Title.F      text="Frein à main"
Resume.F     text="Suivez le droïde d'entraînement pendant 3 tours, en utilisant au mieux le frein à main (\key brake;)."
Title.E      text="Handbrake"
Resume.E     text="Follow the guide during three laps by using your handbrake (\key brake;)."
Title.D      text="Handbremse"
Resume.D     text="Folgen Sie dem Roboter währen drei Runden. Benutzen Sie die Handbremse (\key brake;) um schneller wenden zu können."
EndingFile   win=0 lost=0

Pesetas max=150
Ghost   mode=1

AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
FogColor      air=205;86;21;0 water=200;100;0;0  // beige/orange
BotColor      color=163;144;97;0  // jaune-orange-terne
GreeneryColor color=161;151;41;0
DeepView      air=125.00 water=25.00 
FogStart      air=0.5 water=0.5
SecondTexture rank=1
FrontsizeName image="lens5.tga"
Background    up=192;72;0;0 down=207;192;15;0 cloudUp=0;0;0;0 cloudDown=205;86;21;0

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief06.bmp" factor=1.0
TerrainCloud    image="cloud05.tga" level=125.0

TerrainMaterial id=1  image="techno1" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="techno1" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="techno1" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="techno1" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="techno1" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="techno1" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="techno1" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="techno1" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="techno1" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="techno1" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="techno1" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="techno1" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="techno1" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="techno1" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="techno1" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="techno1" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="techno2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="techno2" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="techno2" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="techno2" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="techno2" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="techno2" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="techno2" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="techno2" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="techno2" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="techno2" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="techno2" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="techno2" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="techno2" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="techno2" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="techno2" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="techno2" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

TerrainRoute    id=2 p1=50;50 p2=90;50
TerrainRoute    id=20 p1=50;50
TerrainRoute    id=24 p1=90;50

TerrainJoin
TerrainCreate

BeginObject
CreateObject pos=50;55 dir=0.00 type=Car magnifyDamage=0.1 select=1
CreateObject pos=56;55 dir=1.00 type=Carrot script1="carrot01.txt" run=1

CreateObject pos=41.5;56 dir=0.41 type=Cone
CreateObject pos=41.5;54 dir=0.74 type=Cone
CreateObject pos=41.5;52 dir=0.27 type=Cone
CreateObject pos=41.5;50 dir=0.43 type=Cone
CreateObject pos=41.5;48 dir=0.95 type=Cone
CreateObject pos=41.5;46 dir=0.18 type=Cone
CreateObject pos=49.5;48 dir=0.73 type=Cone
CreateObject pos=49.5;50 dir=0.50 type=Cone
CreateObject pos=52.5;50 dir=0.00 type=Barrier1
CreateObject pos=57.5;50 dir=0.00 type=Barrier1
CreateObject pos=62.5;50 dir=0.00 type=Barrier1
CreateObject pos=67.5;50 dir=0.00 type=Barrier1
CreateObject pos=72.5;50 dir=0.00 type=Barrier1
CreateObject pos=77.5;50 dir=0.00 type=Barrier1
CreateObject pos=82.5;50 dir=0.00 type=Barrier1
CreateObject pos=87.5;50 dir=0.00 type=Barrier1
CreateObject pos=90.5;50 dir=0.21 type=Cone
CreateObject pos=90.5;52 dir=0.73 type=Cone
CreateObject pos=98.5;54 dir=0.98 type=Cone
CreateObject pos=98.5;52 dir=0.43 type=Cone
CreateObject pos=98.5;50 dir=0.64 type=Cone
CreateObject pos=98.5;48 dir=0.27 type=Cone
CreateObject pos=98.5;46 dir=0.70 type=Cone
CreateObject pos=98.5;44 dir=0.45 type=Cone

