Title.F      text="Poursuite"
Resume.F     text="Eliminez cette créature verdâtre qui vous nargue. Vous devez heurter plusieurs fois sa soucoupe volante pour la détruire."
Title.E      text="Car chase"
Resume.E     text="That green guy is making a fool of you. Get rid of him by hitting his flying saucer several times."
Title.D      text="Verfolgungsjagd"
Resume.D     text="Rammen Sie die grüne fliegende Untertasse solange bis sie explodiert."
EndingFile   win=0 lost=0

Pesetas max=3200
CarSpec minSpeed=140

AmbiantColor  air=152;152;102;102 water=20;20;20;20  // grey
FogColor      air=215;239;203;0 water=68;100;80;0  // bleu sale
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=6
FrontsizeName image="lens1.tga"
Background    up=128;136;192;0 down=239;248;207;0 cloudUp=43;45;143;0 cloudDown=200;255;0;0

TerrainGenerate vision=250.00 slope=3.0 size=20
TerrainWind     speed=0.0;-1.0
TerrainRelief   image="textures\relief11.bmp" factor=1.0
TerrainWater    image="water16.tga" level=10.0 moveX=1.0 moveY=0.3
TerrainCloud    image="cloud04.tga" level=125.0

TerrainMaterial id=1  image="green01-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=2  image="green01-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=3  image="green01-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=4  image="green01-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=5  image="green01-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=6  image="green01-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=7  image="green01-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=8  image="green01-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=9  image="green01-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=10 image="green01-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="green01-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=12 image="green01-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=13 image="green01-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=14 image="green01-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=15 image="green01-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=16 image="green01-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainMaterial id=17 image="green02-h" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=18 image="green02-h" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=19 image="green02-h" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=20 image="green02-h" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=21 image="green02-h" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=22 image="green02-h" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=23 image="green02-h" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=24 image="green02-h" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=25 image="green02-h" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=26 image="green02-h" u=0.25 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=27 image="green02-h" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=28 image="green02-h" u=0.75 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=29 image="green02-h" u=0.00 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=30 image="green02-h" u=0.25 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=31 image="green02-h" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=32 image="green02-h" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.8

TerrainInit     id=1  // sand

// extérieur
TerrainRoute    id=2 p1= -50; 210 p2= 150; 210
TerrainRoute    id=2 p1= 170; 190 p2= 170; 130
TerrainRoute    id=2 p1= 150; 110 p2=  90; 110
TerrainRoute    id=2 p1=  90; 210 p2=  90;  50
TerrainRoute    id=2 p1=  90;  70 p2= 130;  70
TerrainRoute    id=2 p1= 130;  70 p2= 130;  30
TerrainRoute    id=2 p1= 130;  30 p2= 150;  30
TerrainRoute    id=2 p1= 170;  10 p2= 170;-150
TerrainRoute    id=2 p1= 150;-170
TerrainRoute    id=2 p1= 130;-190 p2=  70;-190
TerrainRoute    id=2 p1=  50;-170 p2= -10;-170
TerrainRoute    id=2 p1= -30;-190 p2=-190;-190
TerrainRoute    id=2 p1=-210;-170 p2=-210;-110
TerrainRoute    id=2 p1=-210;-110 p2=-170;-110
TerrainRoute    id=2 p1=-150; -90
TerrainRoute    id=2 p1=-130; -70 p2=-130;  10
TerrainRoute    id=2 p1=-150;  30 p2=-170;  30
TerrainRoute    id=2 p1=-190;  50
TerrainRoute    id=2 p1=-210;  70 p2=-210; 130
TerrainRoute    id=2 p1=-190; 150
TerrainRoute    id=2 p1=-170; 170
TerrainRoute    id=2 p1=-150; 190 p2= -70; 190

// chemin vertical ouest
TerrainRoute    id=2 p1= -90; 190 p2= -90;  70
TerrainRoute    id=2 p1= -70;  50
TerrainRoute    id=2 p1= -50;  30 p2= -50; -50
TerrainRoute    id=2 p1=-130; -30 p2= -90; -30
TerrainRoute    id=2 p1= -70; -50

