Title.F      text="Contre la montre"
Resume.F     text="Effectuez 3 tours le plus rapidement possible. Vous ne devez en aucun cas dépasser le temps limite !"
Title.E      text="Against the clock"
Resume.E     text="Complete 3 laps as fast as possible. You absolutely must not exceed the time limit."
Title.D      text="Zeitfahren"
Resume.D     text="Drehen Sie 3 Runden so schnell wie möglich, ohne das Zeitlimit zu überschreiten."
EndingFile   win=0 lost=0

Pesetas max=800
Ghost   mode=1

AmbiantColor  air=161;129;41;0 water=20;20;20;20  // grey
FogColor      air=143;143;127;0 water=67;80;100;0  // magenta
BotColor      color=163;144;97;0  // jaune-orange-terne
GreeneryColor color=161;151;41;0
DeepView      air=125.00 water=25.00 
FogStart      air=0.5 water=0.5
SecondTexture rank=1
FrontsizeName image="lens5.tga"
Background    up=111;103;111;0 down=143;143;127;0 cloudUp=1;1;1;0 cloudDown=1;1;1;0

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief18.bmp" factor=1.0
TerrainCloud    image="cloud09.tga" level=125.0

TerrainMaterial id=1  image="mix01-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="mix01-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="mix01-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="mix01-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="mix01-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="mix01-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="mix01-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="mix01-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="mix01-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="mix01-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="mix01-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="mix01-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="mix01-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="mix01-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="mix01-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="mix01-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="mix02-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="mix02-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="mix02-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="mix02-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="mix02-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="mix02-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="mix02-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="mix02-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="mix02-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="mix02-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="mix02-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="mix02-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="mix02-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="mix02-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="mix02-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="mix02-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

TerrainRoute    id=2 p1= 50; 90 p2= 50;170
TerrainRoute    id=2 p1= 50;170 p2= 90;210
TerrainRoute    id=2 p1= 90;210 p2=130;210
TerrainRoute    id=2 p1=150;190 p2=210;190
TerrainRoute    id=2 p1=210;190 p2=210;150
TerrainRoute    id=2 p1=230;130 p2=250;130
TerrainRoute    id=2 p1=270;110 p2=270; 70
TerrainRoute    id=2 p1=270; 70 p2=230; 30
TerrainRoute    id=2 p1=230; 30 p2=170; 30
TerrainRoute    id=2 p1=170; 50 p2=130; 50
TerrainRoute    id=2 p1=130; 30 p2= 50; 30
TerrainRoute    id=2 p1= 30; 50 p2= 30; 70
TerrainRoute    id=20 p1=50;110  // ligne de départ

TerrainJoin
TerrainCreate

BeginObject
CreateObject pos= 50; 90 dir=1.50 type=Car magnifyDamage=0.1 select=1
CreateObject pos= 53; 92 dir=0.65 type=Starter
CreateObject pos= 55; 88 dir=0.00 type=Barrier1
CreateObject pos= 52; 88 dir=0.00 type=Cone
CreateObject pos=110;130 dir=0.0 type=UFO magnifyDamage=0.5 script1="ufo03.txt" run=1

CreateObject pos= 50;110 dir=0.5 type=Door1 cmdline=10000;4;0 run=1
CreateObject pos=110;210 dir=1.0 type=Door1 cmdline=10000;3;1 run=1
CreateObject pos=210;170 dir=1.5 type=Door1 cmdline=10000;3;2 run=1
CreateObject pos=270;110 dir=1.5 type=Door1 cmdline=10000;3;3 run=1
CreateObject pos=230; 30 dir=0.0 type=Door1 cmdline=10000;3;4 run=1
CreateObject pos= 30; 50 dir=0.5 type=Door1 cmdline=10000;3;5 run=1

// intérieur porte 1-2
CreateObject pos= 57;146 dir=0.1 type=Stone1 z=1.0
CreateObject pos= 59;158 dir=0.5 type=Stone2 z=1.0
CreateObject pos= 61;167 dir=0.3 type=Stone4 z=1.0
CreateObject pos= 76;183 dir=0.2 type=Stone2 z=1.0
CreateObject pos= 85;193 dir=0.3 type=Stone3 z=1.0
CreateObject pos= 93;200 dir=0.2 type=Stone1 z=1.0

// extérieur porte 1-2
CreateObject pos= 42;136 dir=0.3 type=Stone1 z=1.0
CreateObject pos= 42;156 dir=0.1 type=Stone2 z=1.0
CreateObject pos= 43;173 dir=0.4 type=Stone1 z=1.0
CreateObject pos= 63;193 dir=0.6 type=Stone1 z=1.0
CreateObject pos= 67;214 dir=0.0 type=Stone4 z=1.5
CreateObject pos= 75;207 dir=0.3 type=Stone2 z=1.0
CreateObject pos= 85;216 dir=0.1 type=Stone1 z=1.0
CreateObject pos= 45;195 dir=0.1 type=Inca1
CreateObject pos= 80;248 dir=0.0 type=Inca4

