Title.F      text="Contre la montre"
Resume.F     text="Effectuez 2 tours le plus rapidement possible. Vous ne devez en aucun cas dépasser le temps limite !"
Title.E      text="Against the clock"
Resume.E     text="Complete 2 laps as fast as possible. You absolutely must not exceed the time limit."
Title.D      text="Zeitfahren"
Resume.D     text="Drehen Sie 2 Runden so schnell wie möglich, ohne das Zeitlimit zu überschreiten."
EndingFile   win=0 lost=0

Pesetas max=180
Ghost   mode=1

AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
FogColor      air=205;86;21;0 water=200;100;0;0  // beige/orange
GreeneryColor color=250;187;69;0
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
Background    up=192;72;0;0 down=207;192;15;0 cloudUp=0;0;0;0 cloudDown=205;86;21;0
FrontsizeName image="lens5.tga"

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-5.0
TerrainRelief   image="textures\relief24.bmp" factor=1.0
TerrainWater    image="lava05.tga" level=30.0 moveX=2.0 moveY=0.0 air=TO water=TO color=255;128;0;0
TerrainCloud    image="cloud05.tga" level=125.0
TerrainLava     mode=1

TerrainMaterial id=1  image="chili01-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="chili01-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="chili01-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="chili01-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="chili01-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="chili01-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="chili01-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="chili01-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="chili01-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="chili01-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="chili01-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="chili01-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="chili01-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="chili01-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="chili01-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="chili01-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="chili02-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="chili02-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="chili02-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="chili02-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="chili02-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="chili02-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="chili02-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="chili02-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="chili02-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="chili02-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="chili02-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="chili02-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="chili02-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="chili02-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="chili02-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="chili02-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

TerrainRoute    id=2 p1= 70;190 p2= 70;250
TerrainRoute    id=2 p1= 50;270 p2= 50;310
TerrainRoute    id=2 p1= 70;330 p2= 70;370
TerrainRoute    id=2 p1= 70;370 p2=110;410
TerrainRoute    id=2 p1=110;410 p2=190;410
TerrainRoute    id=2 p1=190;430 p2=230;430
TerrainRoute    id=2 p1=250;410 p2=250;370
TerrainRoute    id=2 p1=250;370 p2=290;330
TerrainRoute    id=2 p1=290;330 p2=330;330
TerrainRoute    id=2 p1=350;350 p2=390;350
TerrainRoute    id=2 p1=410;330 p2=410;270
TerrainRoute    id=2 p1=410;270 p2=450;270
TerrainRoute    id=2 p1=470;250 p2=470;210
TerrainRoute    id=2 p1=450;190 p2=430;190
TerrainRoute    id=2 p1=370;190 p2=370;190
TerrainRoute    id=2 p1=350;170 p2=350;130
TerrainRoute    id=2 p1=370;110 p2=370; 70
TerrainRoute    id=2 p1=350; 50 p2=290; 50
TerrainRoute    id=2 p1=290; 70 p2=250; 70
TerrainRoute    id=2 p1=250; 50 p2=210; 50
TerrainRoute    id=2 p1=210; 70 p2=150; 70
TerrainRoute    id=2 p1=130; 90 p2=130;150
TerrainRoute    id=2 p1=110;170 p2= 90;170
TerrainRoute    id=20 p1= 70;230  // ligne de départ

TerrainJoin
TerrainCreate

MaxFlyingHeight max=0

BeginObject
CreateObject pos= 70;210 dir=1.50 type=Car magnifyDamage=0.1 select=1
CreateObject pos= 73;212 dir=0.65 type=Starter
CreateObject pos= 75;208 dir=0.00 type=Barrier1
CreateObject pos= 72;208 dir=0.00 type=Cone

CreateObject pos= 70;230 dir=0.5 type=Door1 cmdline=10000;3;0 run=1
CreateObject pos= 70;350 dir=0.5 type=Door1 cmdline=10000;2;1 run=1
CreateObject pos=310;330 dir=1.0 type=Door1 cmdline=10000;2;2 run=1
CreateObject pos=470;230 dir=1.5 type=Door1 cmdline=10000;2;3 run=1
CreateObject pos=310; 50 dir=0.0 type=Door1 cmdline=10000;2;4 run=1

