Title.F      text="Contre la montre"
Resume.F     text="Effectuez 3 tours le plus rapidement possible. Vous ne devez en aucun cas dépasser le temps limite !"
Title.E      text="Against the clock"
Resume.E     text="Complete 3 laps as fast as possible. You absolutely must not exceed the time limit."
Title.D      text="Zeitfahren"
Resume.D     text="Drehen Sie 3 Runden so schnell wie möglich, ohne das Zeitlimit zu überschreiten."
EndingFile   win=0 lost=0

Pesetas max=13
Ghost   mode=1

AmbiantColor  air=161;129;41;0 water=20;20;20;20  // grey
FogColor      air=173;186;206;0 water=67;80;100;0  // magenta
BotColor      color=163;144;97;0  // jaune-orange-terne
GreeneryColor color=161;151;41;0
DeepView      air=125.00 water=25.00 
FogStart      air=0.5 water=0.5
SecondTexture rank=1
FrontsizeName image="lens5.tga"
Background    up=74;93;123;0 down=173;186;206;0 cloudUp=1;1;1;0 cloudDown=62;97;136;0

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief17.bmp" factor=1.0
TerrainCloud    image="cloud14.tga" level=125.0

TerrainMaterial id=1  image="desert7-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="desert7-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="desert7-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="desert7-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="desert7-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="desert7-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="desert7-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="desert7-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="desert7-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="desert7-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="desert7-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="desert7-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="desert7-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="desert7-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="desert7-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="desert7-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="desert8-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="desert8-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="desert8-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="desert8-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="desert8-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="desert8-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="desert8-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="desert8-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="desert8-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="desert8-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="desert8-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="desert8-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="desert8-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="desert8-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="desert8-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="desert8-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

TerrainRoute    id=2 p1= 10; 50 p2= 10;130
TerrainRoute    id=2 p1= 30;150 p2= 90;150
TerrainRoute    id=2 p1=110;130 p2=150;130
TerrainRoute    id=2 p1=150;130 p2=150; 90
TerrainRoute    id=2 p1=130; 90 p2=130; 50
TerrainRoute    id=2 p1=150; 50 p2=150; 30
TerrainRoute    id=2 p1=130; 10 p2= 90; 10
TerrainRoute    id=2 p1= 70; 30 p2= 70; 70
TerrainRoute    id=2 p1= 70; 70 p2= 50; 70
TerrainRoute    id=2 p1= 30; 50 p2= 10; 50
TerrainRoute    id=20 p1=10;70  // ligne de départ

TerrainJoin
TerrainCreate

BeginObject
CreateObject pos= 10; 70 dir=1.50 type=Car magnifyDamage=0.1 select=1
CreateObject pos= 13; 72 dir=0.65 type=Starter
CreateObject pos= 15; 68 dir=0.00 type=Barrier1
CreateObject pos= 12; 68 dir=0.00 type=Cone

CreateObject pos= 10; 86 dir=0.5 type=Door1 cmdline=10000;4;0 run=1
CreateObject pos= 50;150 dir=1.0 type=Door1 cmdline=10000;3;1 run=1
CreateObject pos=130; 70 dir=1.5 type=Door1 cmdline=10000;3;2 run=1
CreateObject pos=110; 10 dir=0.0 type=Door1 cmdline=10000;3;3 run=1

CreateObject pos= 19; 64 dir=1.50 type=Barrier2
CreateObject pos= 19; 75 dir=1.50 type=Barrier2
CreateObject pos= 19; 97 dir=1.50 type=Barrier2
CreateObject pos= 19;108 dir=1.50 type=Barrier2
CreateObject pos= 24;132 dir=1.75 type=Barrier2
CreateObject pos= 19;120 dir=0.60 type=RoadSign7

CreateObject pos=  3; 45 dir=1.50 type=Barrier7
CreateObject pos=  3; 55 dir=1.50 type=Barrier7
CreateObject pos=  3; 65 dir=1.50 type=Barrier7
CreateObject pos=  3; 75 dir=1.50 type=Barrier7
CreateObject pos=  3; 85 dir=1.50 type=Barrier7

// Entrée porte #1
//CreateObject pos= 45;143 dir=0.50 type=Cone
//CreateObject pos= 45;144 dir=0.24 type=Cone
//CreateObject pos= 45;145 dir=0.11 type=Cone
//CreateObject pos= 45;146 dir=0.32 type=Cone
//CreateObject pos= 45;147 dir=0.07 type=Cone
//CreateObject pos= 45;153 dir=0.47 type=Cone
//CreateObject pos= 45;154 dir=0.24 type=Cone
//CreateObject pos= 45;155 dir=0.09 type=Cone
//CreateObject pos= 45;156 dir=0.59 type=Cone
//CreateObject pos= 45;157 dir=0.32 type=Cone

