0.1 type=Cone
CreateObject pos=-159;   4 dir=1.5 type=Barrier7
CreateObject pos=-159;  14 dir=1.5 type=Barrier7
CreateObject pos=-241; -46 dir=0.5 type=Barrier7
CreateObject pos=-241; -56 dir=0.5 type=Barrier7
CreateObject pos=-240; -65 dir=0.3 type=Carcass1
CreateObject pos=-246; -60 dir=0.2 type=Barrel
CreateObject pos=-230; -67 dir=0.6 type=Barrel
CreateObject pos=-221; -64 dir=0.1 type=Barrel

CreateObject pos=-415; -59 dir=1.0 type=Barrier7
CreateObject pos=-405; -59 dir=1.0 type=Barrier7
CreateObject pos=-399; -65 dir=1.5 type=Barrier7
CreateObject pos=-399; -75 dir=1.5 type=Barrier7

CreateObject pos=-299;-215 dir=1.5 type=Barrier7
CreateObject pos=-299;-225 dir=1.5 type=Barrier7
CreateObject pos=-299;-235 dir=1.5 type=Barrier7
CreateObject pos=-299;-245 dir=1.5 type=Barrier7
CreateObject pos=-299;-255 dir=1.5 type=Barrier7

// route est
CreateObject pos= 236;-238 dir=0.6 type=Greenery0 z=1.2
CreateObject pos= 250;-236 dir=0.4 type=Greenery1 z=1.8
CreateObject pos= 245;-228 dir=0.0 type=Greenery2 z=1.1
CreateObject pos= 254;-222 dir=1.4 type=Greenery3 z=1.4

CreateObject pos= 223;-219 dir=0.1 type=Greenery4 z=1.3
CreateObject pos= 221;-206 dir=0.8 type=Greenery0 z=2.2
CreateObject pos= 225;-180 dir=0.4 type=Greenery2 z=1.1

CreateObject pos= 170;-263 dir=0.5 type=Pub62
CreateObject pos= 200;-263 dir=0.5 type=Pub63
CreateObject pos= 230;-263 dir=0.5 type=Pub64

CreateObject pos= 235;-179 dir=0.0 type=Barrier2
CreateObject pos= 241;-185 dir=1.5 type=Barrier2
CreateObject pos= 245;-161 dir=1.0 type=Barrier2
CreateObject pos= 239;-155 dir=0.5 type=Barrier2

CreateObject pos= 227;-119 dir=0.5 type=Stone2 z=1.0
CreateObject pos= 234;-112 dir=0.1 type=Stone2 z=1.2
CreateObject pos= 223;-107 dir=0.0 type=Stone4 z=1.0
CreateObject pos= 255;-101 dir=0.2 type=Stone1 z=1.0
CreateObject pos= 264; -99 dir=1.4 type=Stone2 z=1.1
CreateObject pos= 278; -89 dir=0.8 type=Stone2 z=1.3
CreateObject pos= 291; -73 dir=0.3 type=Stone4 z=1.0
CreateObject pos= 300; -58 dir=1.9 type=Stone2 z=1.2

CreateObject pos= 257;-172 dir=0.6 type=Stone3 z=1.0
CreateObject pos= 255;-161 dir=0.9 type=Stone4 z=1.0
CreateObject pos= 248;-123 dir=1.4 type=Stone2 z=1.0
CreateObject pos= 287;-106 dir=0.3 type=Stone2 z=1.2
CreateObject pos= 316; -76 dir=1.3 type=Stone1 z=1.0
CreateObject pos= 310;   0 dir=0.8 type=Stone2 z=1.0
CreateObject pos= 302;  -1 dir=0.3 type=Greenery16 z=1.1
CreateObject pos= 324;   4 dir=0.6 type=Greenery18 z=1.8
CreateObject pos= 358;  15 dir=0.6 type=Stone4 z=1.1