// intérieur porte 2-3
CreateObject pos=126;200 dir=0.5 type=Stone2 z=1.0
CreateObject pos=137;190 dir=0.5 type=Stone3 z=1.0
CreateObject pos=147;183 dir=0.5 type=Stone4 z=1.0
CreateObject pos=162;181 dir=0.1 type=Inca2
CreateObject pos=177;184 dir=1.0 type=RoadSign7
CreateObject pos=181;181 dir=0.5 type=Stone4 z=1.0
CreateObject pos=198;180 dir=0.5 type=Stone1 z=1.0 level=3
CreateObject pos=198;180 dir=0.5 type=Stone1 z=1.0 level=4

// extérieur porte 2-3
CreateObject pos=124;219 dir=0.5 type=Stone1 z=1.0
CreateObject pos=131;218 dir=0.5 type=Stone3 z=1.0
CreateObject pos=139;214 dir=0.5 type=Stone4 z=1.0
CreateObject pos=145;210 dir=0.2 type=Stone4 z=1.0
CreateObject pos=143;206 dir=0.4 type=Stone1 z=0.7
CreateObject pos=153;201 dir=0.2 type=Inca2
CreateObject pos=167;199 dir=0.5 type=Stone3 z=1.0
CreateObject pos=198;199 dir=0.3 type=Stone4 z=1.0
CreateObject pos=211;199 dir=0.1 type=Stone3 z=1.0
CreateObject pos=218;191 dir=0.4 type=Stone1 z=1.0
CreateObject pos=219;183 dir=0.5 type=Stone2 z=1.0
CreateObject pos=216;170 dir=0.5 type=Barrier7
CreateObject pos=216;180 dir=0.5 type=Barrier7
CreateObject pos=216;190 dir=0.5 type=Barrier7

// extérieur porte 3-4
CreateObject pos=219;159 dir=0.1 type=Stone1 z=1.0
CreateObject pos=220;152 dir=0.3 type=Stone3 z=1.0
CreateObject pos=224;146 dir=0.2 type=Stone2 z=1.0
CreateObject pos=224;141 dir=0.4 type=Stone1 z=1.0 level=3
CreateObject pos=224;141 dir=0.4 type=Stone1 z=1.0 level=4

// intérieur porte 3-4
CreateObject pos=201;147 dir=0.3 type=Inca4
CreateObject pos=214;134 dir=0.1 type=Stone2 z=1.0
CreateObject pos=220;123 dir=0.3 type=Stone4 z=1.0

// porte 4
CreateObject pos=230;123 dir=0.5 type=Stone5 z=1.0 level=3
CreateObject pos=230;123 dir=0.5 type=Stone5 z=1.0 level=4
CreateObject pos=230;137 dir=0.5 type=Stone5 z=1.0 level=3
CreateObject pos=230;137 dir=0.5 type=Stone5 z=1.0 level=4
CreateObject pos=230;130 dir=0.5 type=Stone6 z=1.0 level=3
CreateObject pos=230;130 dir=0.5 type=Stone6 z=1.0 level=4

// intérieur porte 4-5
CreateObject pos=240;122 dir=0.2 type=Stone1 z=1.0
CreateObject pos=246;120 dir=0.6 type=Stone2 z=1.0

// extérieur porte 4-5
CreateObject pos=262;133 dir=0.2 type=Inca4

// extérieur porte 5-6
CreateObject pos=280; 77 dir=0.6 type=Greenery15 z=1.5
CreateObject pos=275; 67 dir=0.3 type=Greenery16 z=1.1
CreateObject pos=275; 58 dir=1.2 type=Greenery17 z=2.1
CreateObject pos=265; 56 dir=0.1 type=Greenery18 z=1.3
CreateObject pos=259; 45 dir=0.6 type=Greenery15 z=1.1
CreateObject pos=259; 34 dir=1.2 type=Greenery15 z=2.1
CreateObject pos=253; 41 dir=0.6 type=Greenery17 z=1.4
CreateObject pos=246; 34 dir=0.1 type=Greenery18 z=1.2
CreateObject pos=246; 26 dir=1.4 type=Greenery16 z=1.8
CreateObject pos=236; 26 dir=1.9 type=Greenery15 z=1.0
CreateObject pos=260;-20 dir=0.4 type=Inca5

// intérieur porte 5-6
CreateObject pos=262; 78 dir=0.2 type=Greenery18 z=1.4
CreateObject pos=258; 69 dir=1.8 type=Greenery16 z=1.1
CreateObject pos=248; 59 dir=0.7 type=Greenery17 z=1.3
CreateObject pos=243; 53 dir=1.3 type=Greenery15 z=1.0
CreateObject pos=234; 49 dir=1.6 type=Greenery18 z=1.7