CreateObject pos=45;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=45;40 dir=1.00 type=Barrier7 level=2
CreateObject pos=55;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=55;40 dir=1.00 type=Barrier7 level=2
CreateObject pos=65;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=65;40 dir=1.00 type=Barrier7 level=2
CreateObject pos=75;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=75;40 dir=1.00 type=Barrier7 level=2
CreateObject pos=85;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=85;40 dir=1.00 type=Barrier7 level=2
CreateObject pos=95;40 dir=1.00 type=Barrier7 level=1
CreateObject pos=95;40 dir=1.00 type=Barrier7 level=2

CreateObject pos=45;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=45;60 dir=0.00 type=Barrier7 level=2
CreateObject pos=55;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=55;60 dir=0.00 type=Barrier7 level=2
CreateObject pos=65;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=65;60 dir=0.00 type=Barrier7 level=2
CreateObject pos=75;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=75;60 dir=0.00 type=Barrier7 level=2
CreateObject pos=85;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=85;60 dir=0.00 type=Barrier7 level=2
CreateObject pos=95;60 dir=0.00 type=Barrier7 level=1
CreateObject pos=95;60 dir=0.00 type=Barrier7 level=2

CreateObject pos= 40;45 dir=1.50 type=Barrier7 level=1
CreateObject pos= 40;45 dir=1.50 type=Barrier7 level=2
CreateObject pos= 40;55 dir=1.50 type=Barrier7 level=1
CreateObject pos= 40;55 dir=1.50 type=Barrier7 level=2
CreateObject pos=100;45 dir=0.50 type=Barrier7 level=1
CreateObject pos=100;45 dir=0.50 type=Barrier7 level=2
CreateObject pos=100;55 dir=0.50 type=Barrier7 level=1
CreateObject pos=100;55 dir=0.50 type=Barrier7 level=2

CreateObject pos= 36; 40 dir=1.00 type=Barrel
CreateObject pos= 36; 60 dir=1.00 type=Barrel
CreateObject pos=104; 40 dir=1.00 type=Barrel
CreateObject pos=104; 60 dir=1.00 type=Barrel

// down
CreateObject pos= 38.1;38.5 dir=0.44 type=Mine level=3
CreateObject pos= 38.1;38.5 dir=0.44 type=Mine level=4
CreateObject pos= 42.3;38.1 dir=0.34 type=Mine level=3
CreateObject pos= 42.3;38.1 dir=0.34 type=Mine level=4
CreateObject pos= 46.5;38.3 dir=1.15 type=Mine level=3
CreateObject pos= 46.5;38.3 dir=1.15 type=Mine level=4
CreateObject pos= 50.7;38.8 dir=1.47 type=Mine level=3
CreateObject pos= 50.7;38.8 dir=1.47 type=Mine level=4
CreateObject pos= 54.8;39.3 dir=1.28 type=Mine level=3
CreateObject pos= 54.8;39.3 dir=1.28 type=Mine level=4
CreateObject pos= 58.2;39.4 dir=0.32 type=Mine level=3
CreateObject pos= 58.2;39.4 dir=0.32 type=Mine level=4
CreateObject pos= 62.1;39.5 dir=0.73 type=Mine level=3
CreateObject pos= 62.1;39.5 dir=0.73 type=Mine level=4
CreateObject pos= 66.4;39.0 dir=0.84 type=Mine level=3
CreateObject pos= 66.4;39.0 dir=0.84 type=Mine level=4
CreateObject pos= 70.5;39.4 dir=1.35 type=Mine level=3
CreateObject pos= 70.5;39.4 dir=1.35 type=Mine level=4
CreateObject pos= 74.6;39.5 dir=1.40 type=Mine level=3
CreateObject pos= 74.6;39.5 dir=1.40 type=Mine level=4
CreateObject pos= 78.8;39.7 dir=0.12 type=Mine level=3
CreateObject pos= 78.8;39.7 dir=0.12 type=Mine level=4
CreateObject pos= 82.9;38.0 dir=0.21 type=Mine level=3
CreateObject pos= 82.9;38.0 dir=0.21 type=Mine level=4
CreateObject pos= 86.2;37.3 dir=1.37 type=Mine level=3
CreateObject pos= 86.2;37.3 dir=1.37 type=Mine level=4
CreateObject pos= 90.3;36.1 dir=1.08 type=Mine level=3
CreateObject pos= 90.3;36.1 dir=1.08 type=Mine level=4
CreateObject pos= 94.4;36.4 dir=0.57 type=Mine level=3
CreateObject pos= 94.4;36.4 dir=0.57 type=Mine level=4
CreateObject pos= 98.7;36.7 dir=1.65 type=Mine level=3
CreateObject pos= 98.7;36.7 dir=1.65 type=Mine level=4
CreateObject pos=102.7;38.2 dir=0.30 type=Mine level=3
CreateObject pos=102.7;38.2 dir=0.30 type=Mine level=4