// porte 1-2
CreateObject pos= 70;290 dir=0.0 type=Alien4
CreateObject pos= 59;278 dir=1.0 type=Barrier2 level=1
CreateObject pos= 59;278 dir=1.0 type=Barrier2 level=2
CreateObject pos= 58;278 dir=1.0 type=Barrier2 level=3
CreateObject pos= 57;278 dir=1.0 type=Barrier2 level=4
CreateObject pos= 41;290 dir=0.0 type=Barrier2 level=1
CreateObject pos= 41;290 dir=0.0 type=Barrier2 level=2
CreateObject pos= 42;290 dir=0.0 type=Barrier2 level=3
CreateObject pos= 43;290 dir=0.0 type=Barrier2 level=4
CreateObject pos= 59;302 dir=1.0 type=Barrier2 level=1
CreateObject pos= 59;302 dir=1.0 type=Barrier2 level=2
CreateObject pos= 58;302 dir=1.0 type=Barrier2 level=3
CreateObject pos= 57;302 dir=1.0 type=Barrier2 level=4
CreateObject pos= 47;317 dir=1.75 type=Barrier8
CreateObject pos= 57;327 dir=1.75 type=Barrier8

// porte 2-3
CreateObject pos=107;406 dir=0.4 type=Orga2 z=1.0
CreateObject pos=115;410 dir=1.5 type=Orga1 z=1.3
CreateObject pos=119;405 dir=1.0 type=RoadSign8
CreateObject pos=119;415 dir=1.0 type=RoadSign8
CreateObject pos=120;402 dir=0.5 type=Barrier1
CreateObject pos=120;418 dir=0.5 type=Barrier1
CreateObject pos=140;404 dir=0.0 type=Mine level=3
CreateObject pos=140;404 dir=0.0 type=Mine level=4
CreateObject pos=140;407 dir=0.0 type=Mine level=3
CreateObject pos=140;407 dir=0.0 type=Mine level=4
CreateObject pos=140;410 dir=0.0 type=Mine level=3
CreateObject pos=140;410 dir=0.0 type=Mine level=4
CreateObject pos=140;413 dir=0.0 type=Mine level=3
CreateObject pos=140;413 dir=0.0 type=Mine level=4
CreateObject pos=140;416 dir=0.0 type=Mine level=3
CreateObject pos=140;416 dir=0.0 type=Mine level=4
CreateObject pos=140;398 dir=0.5 type=Barrier7 level=3
CreateObject pos=140;398 dir=0.5 type=Barrier7 level=4
CreateObject pos=140;422 dir=0.5 type=Barrier7 level=3
CreateObject pos=140;422 dir=0.5 type=Barrier7 level=4
CreateObject pos=145;410 dir=0.5 type=Orga2 z=1.3 level=3
CreateObject pos=145;410 dir=0.5 type=Orga2 z=1.3 level=4
CreateObject pos=152;410 dir=0.5 type=Orga3 z=1.1 level=3
CreateObject pos=152;410 dir=0.5 type=Orga3 z=1.1 level=4

CreateObject pos=167;420 dir=0.2 type=Box1
CreateObject pos=182;421 dir=0.3 type=Box2
CreateObject pos=192;437 dir=0.1 type=Box3
CreateObject pos=196;415 dir=0.1 type=Box2
CreateObject pos=210;411 dir=0.0 type=Alien1
CreateObject pos=210;449 dir=1.0 type=Alien1
CreateObject pos=216;436 dir=0.1 type=Box1
CreateObject pos=227;438 dir=0.3 type=Box2
CreateObject pos=234;439 dir=0.1 type=Box3
CreateObject pos=244;428 dir=0.3 type=Box1
CreateObject pos=256;411 dir=0.2 type=Box2

CreateObject pos=232;426 dir=1.7 type=Orga1 z=1.3
CreateObject pos=240;415 dir=0.7 type=Orga3 z=1.2
CreateObject pos=248;404 dir=1.0 type=Orga2 z=1.2
CreateObject pos=249;399 dir=1.0 type=Orga1 z=1.2
CreateObject pos=250;393 dir=0.0 type=Orga3 z=1.1
CreateObject pos=250;389 dir=1.0 type=Orga2 z=1.1
CreateObject pos=250;384 dir=1.0 type=Orga1 z=1.0
CreateObject pos=250;379 dir=0.9 type=Orga3 z=1.0
CreateObject pos=252;373 dir=1.8 type=Orga2 z=1.1
CreateObject pos=252;369 dir=0.8 type=Orga1 z=1.1
CreateObject pos=256;365 dir=1.7 type=Orga3 z=1.0
CreateObject pos=256;361 dir=0.7 type=Orga2 z=1.0
CreateObject pos=261;356 dir=1.7 type=Orga1 z=0.9
CreateObject pos=264;354 dir=0.7 type=Orga1 z=1.0
CreateObject pos=271;348 dir=0.7 type=Orga2 z=1.1
CreateObject pos=276;343 dir=1.7 type=Orga2 z=1.0
CreateObject pos=282;338 dir=1.7 type=Orga3 z=1.0