// chemin milieu
TerrainRoute    id=2 p1=  90;  50 p2=  50;  50
TerrainRoute    id=2 p1=  50;  50 p2=  50; -50
TerrainRoute    id=2 p1= -50; -50 p2= 110; -50
TerrainRoute    id=2 p1= 130; -70 p2= 170; -70
TerrainRoute    id=2 p1=  10; -50 p2=  10; -90
TerrainRoute    id=2 p1=  30;-110 p2=  30;-170

// chemin nord
TerrainRoute    id=2 p1= -90; 130 p2= -30; 130
TerrainRoute    id=2 p1= -10; 150 p2=  10; 150
TerrainRoute    id=2 p1=  30; 130 p2=  30;  90
TerrainRoute    id=2 p1=  10;  70 p2=  10;  10
TerrainRoute    id=2 p1=  10;  10 p2=  50;  10

TerrainJoin
TerrainCreate

CreateSpot pos=-20;150; 70 color=-0.30;-0.50;-0.50 type=Terrain  // forêt
CreateSpot pos= 15; 30;209 color=-0.50; 1.00; 1.00 type=Terrain  // tonneaux
CreateSpot pos=118; 80; 85 color= 0.50; 0.00;-0.50 type=Terrain  // usine


BeginObject
CreateObject pos=-110;-190 dir=0.0 type=Car magnifyDamage=0.1 select=1
CreateObject pos= -50;-190 dir=0.0 type=UFO magnifyDamage=0.5 script1="ufo02.txt" run=1

CreateObject pos=-219;-107 dir=0.5 type=Barrier2
CreateObject pos=-213;-101 dir=0.0 type=Barrier2
CreateObject pos=-201;-125 dir=1.5 type=Barrier2
CreateObject pos=-195;-119 dir=1.0 type=Barrier2

CreateObject pos=-121; -15 dir=0.5 type=Barrier2
CreateObject pos=-115; -21 dir=1.0 type=Barrier2
CreateObject pos=-115; -39 dir=1.0 type=Barrier2
CreateObject pos=-121; -45 dir=1.5 type=Barrier2

CreateObject pos=-105; 181 dir=0.0 type=Barrier2
CreateObject pos= -99; 175 dir=1.5 type=Barrier2
CreateObject pos= -81; 175 dir=1.5 type=Barrier2
CreateObject pos= -75; 181 dir=1.0 type=Barrier2

CreateObject pos=  75; 201 dir=0.0 type=Barrier2
CreateObject pos=  81; 195 dir=1.5 type=Barrier2
CreateObject pos=  99; 195 dir=1.5 type=Barrier2
CreateObject pos= 105; 201 dir=1.0 type=Barrier2

// usine
CreateObject pos= 110;  87 dir=0.0 type=Dock
CreateObject pos= 110;  92 dir=0.0 type=Compass
CreateObject pos= 104;  80 dir=0.4 type=RoadSign1
CreateObject pos= 116;  80 dir=1.6 type=RoadSign1
CreateObject pos= 130;  90 dir=0.0 type=Factory3
CreateObject pos= 115; 100 dir=1.0 type=Barrier7
CreateObject pos= 105; 100 dir=1.0 type=Barrier7
CreateObject pos= 100;  95 dir=0.5 type=Barrier7
CreateObject pos= 100;  85 dir=0.5 type=Barrier7

CreateObject pos=  99; 125 dir=0.5 type=Barrier2
CreateObject pos= 105; 119 dir=1.0 type=Barrier2

CreateObject pos=  75;  59 dir=0.0 type=Barrier2
CreateObject pos=  81;  65 dir=0.5 type=Barrier2
CreateObject pos=  81;  76 dir=0.5 type=Barrier2
CreateObject pos=  81;  87 dir=0.5 type=Barrier2
CreateObject pos=  81;  98 dir=0.5 type=Barrier2
CreateObject pos=  81; 109 dir=0.5 type=Barrier2
CreateObject pos=  81; 120 dir=0.5 type=Barrier2

CreateObject pos=  99;  55 dir=1.5 type=Barrier2
CreateObject pos= 105;  61 dir=1.0 type=Barrier2
CreateObject pos= 115;  61 dir=0.0 type=Barrier2
CreateObject pos= 121;  55 dir=1.5 type=Barrier2