CreateObject pos= 98.3;41.5 dir=0.30 type=Cone
CreateObject pos= 96.5;41.5 dir=0.12 type=Cone
CreateObject pos= 94.6;41.5 dir=0.20 type=Cone
CreateObject pos= 92.5;41.5 dir=0.07 type=Cone
CreateObject pos= 90.4;41.5 dir=0.47 type=Cone
CreateObject pos= 88.5;41.5 dir=0.22 type=Cone

// up
CreateObject pos= 38.4;62.0 dir=0.13 type=Mine level=3
CreateObject pos= 38.4;62.0 dir=0.13 type=Mine level=4
CreateObject pos= 42.1;64.2 dir=1.33 type=Mine level=3
CreateObject pos= 42.1;64.2 dir=1.33 type=Mine level=4
CreateObject pos= 46.7;64.7 dir=0.74 type=Mine level=3
CreateObject pos= 46.7;64.7 dir=0.74 type=Mine level=4
CreateObject pos= 50.3;64.4 dir=0.85 type=Mine level=3
CreateObject pos= 50.3;64.4 dir=0.85 type=Mine level=4
CreateObject pos= 54.8;63.8 dir=0.31 type=Mine level=3
CreateObject pos= 54.8;63.8 dir=0.31 type=Mine level=4
CreateObject pos= 58.3;62.2 dir=1.17 type=Mine level=3
CreateObject pos= 58.3;62.2 dir=1.17 type=Mine level=4
CreateObject pos= 62.5;61.1 dir=1.28 type=Mine level=3
CreateObject pos= 62.5;61.1 dir=1.28 type=Mine level=4
CreateObject pos= 66.9;61.4 dir=0.35 type=Mine level=3
CreateObject pos= 66.9;61.4 dir=0.35 type=Mine level=4
CreateObject pos= 70.2;61.5 dir=0.44 type=Mine level=3
CreateObject pos= 70.2;61.5 dir=0.44 type=Mine level=4
CreateObject pos= 74.3;61.6 dir=1.13 type=Mine level=3
CreateObject pos= 74.3;61.6 dir=1.13 type=Mine level=4
CreateObject pos= 78.5;61.0 dir=0.22 type=Mine level=3
CreateObject pos= 78.5;61.0 dir=0.22 type=Mine level=4
CreateObject pos= 82.1;61.8 dir=0.38 type=Mine level=3
CreateObject pos= 82.1;61.8 dir=0.38 type=Mine level=4
CreateObject pos= 86.7;61.4 dir=1.21 type=Mine level=3
CreateObject pos= 86.7;61.4 dir=1.21 type=Mine level=4
CreateObject pos= 90.8;62.5 dir=0.73 type=Mine level=3
CreateObject pos= 90.8;62.5 dir=0.73 type=Mine level=4
CreateObject pos= 94.0;62.2 dir=0.55 type=Mine level=3
CreateObject pos= 94.0;62.2 dir=0.55 type=Mine level=4
CreateObject pos= 98.9;62.0 dir=1.30 type=Mine level=3
CreateObject pos= 98.9;62.0 dir=1.30 type=Mine level=4
CreateObject pos=102.9;62.3 dir=0.10 type=Mine level=3
CreateObject pos=102.9;62.3 dir=0.10 type=Mine level=4