CreateObject pos= 291; -24 dir=0.3 type=Greenery15 z=1.9
CreateObject pos= 275; -23 dir=0.5 type=Greenery17 z=1.1
CreateObject pos= 268; -26 dir=0.8 type=Stone2 z=1.0
CreateObject pos= 254; -37 dir=1.1 type=Stone3 z=1.0
CreateObject pos= 241; -40 dir=1.3 type=Stone2 z=1.0
CreateObject pos= 234; -39 dir=0.2 type=Greenery16 z=1.2
CreateObject pos= 219; -41 dir=0.4 type=Greenery17 z=1.4
CreateObject pos= 207; -40 dir=0.0 type=Stone2 z=1.0
CreateObject pos= 190; -38 dir=0.8 type=Greenery18 z=1.1
CreateObject pos= 180; -35 dir=1.5 type=Stone3 z=1.5
CreateObject pos= 151; -30 dir=0.4 type=Greenery17 z=2.1
CreateObject pos= 171; -25 dir=0.3 type=Stone2 z=1.2
CreateObject pos= 165; -17 dir=0.8 type=Greenery15 z=1.2
CreateObject pos= 160;  -9 dir=1.1 type=Greenery16 z=1.0
CreateObject pos= 155;   7 dir=0.2 type=Greenery17 z=2.0
CreateObject pos= 126;  22 dir=1.1 type=Greenery18 z=1.4
CreateObject pos= 117;  28 dir=0.3 type=Greenery15 z=1.2
CreateObject pos= 101;  85 dir=0.6 type=Stone2 z=1.1

CreateObject pos= 247;  -7 dir=0.2 type=Stone2 z=1.4
CreateObject pos= 246; -19 dir=1.3 type=Stone2 z=1.0
CreateObject pos= 241; -12 dir=0.5 type=Greenery15 z=1.5
CreateObject pos= 229; -14 dir=1.9 type=Stone4 z=0.9
CreateObject pos= 222; -19 dir=0.1 type=Stone2 z=1.0
CreateObject pos= 213; -21 dir=0.2 type=Greenery17 z=1.2
CreateObject pos= 201; -20 dir=0.8 type=Greenery18 z=1.0
CreateObject pos= 205; -11 dir=0.1 type=Greenery15 z=1.8
CreateObject pos= 192; -18 dir=0.3 type=Greenery16 z=1.0
CreateObject pos= 192; -13 dir=0.5 type=Stone2 z=1.0
CreateObject pos= 181;   6 dir=0.4 type=Stone2 z=1.3
CreateObject pos= 180;  -7 dir=1.3 type=Stone1 z=1.0
CreateObject pos= 179;  16 dir=0.3 type=Greenery15 z=1.6
CreateObject pos= 177;  38 dir=1.1 type=Stone4 z=1.0
CreateObject pos= 166;  41 dir=0.9 type=Stone3 z=1.0
CreateObject pos= 137;  41 dir=1.3 type=Stone3 z=1.2
CreateObject pos= 122;  59 dir=0.4 type=Stone2 z=1.0

CreateObject pos= 176;  76 dir=0.2 type=Stone4 z=0.9
CreateObject pos= 191;  82 dir=0.3 type=Stone2 z=1.1

CreateObject pos= 301; -25 dir=1.5 type=Barrier7
CreateObject pos= 295; -19 dir=1.0 type=Barrier7
CreateObject pos= 285; -19 dir=1.0 type=Barrier7
CreateObject pos= 319; -19 dir=0.0 type=Stone3 z=1.0
CreateObject pos= 318; -13 dir=1.5 type=Barrier4
CreateObject pos= 318;  -8 dir=0.6 type=Barrier5
CreateObject pos= 318;  -2 dir=0.5 type=Barrier5

CreateObject pos= 140;  23 dir=1.1 type=RoadSign7
CreateObject pos= 155;  21 dir=1.0 type=Barrier7
CreateObject pos= 161;  15 dir=1.5 type=Barrier7
CreateObject pos= 179;  27 dir=0.5 type=Barrier7
CreateObject pos= 178;  23 dir=0.1 type=Cone
CreateObject pos= 178;  25 dir=0.5 type=Cone
CreateObject pos= 178;  27 dir=0.2 type=Cone
CreateObject pos= 178;  29 dir=0.4 type=Cone
CreateObject pos= 178;  31 dir=0.5 type=Cone

CreateObject pos= 181;  81 dir=1.00 type=Barrier7
CreateObject pos= 170;  83 dir=1.12 type=Barrier7
CreateObject pos= 160;  88 dir=1.20 type=Barrier7
CreateObject pos= 152;  95 dir=1.25 type=Barrier7
CreateObject pos= 142; 100 dir=1.05 type=Barrier7
CreateObject pos= 131; 101 dir=1.00 type=Barrier7
CreateObject pos= 120; 100 dir=1.00 type=Stone3 z=1.2

CreateObject pos= 153; 117 dir=0.10 type=Barrier7
CreateObject pos= 162; 111 dir=0.25 type=Barrier7
CreateObject pos= 170; 103 dir=0.25 type=Barrier7
CreateObject pos= 180;  99 dir=0.00 type=Barrier7
CreateObject pos= 190; 103 dir=1.75 type=Barrier7