CreateObject pos= 139;  45 dir=0.5 type=Barrier2
CreateObject pos= 145;  39 dir=1.0 type=Barrier2


CreateObject pos= 161; -55 dir=0.5 type=Barrier2
CreateObject pos= 155; -61 dir=0.0 type=Barrier2
CreateObject pos= 155; -79 dir=0.0 type=Barrier2
CreateObject pos= 161; -85 dir=1.5 type=Barrier2
CreateObject pos= 161.2; -77.3 dir=0.5 type=Cone
CreateObject pos= 161.1; -75.1 dir=0.1 type=Cone
CreateObject pos= 161.0; -73.0 dir=0.2 type=Cone
CreateObject pos= 161.3; -71.2 dir=0.5 type=Cone
CreateObject pos= 161.1; -69.3 dir=0.3 type=Cone
CreateObject pos= 161.2; -67.1 dir=0.1 type=Cone
CreateObject pos= 161.0; -65.0 dir=0.2 type=Cone
CreateObject pos= 161.0; -63.2 dir=0.0 type=Cone

CreateObject pos=  15;-161 dir=0.0 type=Barrier2
CreateObject pos=  21;-155 dir=0.5 type=Barrier2
CreateObject pos=  39;-155 dir=0.5 type=Barrier2
CreateObject pos=  45;-161 dir=1.0 type=Barrier2

CreateObject pos=  61;  39 dir=1.0 type=Barrier3 plumb=1
CreateObject pos=  39;  -1 dir=1.0 type=Barrier3 plumb=1
CreateObject pos=  61; -39 dir=1.0 type=Barrier3 plumb=1
CreateObject pos=  39; -39 dir=1.0 type=Barrier3 plumb=1
CreateObject pos= -79; 141 dir=1.0 type=Barrier3 plumb=1
CreateObject pos= -79; 119 dir=1.0 type=Barrier3 plumb=1

// extérieur du dehors
CreateObject pos=-204;-188 dir=1.25 type=Barrier9
CreateObject pos=-139; -10 dir=1.50 type=Barrier9
CreateObject pos=-144;  12 dir=1.25 type=Barrier9
CreateObject pos=-161;  21 dir=1.00 type=Barrier9
CreateObject pos=-210; 142 dir=1.75 type=Barrier9
CreateObject pos=-205;  53 dir=0.25 type=Barrier9
CreateObject pos=-169; 183 dir=0.75 type=Barrier9
CreateObject pos= 166; 206 dir=0.25 type=Barrier9
CreateObject pos= 168; 116 dir=0.75 type=Barrier9
CreateObject pos= 163;  29 dir=0.25 type=Barrier9
CreateObject pos= 165;-167 dir=0.75 type=Barrier9
CreateObject pos= 143;-189 dir=0.75 type=Barrier9

// raccourci barré
CreateObject pos=  85; 121 dir=0.1 type=Barrier5
CreateObject pos=  90; 121 dir=0.0 type=Barrier4
CreateObject pos=  95; 121 dir=1.9 type=Barrier5

CreateObject pos=  85; 198 dir=0.0 type=Barrier5
CreateObject pos=  90; 198 dir=0.1 type=Barrier5
CreateObject pos=  95; 198 dir=1.9 type=Barrier4

CreateObject pos=  87; 131 dir=0.0 type=TitaniumOre z=1.5
CreateObject pos=  94; 130 dir=0.2 type=TitaniumOre z=1.7
CreateObject pos=  73; 139 dir=0.2 type=TitaniumOre z=3.7
CreateObject pos=  87; 142 dir=0.4 type=TitaniumOre z=1.2
CreateObject pos=  92; 145 dir=1.7 type=TitaniumOre z=1.9
CreateObject pos=  91; 152 dir=0.9 type=TitaniumOre z=1.4
CreateObject pos=  76; 153 dir=0.3 type=TitaniumOre z=4.6
CreateObject pos=  86; 154 dir=0.3 type=TitaniumOre z=1.6
CreateObject pos=  97; 158 dir=1.5 type=TitaniumOre z=1.8
CreateObject pos=  79; 159 dir=1.7 type=TitaniumOre z=1.6
CreateObject pos=  80; 172 dir=0.4 type=TitaniumOre z=1.3
CreateObject pos=  95; 173 dir=0.4 type=TitaniumOre z=4.3
CreateObject pos=  85; 181 dir=0.8 type=TitaniumOre z=1.5
CreateObject pos=  93; 186 dir=1.1 type=TitaniumOre z=1.3
CreateObject pos=  92; 192 dir=0.0 type=TitaniumOre z=1.9