CreateObject pos= 41.5;58.5 dir=0.10 type=Cone
CreateObject pos= 43.7;58.5 dir=0.20 type=Cone
CreateObject pos= 45.5;58.5 dir=0.13 type=Cone
CreateObject pos= 47.4;58.5 dir=0.34 type=Cone
CreateObject pos= 49.6;58.5 dir=0.14 type=Cone
CreateObject pos= 51.5;58.5 dir=0.22 type=Cone

// left
CreateObject pos=35.3;42.3 dir=1.22 type=Mine level=3
CreateObject pos=35.3;42.3 dir=1.22 type=Mine level=4
CreateObject pos=35.8;46.7 dir=0.34 type=Mine level=3
CreateObject pos=35.8;46.7 dir=0.34 type=Mine level=4
CreateObject pos=35.2;50.4 dir=0.47 type=Mine level=3
CreateObject pos=35.2;50.4 dir=0.47 type=Mine level=4
CreateObject pos=35.1;54.1 dir=0.21 type=Mine level=3
CreateObject pos=35.1;54.1 dir=0.21 type=Mine level=4
CreateObject pos=35.0;58.0 dir=1.36 type=Mine level=3
CreateObject pos=35.0;58.0 dir=1.36 type=Mine level=4

// right
CreateObject pos=105.4;42.7 dir=1.18 type=Mine level=3
CreateObject pos=105.4;42.7 dir=1.18 type=Mine level=4
CreateObject pos=105.7;46.9 dir=0.33 type=Mine level=3
CreateObject pos=105.7;46.9 dir=0.33 type=Mine level=4
CreateObject pos=105.8;50.3 dir=0.42 type=Mine level=3
CreateObject pos=105.8;50.3 dir=0.42 type=Mine level=4
CreateObject pos=105.9;54.2 dir=1.15 type=Mine level=3
CreateObject pos=105.9;54.2 dir=1.15 type=Mine level=4
CreateObject pos=105.2;58.0 dir=0.26 type=Mine level=3
CreateObject pos=105.2;58.0 dir=0.26 type=Mine level=4

CreateObject pos=70;30 dir=1.50 type=Stand cmdline=5 run=1
CreateObject pos=70;70 dir=0.50 type=Stand cmdline=5 run=1

// down
CreateObject pos= 10; 10 dir=1.00 type=Factory2
CreateObject pos= 30; 10 dir=1.00 type=Factory3
CreateObject pos= 50; 10 dir=1.00 type=Factory4
CreateObject pos= 70; 10 dir=1.00 type=Factory5
CreateObject pos= 90; 10 dir=1.00 type=Factory3
CreateObject pos=110; 10 dir=1.00 type=Factory4
CreateObject pos=130; 10 dir=1.00 type=Factory2

// up
CreateObject pos= 10; 90 dir=1.00 type=Factory3
CreateObject pos= 30; 90 dir=1.00 type=Factory5
CreateObject pos= 50; 90 dir=1.00 type=Factory4
CreateObject pos= 70; 90 dir=1.00 type=Factory2
CreateObject pos= 90; 90 dir=1.00 type=Factory3
CreateObject pos=110; 90 dir=1.00 type=Factory3
CreateObject pos=130; 90 dir=1.00 type=Factory2

// left
CreateObject pos= 10; 30 dir=1.00 type=Factory4
CreateObject pos= 10; 50 dir=1.00 type=Factory5
CreateObject pos= 10; 70 dir=1.00 type=Factory2

// right
CreateObject pos=130; 30 dir=1.00 type=Factory3
CreateObject pos=130; 50 dir=1.00 type=Factory4
CreateObject pos=130; 70 dir=0.50 type=Factory4

CreateObject pos= 95; 30 dir=1.50 type=Pub41
CreateObject pos= 45; 70 dir=0.50 type=Pub42


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=6

StartDelay counter=3

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=Barrel min=0 max=0
EndMissionDelay win=1.0
ProgressInfo total=3 lap=1 add=1
BonusTime limit=27 record=19