CreateObject pos= 175; 181 dir=0.0 type=Barrier2
CreateObject pos= 181; 175 dir=1.5 type=Barrier2
CreateObject pos= 185; 199 dir=1.0 type=Barrier2
CreateObject pos= 179; 205 dir=0.5 type=Barrier2
CreateObject pos= 185; 210 dir=0.4 type=Pub63
CreateObject pos= 171; 175 dir=0.4 type=Pub64

CreateObject pos= 218; 119 dir=0.7 type=RoadSign13
CreateObject pos= 161; 262 dir=1.3 type=RoadSign13
CreateObject pos=  72; 264 dir=1.8 type=RoadSign13
CreateObject pos= -12; 155 dir=0.8 type=RoadSign13

// route nord
CreateObject pos= 150; 299 dir=0.0 type=Barrier7
CreateObject pos= 140; 299 dir=0.0 type=Barrier7
CreateObject pos= 130; 299 dir=0.0 type=Barrier7
CreateObject pos= 120; 299 dir=0.0 type=Barrier7

CreateObject pos= -24; 143 dir=0.5 type=Greenery0 z=1.2
CreateObject pos=  -4; 149 dir=0.1 type=Greenery1 z=1.7
CreateObject pos=  -6; 189 dir=0.1 type=Greenery2 z=1.3
CreateObject pos=  -1; 197 dir=0.4 type=Greenery3 z=1.5
CreateObject pos=  34; 206 dir=0.7 type=Greenery4 z=2.0
CreateObject pos=  21; 203 dir=0.8 type=Greenery2 z=1.3
CreateObject pos=  32; 217 dir=0.1 type=Greenery0 z=1.5
CreateObject pos=  46; 228 dir=0.4 type=Greenery1 z=1.7
CreateObject pos=   4; 219 dir=0.9 type=Greenery3 z=1.4
CreateObject pos=   3; 233 dir=0.1 type=Greenery4 z=1.9
CreateObject pos=  16; 233 dir=0.0 type=Greenery2 z=1.3
CreateObject pos=  23; 240 dir=0.4 type=Greenery0 z=1.5
CreateObject pos=  33; 252 dir=0.7 type=Greenery1 z=1.4
CreateObject pos=  64; 262 dir=0.2 type=Greenery4 z=1.5
CreateObject pos=  87; 251 dir=0.9 type=Greenery3 z=1.2
CreateObject pos=  95; 255 dir=0.2 type=Greenery2 z=1.8
CreateObject pos= 101; 281 dir=0.6 type=Greenery1 z=1.4
CreateObject pos= 128; 276 dir=0.1 type=Greenery4 z=2.4
CreateObject pos= 138; 277 dir=0.8 type=Greenery3 z=1.4
CreateObject pos= 153; 302 dir=0.4 type=Greenery1 z=1.4
CreateObject pos= 171; 291 dir=0.9 type=Greenery2 z=1.8
CreateObject pos= 151; 262 dir=0.1 type=Greenery0 z=1.3

CreateObject pos= -41; 164 dir=0.5 type=Barrier2
CreateObject pos= -41; 174 dir=0.5 type=Barrier2
CreateObject pos= -41; 184 dir=0.5 type=Barrier2
CreateObject pos= -41; 194 dir=0.5 type=Barrier2
CreateObject pos= -59; 176 dir=1.5 type=Barrier2
CreateObject pos= -59; 166 dir=1.5 type=Barrier2
CreateObject pos= -59; 156 dir=1.5 type=Barrier2
CreateObject pos= -59; 146 dir=1.5 type=Barrier2
CreateObject pos= -81; 176 dir=1.5 type=Barrier2
CreateObject pos= -81; 166 dir=1.5 type=Barrier2
CreateObject pos= -99; 184 dir=0.5 type=Barrier2
CreateObject pos= -99; 194 dir=0.5 type=Barrier2
CreateObject pos=-121; 204 dir=0.5 type=Barrier2
CreateObject pos=-121; 194 dir=0.5 type=Barrier2
CreateObject pos=-121; 184 dir=0.5 type=Barrier2
CreateObject pos=-118; 184 dir=0.0 type=Pub61
CreateObject pos= -72; 176 dir=0.0 type=Pub62
CreateObject pos= -32; 169 dir=0.0 type=Pub63

CreateObject pos=-204; 240 dir=1.0 type=Barrier2
CreateObject pos=-214; 240 dir=0.0 type=Barrier7
CreateObject pos=-220; 234 dir=1.5 type=Barrier7
CreateObject pos=-220; 224 dir=1.5 type=Barrier2