// trou nord
CreateObject pos= -41; 216 dir=0.5 type=Barrier1
CreateObject pos= -41; 204 dir=0.5 type=Barrier1
CreateObject pos= -41; 198 dir=0.5 type=Barrier1

CreateObject pos=   0; 204 dir=0.4 type=Barrier5
CreateObject pos=   0; 210 dir=1.5 type=Barrier4
CreateObject pos=  10; 212 dir=0.3 type=Barrel
CreateObject pos=  15; 207 dir=0.1 type=Barrel
CreateObject pos=  17; 209 dir=0.6 type=Barrel
CreateObject pos=  22; 202 dir=0.2 type=Barrel
CreateObject pos=  27; 204 dir=0.5 type=Barrier5
CreateObject pos=  27; 210 dir=0.6 type=Barrier5

// contour en hauteur
CreateObject pos=  39; 120 dir=0.5 type=Barrier4
CreateObject pos=  39; 126 dir=1.5 type=Barrier5
CreateObject pos=  38; 132 dir=1.4 type=Barrier5
CreateObject pos=  34; 139 dir=1.2 type=Barrier5
CreateObject pos=  31; 143 dir=1.2 type=Barrier5
CreateObject pos=  26; 148 dir=1.3 type=Barrier5
CreateObject pos=  17; 155 dir=1.2 type=Barrier5
CreateObject pos=  11; 158 dir=1.1 type=Barrier4

CreateObject pos=-166; 168 dir=0.4 type=TitaniumOre z=1.6
CreateObject pos=-181; 168 dir=0.1 type=TitaniumOre z=1.0
CreateObject pos=-183; 162 dir=1.3 type=TitaniumOre z=1.3
CreateObject pos=-188; 154 dir=0.2 type=TitaniumOre z=1.2
CreateObject pos=-198; 133 dir=1.8 type=TitaniumOre z=1.1

// lac
CreateObject pos=-181;-162 dir=0.5 type=Greenery18 z=1.0
CreateObject pos=-193;-154 dir=0.5 type=Greenery19 z=1.5
CreateObject pos=-196;-157 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=-199;-144 dir=0.5 type=Greenery16 z=1.0
CreateObject pos=-176;-179 dir=0.5 type=Greenery17 z=1.0
CreateObject pos=-196;-168 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=-219;-175 dir=0.5 type=Greenery18 z=1.0
CreateObject pos=-213;-184 dir=0.5 type=Greenery16 z=1.5
CreateObject pos=-208;-202 dir=0.5 type=Greenery15 z=1.5
CreateObject pos=-192;-202 dir=0.5 type=Greenery19 z=1.0