// extérieur porte 6-7
CreateObject pos=204; 22 dir=1.6 type=Greenery15 z=1.1
CreateObject pos=184; 20 dir=0.4 type=Greenery16 z=1.0
CreateObject pos=181; 12 dir=0.1 type=Greenery17 z=1.7
CreateObject pos=178; 19 dir=0.6 type=Stone2 z=1.0
CreateObject pos=171; 23 dir=0.4 type=Greenery18 z=1.2
CreateObject pos=159; 30 dir=0.4 type=Stone3 z=1.0

// intérieur porte 6-7
CreateObject pos=211; 38 dir=0.4 type=Greenery16 z=1.0
CreateObject pos=203; 39 dir=0.1 type=Stone1 z=1.0
CreateObject pos=184; 42 dir=1.1 type=Greenery17 z=1.8
CreateObject pos=185; 40 dir=0.0 type=Barrier7
CreateObject pos=179; 39 dir=0.5 type=Cone
CreateObject pos=180; 45 dir=0.5 type=Barrier7

// porte 7
CreateObject pos=150; 64 dir=1.5 type=Barrier7
CreateObject pos=150; 43 dir=0.5 type=Stone5 z=1.0
CreateObject pos=150; 57 dir=0.5 type=Stone5 z=1.0
CreateObject pos=150; 50 dir=0.5 type=Stone6 z=1.0
CreateObject pos=150; 36 dir=1.5 type=Barrier7
CreateObject pos=150; 26 dir=1.5 type=Barrier7
CreateObject pos=150; 16 dir=1.5 type=Barrier7
CreateObject pos=150;  6 dir=1.5 type=Barrier7

// intérieur porte 7-8
CreateObject pos=120; 55 dir=1.5 type=Barrier7 level=3
CreateObject pos=120; 55 dir=1.5 type=Barrier7 level=4
CreateObject pos=120; 45 dir=1.5 type=Barrier7 level=3
CreateObject pos=120; 45 dir=1.5 type=Barrier7 level=4
CreateObject pos=121; 39 dir=0.5 type=Cone     level=3
CreateObject pos=121; 39 dir=0.5 type=Cone     level=4
CreateObject pos=115; 40 dir=0.0 type=Barrier7 level=3
CreateObject pos=115; 40 dir=0.0 type=Barrier7 level=4
CreateObject pos=110; 43 dir=0.0 type=Inca6    level=1
CreateObject pos=110; 43 dir=0.0 type=Inca6    level=2
CreateObject pos=117; 43 dir=0.0 type=Inca6    level=3
CreateObject pos=117; 43 dir=0.0 type=Inca6    level=4
CreateObject pos=116; 49 dir=0.4 type=Greenery15 z=1.7
CreateObject pos=116; 57 dir=0.1 type=Greenery18 z=1.2
CreateObject pos= 80; 38 dir=0.0 type=RoadSign7

// extérieur porte 7-8
CreateObject pos= 99; 21 dir=0.3 type=Greenery16 z=1.2
CreateObject pos= 41; 26 dir=0.3 type=Cone
CreateObject pos= 39; 28 dir=0.3 type=Cone
CreateObject pos= 37; 30 dir=0.3 type=Cone
CreateObject pos= 35; 32 dir=0.3 type=Cone
CreateObject pos= 33; 34 dir=0.3 type=Cone
CreateObject pos= 31; 36 dir=0.3 type=Cone
CreateObject pos= 29; 38 dir=0.3 type=Cone

// extérieur porte 8-1
CreateObject pos= 24; 74 dir=0.3 type=Cone
CreateObject pos= 26; 76 dir=0.3 type=Cone
CreateObject pos= 28; 78 dir=0.3 type=Cone
CreateObject pos= 30; 80 dir=0.3 type=Cone
CreateObject pos= 32; 82 dir=0.3 type=Cone
CreateObject pos= 34; 84 dir=0.3 type=Cone
CreateObject pos= 36; 86 dir=0.3 type=Cone
CreateObject pos= 38; 88 dir=0.3 type=Cone
CreateObject pos= 24; 83 dir=0.5 type=Pub51
CreateObject pos= 34; 93 dir=0.5 type=Pub52
CreateObject pos=-30; 56 dir=0.3 type=Inca3

// path UFO
CreateTraject pos=150;190 show=0
CreateTraject pos=130;210 show=0
CreateTraject pos=110;210 show=0
CreateTraject pos= 90;210 show=0
CreateTraject pos= 70;190 show=0
CreateTraject pos= 50;170 show=0
CreateTraject pos= 50;150 show=0
CreateTraject pos= 70;130 show=0
CreateTraject pos= 90;130 show=0
CreateTraject pos=110;130 show=0
CreateTraject pos=130;130 show=0
CreateTraject pos=155;150 show=0
CreateTraject pos=155;170 show=0


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=2

StartDelay counter=3

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=Target min=0 max=0
EndMissionDelay win=1.0 lost=2
ProgressInfo total=19 lap=6
BonusTime limit=85 record=75
RaceType chrono=1