// emplacement est
CreateObject pos= 436;  24 dir=0.20 type=Stone5 plumb=1
CreateObject pos= 443;  27 dir=0.87 type=Stone6 plumb=1
CreateObject pos= 450;  30 dir=0.00 type=Stone5 plumb=1
CreateObject pos= 457;  27 dir=1.13 type=Stone6 plumb=1
CreateObject pos= 464;  24 dir=1.20 type=Stone5 plumb=1
CreateObject pos= 467;  17 dir=0.37 type=Stone6 plumb=1
CreateObject pos= 470;  10 dir=1.00 type=Stone5 plumb=1
CreateObject pos= 467;   3 dir=0.63 type=Stone6 plumb=1
CreateObject pos= 464;  -4 dir=0.20 type=Stone5 plumb=1
CreateObject pos= 457;  -7 dir=1.87 type=Stone6 plumb=1
CreateObject pos= 450; -10 dir=0.00 type=Stone5 plumb=1
CreateObject pos= 436;  -7 dir=0.20 type=Stone2 plumb=1

CreateObject pos= 361;   1 dir=0.4 type=Greenery15 z=1.3
CreateObject pos= 379;   1 dir=1.0 type=Greenery16 z=1.1
CreateObject pos= 425;  25 dir=1.0 type=Greenery17 z=1.4
CreateObject pos= 422;  22 dir=1.3 type=Greenery19 z=1.2
CreateObject pos= 429; -10 dir=0.2 type=Greenery16 z=1.5
CreateObject pos= 437; -13 dir=1.5 type=Greenery17 z=1.5
CreateObject pos= 439;  -7 dir=1.4 type=Greenery18 z=1.2
CreateObject pos= 455;  -8 dir=0.8 type=Greenery16 z=1.5
CreateObject pos= 457;   1 dir=1.0 type=Greenery17 z=1.5
CreateObject pos= 477;   4 dir=1.5 type=Greenery15 z=1.8
CreateObject pos= 433;  17 dir=0.2 type=Greenery18 z=1.3
CreateObject pos= 443;  38 dir=1.1 type=Greenery17 z=1.6
CreateObject pos= 459;  25 dir=0.5 type=Greenery15 z=1.3
CreateObject pos= 447;  -3 dir=0.5 type=Greenery18 z=1.1
CreateObject pos= 449;  24 dir=0.9 type=Greenery19 z=1.1

// emplacement ouest
CreateObject pos=-410; -39 dir=1.5 type=Tree1 z=1.1
CreateObject pos=-420; -24 dir=1.1 type=Tree3 z=1.5
CreateObject pos=-439; -25 dir=0.3 type=Tree2 z=1.3
CreateObject pos=-451; -46 dir=0.6 type=Tree1 z=1.5
CreateObject pos=-442;  21 dir=0.9 type=Tree0 z=1.5
CreateObject pos=-460;  21 dir=1.5 type=Tree1 z=1.5
CreateObject pos=-470;  34 dir=0.7 type=Tree2 z=1.5
CreateObject pos=-473;  52 dir=1.3 type=Tree3 z=1.5
CreateObject pos=-461;  58 dir=0.9 type=Tree0 z=1.2
CreateObject pos=-447;  67 dir=0.0 type=Tree1 z=1.2
CreateObject pos=-435;  63 dir=1.9 type=Tree2 z=1.5
CreateObject pos=-424;  51 dir=0.3 type=Tree3 z=1.6
CreateObject pos=-440;  43 dir=0.4 type=Tree0 z=1.5
CreateObject pos=-447;  36 dir=1.1 type=Tree1 z=1.2
CreateObject pos=-454;  42 dir=0.9 type=Tree2 z=1.2
CreateObject pos=-465;  44 dir=1.2 type=Tree3 z=1.0




CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.6

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=2

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=Bot1 min=0 max=0 show=-1
EndMissionDelay win=3
ProgressInfo total=7
BonusTime limit=400 record=300

Movie eye= 420;20 ;-8 look= 450;2;10 delay= 1
Movie eye= 420;20 ;-8 look= 450;2;10 delay= 2
Movie eye= 447;2.5; 4 look= 450;2;10 delay= 7
Movie eye= 447;2.5; 4 look= 450;2;10 delay=-1

Movie eye=-250;2.0; 0 look=-250;2;10 delay=0.1
Movie eye=-250;2.0; 0 look=-250;2;10 delay=0
