AmbiantColor  air=161;129;41;0 water=20;20;20;20  // grey
FogColor      air=255;158;132;0 water=68;100;80;0  // magenta
GreeneryColor color=161;151;41;0
DeepView      air=100.00 water=25.00 
FogStart      air=0.1 water=0.5
SecondTexture rank=1
Background    up=111;103;111;0 down=255;158;132;0 cloudUp=1;1;1;0 cloudDown=255;64;1;0

TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief00.bmp" factor=1.0
TerrainCloud    image="cloud09.tga" level=125.0

TerrainMaterial id=1  image="mix01-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="mix01-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="mix01-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="mix01-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="mix01-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="mix01-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="mix01-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="mix01-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="mix01-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="mix01-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="mix01-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="mix01-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="mix01-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="mix01-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="mix01-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="mix01-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="mix02-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="mix02-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="mix02-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="mix02-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="mix02-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="mix02-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="mix02-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="mix02-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="mix02-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="mix02-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="mix02-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="mix02-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="mix02-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="mix02-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="mix02-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="mix02-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand
TerrainCreate

BeginObject
CreateObject pos=-1.50; 1.00 dir=0.0 type=Me option=2
CreateObject pos=-1.50; 1.00 dir=0.65 type=Crown z=0.6
CreateObject pos=-8.00;-1.00 dir=0.1 type=Firework pyro=WIN  // gauche
CreateObject pos= 0.00; 4.00 dir=0.1 type=Firework pyro=WIN  // droite
CreateObject pos=-20;20 dir=0.55 type=Inca1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.73; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.60;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.60; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.66; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.42; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.42; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.26; 0.16; 0.16 type=Object

Movie eye=1.75;0.75;-1.25 look=1.10;0.75;-0.80 delay=10000
Movie eye=1.75;0.75;-1.25 look=1.10;0.75;-0.80 delay=0