// porte 3-4
CreateObject pos=370;330 dir=0.0 type=Alien2
CreateObject pos=351;340 dir=0.2 type=Box1
CreateObject pos=375;342 dir=0.1 type=Box3
CreateObject pos=359;343 dir=1.5 type=Barrier2 level=3
CreateObject pos=359;345 dir=1.5 type=Barrier2 level=4
CreateObject pos=376;355 dir=0.5 type=Barrier2
CreateObject pos=381;347 dir=0.3 type=Box1 level=3
CreateObject pos=381;347 dir=0.3 type=Box1 level=4

CreateObject pos=402;313 dir=1.4 type=RoadSign19
CreateObject pos=410;290 dir=0.0 type=RoadSign22
CreateObject pos=402;307 dir=1.5 type=Barrier7
CreateObject pos=402;297 dir=1.5 type=Barrier7
CreateObject pos=402;287 dir=1.5 type=Barrier7
CreateObject pos=402;277 dir=1.5 type=Barrier7
CreateObject pos=402;267 dir=1.5 type=Barrier7
CreateObject pos=407;262 dir=1.0 type=Barrier7
CreateObject pos=417;262 dir=1.0 type=Barrier7
CreateObject pos=427;262 dir=1.0 type=Barrier7
CreateObject pos=437;262 dir=1.0 type=Barrier7

CreateObject pos=418;333 dir=0.5 type=Barrier7
CreateObject pos=418;323 dir=0.5 type=Barrier7
CreateObject pos=418;313 dir=0.5 type=Barrier7
CreateObject pos=418;303 dir=0.5 type=Barrier7
CreateObject pos=418;293 dir=0.5 type=Barrier7
CreateObject pos=418;283 dir=0.5 type=Barrier7
CreateObject pos=423;278 dir=0.0 type=Barrier7
CreateObject pos=433;278 dir=0.0 type=Barrier7

CreateObject pos=416;280 dir=0.3 type=Box1
CreateObject pos=428;269 dir=0.2 type=Box1 level=3
CreateObject pos=428;269 dir=0.2 type=Box1 level=4

// porte 4-5
CreateObject pos=460;213 dir=1.4 type=Greenery15 z=1.0
CreateObject pos=451;215 dir=1.8 type=Greenery16 z=1.4
CreateObject pos=448;201 dir=0.2 type=Greenery17 z=1.1
CreateObject pos=437;199 dir=0.0 type=Greenery18 z=1.0
CreateObject pos=430;198 dir=1.8 type=Greenery15 z=1.0
CreateObject pos=423;195 dir=0.2 type=Greenery17 z=1.0

CreateObject pos=460;275 dir=1.1 type=Pub41
CreateObject pos=469;262 dir=1.1 type=Pub42
CreateObject pos=478;247 dir=1.1 type=Pub43

CreateObject pos=478;212 dir=0.7 type=Greenery15 z=1.2
CreateObject pos=474;199 dir=1.3 type=Greenery18 z=1.1
CreateObject pos=470;183 dir=1.1 type=Greenery16 z=1.9
CreateObject pos=468;196 dir=1.9 type=Greenery17 z=1.0
CreateObject pos=462;188 dir=1.0 type=Greenery16 z=1.1
CreateObject pos=453;182 dir=0.1 type=Greenery18 z=1.3
CreateObject pos=442;181 dir=0.4 type=Greenery15 z=1.0
CreateObject pos=435;182 dir=1.0 type=Greenery17 z=1.1
CreateObject pos=423;182 dir=0.7 type=Greenery15 z=1.2

CreateObject pos=455;207 dir=1.3 type=Barrier7   level=3
CreateObject pos=455;207 dir=1.3 type=Barrier7   level=4
CreateObject pos=458;205 dir=1.8 type=RoadSign19 level=3
CreateObject pos=458;205 dir=1.8 type=RoadSign19 level=4
CreateObject pos=437;184 dir=1.5 type=Barrier7   level=3
CreateObject pos=437;185 dir=1.5 type=Barrier7   level=4
CreateObject pos=438;188 dir=0.0 type=RoadSign20 level=3
CreateObject pos=438;189 dir=0.0 type=RoadSign20 level=4
CreateObject pos=424;194 dir=0.0 type=RoadSign11
CreateObject pos=424;184 dir=0.0 type=RoadSign11