CreateObject pos= 81;140 dir=1.00 type=RoadSign9 level=1
CreateObject pos= 81;141 dir=1.00 type=RoadSign9 level=2
CreateObject pos= 81;142 dir=1.00 type=RoadSign9 level=3
CreateObject pos= 81;143 dir=1.00 type=RoadSign9 level=4
CreateObject pos= 82;142 dir=0.50 type=Cone      level=1
CreateObject pos= 82;143 dir=0.50 type=Cone      level=2
CreateObject pos= 82;144 dir=0.50 type=Cone      level=3
CreateObject pos= 82;145 dir=0.50 type=Cone      level=4
CreateObject pos= 83;137 dir=0.50 type=Barrier7  level=1
CreateObject pos= 83;138 dir=0.50 type=Barrier7  level=2
CreateObject pos= 83;139 dir=0.50 type=Barrier7  level=3
CreateObject pos= 83;140 dir=0.50 type=Barrier7  level=4
CreateObject pos= 83;130 dir=0.50 type=Barrier7
CreateObject pos= 83;120 dir=0.50 type=Barrier7
CreateObject pos= 83;115 dir=0.50 type=Barrier7
CreateObject pos= 83;105 dir=0.50 type=Barrier7

CreateObject pos=114;140 dir=1.00 type=RoadSign9 level=1
CreateObject pos=114;139 dir=1.00 type=RoadSign9 level=2
CreateObject pos=114;138 dir=1.00 type=RoadSign9 level=3
CreateObject pos=114;137 dir=1.00 type=RoadSign9 level=4
CreateObject pos=115;138 dir=0.50 type=Cone      level=1
CreateObject pos=115;137 dir=0.50 type=Cone      level=2
CreateObject pos=115;136 dir=0.50 type=Cone      level=3
CreateObject pos=115;135 dir=0.50 type=Cone      level=4
CreateObject pos=116;143 dir=0.50 type=Barrier7  level=1
CreateObject pos=116;142 dir=0.50 type=Barrier7  level=2
CreateObject pos=116;141 dir=0.50 type=Barrier7  level=3
CreateObject pos=116;140 dir=0.50 type=Barrier7  level=4
CreateObject pos=116;150 dir=0.50 type=Barrier7

CreateObject pos=162;130 dir=1.00 type=Pub21
CreateObject pos=159;135 dir=0.50 type=Barrier7
CreateObject pos=159;125 dir=0.50 type=Barrier7
CreateObject pos=159;115 dir=0.50 type=Barrier7

CreateObject pos=139;123 dir=1.00 type=RoadSign7
CreateObject pos= 91;121 dir=0.00 type=Barrier2
CreateObject pos=102;121 dir=0.00 type=Barrier2
CreateObject pos=113;121 dir=0.00 type=Barrier2
CreateObject pos=124;121 dir=0.00 type=Barrier2
CreateObject pos=135;121 dir=0.00 type=Barrier2
CreateObject pos=141;115 dir=0.50 type=Barrier2
CreateObject pos=141;104 dir=0.50 type=Barrier2

CreateObject pos=144; 81 dir=1.00 type=Barrier2

// Entrée porte #2
//CreateObject pos=123; 75 dir=0.34 type=Cone
//CreateObject pos=124; 75 dir=0.05 type=Cone
//CreateObject pos=125; 75 dir=0.10 type=Cone
//CreateObject pos=126; 75 dir=0.27 type=Cone
//CreateObject pos=127; 75 dir=0.51 type=Cone
//CreateObject pos=133; 75 dir=0.87 type=Cone
//CreateObject pos=134; 75 dir=0.59 type=Cone
//CreateObject pos=135; 75 dir=0.20 type=Cone
//CreateObject pos=136; 75 dir=0.40 type=Cone
//CreateObject pos=137; 75 dir=0.27 type=Cone

CreateObject pos=141; 61 dir=0.50 type=Barrier3

CreateObject pos=121; 59 dir=1.50 type=Barrier9
CreateObject pos=121; 48 dir=1.50 type=Barrier9
CreateObject pos=122; 41 dir=0.00 type=Barrier2 level=1
CreateObject pos=123; 41 dir=0.00 type=Barrier2 level=2
CreateObject pos=124; 41 dir=0.00 type=Barrier2 level=3
CreateObject pos=125; 41 dir=0.00 type=Barrier2 level=4
CreateObject pos=133; 41 dir=0.00 type=Barrier2 level=1
CreateObject pos=134; 41 dir=0.00 type=Barrier2 level=2
CreateObject pos=135; 41 dir=0.00 type=Barrier2 level=3
CreateObject pos=136; 41 dir=0.00 type=Barrier2 level=4

// Entrée porte #3
//CreateObject pos=115; 17 dir=0.29 type=Cone
//CreateObject pos=115; 16 dir=0.44 type=Cone
//CreateObject pos=115; 15 dir=0.11 type=Cone
//CreateObject pos=115; 14 dir=0.56 type=Cone
//CreateObject pos=115; 13 dir=0.20 type=Cone
//CreateObject pos=115;  7 dir=0.10 type=Cone
//CreateObject pos=115;  6 dir=0.50 type=Cone
//CreateObject pos=115;  5 dir=0.66 type=Cone
//CreateObject pos=115;  4 dir=0.49 type=Cone
//CreateObject pos=115;  3 dir=0.37 type=Cone