CreateObject pos=382;202 dir=0.2 type=Greenery18 z=1.2
CreateObject pos=374;197 dir=0.7 type=Greenery15 z=1.0
CreateObject pos=364;198 dir=1.4 type=Greenery17 z=1.0
CreateObject pos=354;193 dir=0.8 type=Greenery16 z=1.0
CreateObject pos=342;198 dir=0.1 type=Greenery15 z=1.4
CreateObject pos=345;186 dir=1.3 type=Greenery17 z=1.2
CreateObject pos=341;172 dir=1.6 type=Greenery19 z=1.0
CreateObject pos=335;150 dir=0.4 type=Greenery15 z=1.8
CreateObject pos=337;157 dir=0.9 type=Greenery18 z=1.3
CreateObject pos=340;147 dir=0.3 type=Greenery15 z=1.0
CreateObject pos=341;131 dir=1.2 type=Greenery17 z=1.0
CreateObject pos=341;113 dir=1.0 type=Greenery16 z=1.3

CreateObject pos=384;182 dir=0.7 type=Greenery19 z=1.0
CreateObject pos=381;178 dir=1.3 type=Greenery15 z=1.0
CreateObject pos=376;170 dir=0.5 type=Greenery16 z=1.2
CreateObject pos=362;165 dir=1.9 type=Greenery17 z=1.0
CreateObject pos=358;147 dir=1.2 type=Greenery18 z=1.0
CreateObject pos=363;133 dir=0.1 type=Greenery15 z=1.2
CreateObject pos=377;123 dir=0.0 type=Greenery17 z=1.5

CreateObject pos=370; 90 dir=0.0 type=RoadSign22
CreateObject pos=350; 90 dir=0.0 type=Alien3

CreateObject pos=355; 40 dir=1.6 type=Pub42
CreateObject pos=343; 40 dir=1.6 type=Pub43
CreateObject pos=331; 40 dir=1.6 type=Pub44

// porte 5-1
CreateObject pos=270; 50 dir=1.0 type=Alien5
CreateObject pos=230; 70 dir=0.0 type=Alien5
CreateObject pos=190; 50 dir=1.0 type=Alien5
CreateObject pos=170; 90 dir=1.5 type=Alien5

CreateObject pos=148; 75 dir=1.7 type=Orga3 z=1.2
CreateObject pos=142; 80 dir=1.7 type=Orga1 z=1.1
CreateObject pos=136; 85 dir=1.8 type=Orga2 z=1.1
CreateObject pos=133; 91 dir=0.9 type=Orga3 z=1.0
CreateObject pos=131; 98 dir=1.0 type=Orga2 z=1.0
CreateObject pos=131;105 dir=0.0 type=Orga1 z=1.0
CreateObject pos=131;110 dir=0.0 type=Orga3 z=1.1
CreateObject pos=131;115 dir=1.0 type=Orga1 z=1.0
CreateObject pos=131;120 dir=0.0 type=Orga2 z=1.0
CreateObject pos=131;125 dir=0.0 type=Orga1 z=1.0
CreateObject pos=131;130 dir=0.0 type=Orga2 z=1.0
CreateObject pos=130;135 dir=0.9 type=Orga3 z=1.0
CreateObject pos=128;142 dir=0.8 type=Orga1 z=1.0
CreateObject pos=124;151 dir=0.8 type=Orga2 z=1.1
CreateObject pos=117;161 dir=1.7 type=Orga1 z=1.2

CreateObject pos= 70;160 dir=0.7 type=Alien4
CreateObject pos= 53;185 dir=1.9 type=Alien4
CreateObject pos= 50;210 dir=1.5 type=Alien4

CreateObject pos= 78;194 dir=0.5 type=Cone
CreateObject pos= 78;200 dir=0.5 type=Barrier7
CreateObject pos= 78;210 dir=0.5 type=Barrier7
CreateObject pos= 78;220 dir=0.5 type=Barrier7


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.2;-0.5;-0.8  // orange

MapColor floor=165;142;107 water=255;174;64
MapZoom  factor=2

StartDelay counter=3

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=Target min=0 max=0
EndMissionDelay win=1.0 lost=2
ProgressInfo total=11 lap=5
BonusTime limit=114 record=94
RaceType chrono=1