CreateObject pos= 96; 19 dir=0.37 type=Cone
CreateObject pos= 94; 19 dir=0.41 type=Cone
CreateObject pos= 92; 20 dir=0.10 type=Cone
CreateObject pos= 90; 22 dir=0.68 type=Cone

CreateObject pos= 81; 31 dir=0.04 type=Cone
CreateObject pos= 79; 33 dir=0.32 type=Cone
CreateObject pos= 78; 36 dir=0.56 type=Cone
CreateObject pos= 78; 38 dir=0.56 type=Cone

CreateObject pos= 89; -1 dir=1.25 type=Barrier2
CreateObject pos= 81;  7 dir=1.25 type=Barrier2
CreateObject pos= 73; 15 dir=1.25 type=Barrier2
CreateObject pos= 65; 23 dir=1.25 type=Barrier2
CreateObject pos= 61; 34 dir=1.50 type=Barrier9
CreateObject pos= 61; 45 dir=1.50 type=Barrier9
CreateObject pos= 61; 56 dir=1.50 type=Barrier9
CreateObject pos= 55; 42 dir=0.00 type=Pub23
CreateObject pos= 55; 56 dir=0.00 type=Pub22

CreateObject pos= 23; 59 dir=0.00 type=RoadSign7

CreateObject pos= 79; 52 dir=0.50 type=RoadSign6
CreateObject pos= 69; 82 dir=0.50 type=Pub21
CreateObject pos= 79; 74 dir=0.50 type=Barrier7
CreateObject pos= 74; 79 dir=0.00 type=Barrier7
CreateObject pos= 64; 79 dir=0.00 type=Barrier7
CreateObject pos= 54; 79 dir=0.00 type=Barrier7

// nord-ouest
CreateObject pos=  3;156 dir=0.0 type=Greenery0 z=2.5
CreateObject pos=  1;131 dir=0.2 type=Greenery1 z=1.2
CreateObject pos=  4;140 dir=0.4 type=Greenery2 z=1.5
CreateObject pos= 11;148 dir=0.8 type=Greenery3 z=1.5
CreateObject pos= 21;156 dir=0.2 type=Greenery4 z=1.5
CreateObject pos= 33;159 dir=0.1 type=Greenery0 z=1.1

CreateObject pos= 33;136 dir=0.1 type=Greenery1 z=2.0

// nord-est
CreateObject pos= 93;159 dir=0.4 type=Greenery2 z=1.4
CreateObject pos=106;156 dir=0.5 type=Greenery3 z=1.8
CreateObject pos=133;142 dir=0.9 type=Greenery4 z=1.5

CreateObject pos= 77;135 dir=0.1 type=Greenery1 z=1.5

CreateObject pos=157; 80 dir=0.4 type=Greenery3 z=1.4
CreateObject pos=153; 73 dir=0.2 type=Greenery2 z=1.8

CreateObject pos=137;116 dir=0.7 type=Greenery0 z=1.8

CreateObject pos=161; 37 dir=1.00 type=Pub22

// sud-est
CreateObject pos=124; 37 dir=0.3 type=Tree0 z=1.4
CreateObject pos=135; 29 dir=0.2 type=Tree1 z=1.2

CreateObject pos=157; 23 dir=0.6 type=Tree2 z=1.2
CreateObject pos=153; 11 dir=0.9 type=Tree3 z=1.6
CreateObject pos=138;  3 dir=0.7 type=Tree0 z=1.4
CreateObject pos=128; -1 dir=0.0 type=Tree2 z=1.2
CreateObject pos=128;-14 dir=0.4 type=Tree1 z=1.8
CreateObject pos=153;-19 dir=0.1 type=Tree0 z=2.4

CreateObject pos= 76;  6 dir=0.3 type=Tree3 z=1.5
CreateObject pos= 64; 18 dir=0.7 type=Tree2 z=1.2

CreateObject pos= 80; 56 dir=0.2 type=Tree0 z=1.3

// sud-ouest
CreateObject pos= 18; 36 dir=1.50 type=Stand cmdline=10 run=1
CreateObject pos= -1; 50 dir=0.00 type=Pub24




CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.73; 0.73 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.90;-0.90;-0.40 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 0.80; 1.20; 1.60 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.46; 0.56; 0.66 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.22; 0.32; 0.42 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.22; 0.32; 0.42 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.06; 0.16; 0.26 type=Object

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=2

StartDelay counter=3

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=Target min=0 max=0
EndMissionDelay win=1.0 lost=2
ProgressInfo total=13 lap=4
BonusTime limit=75 record=65
RaceType chrono=1