CreateObject pos= -37;-177 dir=0.5 type=Greenery15 z=1.0
CreateObject pos= -35;-165 dir=0.5 type=Greenery16 z=1.5
CreateObject pos= -29;-169 dir=0.5 type=Greenery17 z=1.0
CreateObject pos= -21;-165 dir=0.5 type=Greenery18 z=1.0
CreateObject pos= -16;-162 dir=0.5 type=Greenery19 z=1.0
CreateObject pos=  -5;-184 dir=0.5 type=Greenery15 z=1.2
CreateObject pos=  23;-181 dir=0.5 type=Greenery17 z=1.0
CreateObject pos=   2;-153 dir=0.5 type=Greenery16 z=1.0
CreateObject pos=   3;-145 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=   6;-137 dir=0.5 type=Greenery18 z=1.5
CreateObject pos=  18;-128 dir=0.5 type=Greenery16 z=1.0
CreateObject pos=  26; -91 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=   4;-127 dir=0.5 type=Greenery17 z=1.5
CreateObject pos=   3;-115 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=   2;-109 dir=0.5 type=Greenery19 z=1.0
CreateObject pos=   2; -93 dir=0.5 type=Greenery17 z=1.0
CreateObject pos=   0; -77 dir=0.5 type=Greenery18 z=1.0
CreateObject pos=  -5; -71 dir=0.5 type=Greenery16 z=1.0
CreateObject pos= -16; -62 dir=0.5 type=Greenery15 z=1.0
CreateObject pos= -36; -59 dir=0.5 type=Greenery18 z=1.0
CreateObject pos= -38; -61 dir=0.5 type=Greenery16 z=1.0
CreateObject pos= -67; -36 dir=0.5 type=Greenery15 z=1.0
CreateObject pos= -67; -29 dir=0.5 type=Greenery18 z=1.5
CreateObject pos= -42; -59 dir=0.5 type=Greenery16 z=1.0
CreateObject pos= -70; -58 dir=0.5 type=Greenery15 z=1.0
CreateObject pos= -81; -56 dir=0.5 type=Greenery17 z=1.0
CreateObject pos= -93; -57 dir=0.5 type=Greenery19 z=1.5
CreateObject pos=-102; -64 dir=0.5 type=Greenery18 z=1.0
CreateObject pos=-103; -67 dir=0.5 type=Greenery16 z=1.0
CreateObject pos=-107; -67 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=-113; -75 dir=0.5 type=Greenery19 z=1.0
CreateObject pos=-117; -92 dir=0.5 type=Greenery18 z=1.0
CreateObject pos=-147;-102 dir=0.5 type=Greenery17 z=1.0
CreateObject pos=-142;-116 dir=0.5 type=Greenery16 z=1.5
CreateObject pos=-149;-114 dir=0.5 type=Greenery15 z=1.0
CreateObject pos=-157;-112 dir=0.5 type=Greenery18 z=1.0
CreateObject pos= -53;-198 dir=0.5 type=Greenery15 z=1.2

// forêt centrale
CreateObject pos= -74; 117 dir=0.3 type=Tree0 z=1.0
CreateObject pos= -65; 116 dir=1.5 type=Tree1 z=1.2
CreateObject pos= -53; 112 dir=1.7 type=Tree2 z=1.0
CreateObject pos= -58; 112 dir=0.8 type=Tree3 z=1.2
CreateObject pos= -49;  93 dir=0.9 type=Tree0 z=1.1
CreateObject pos= -40;  90 dir=0.1 type=Tree1 z=1.0
CreateObject pos= -31; 112 dir=1.2 type=Tree3 z=1.4
CreateObject pos= -33;  75 dir=0.5 type=Tree2 z=1.6
CreateObject pos= -36;  74 dir=0.3 type=Tree1 z=1.0
CreateObject pos= -37; 108 dir=0.7 type=Tree0 z=1.3
CreateObject pos= -42;  71 dir=1.9 type=Tree3 z=1.2
CreateObject pos= -46;  96 dir=0.5 type=Greenery0 z=1.0
CreateObject pos= -53;  69 dir=1.1 type=Tree2 z=1.0
CreateObject pos= -56;  55 dir=0.3 type=Tree0 z=1.1
CreateObject pos= -42;  49 dir=0.7 type=Tree1 z=1.0
CreateObject pos= -35;  87 dir=0.5 type=Greenery1 z=1.4
CreateObject pos= -30;  69 dir=0.2 type=Greenery2 z=1.2
CreateObject pos= -26;  47 dir=1.8 type=Tree2 z=1.3
CreateObject pos= -23; 119 dir=0.2 type=Tree3 z=1.0
CreateObject pos= -21;  51 dir=1.3 type=Greenery3 z=1.3
CreateObject pos= -19;  44 dir=0.4 type=Tree2 z=1.4
CreateObject pos= -17; 128 dir=1.8 type=Tree1 z=1.2
CreateObject pos= -10; 116 dir=1.1 type=Tree0 z=1.0
CreateObject pos=  -6; 111 dir=0.3 type=Tree3 z=1.1
CreateObject pos=  -4;  29 dir=0.6 type=Tree2 z=1.3
CreateObject pos=  -3;  73 dir=0.9 type=Tree1 z=1.2
CreateObject pos=  -1;  34 dir=0.5 type=Greenery2 z=1.0
CreateObject pos=   6; 104 dir=1.0 type=Tree0 z=1.0
CreateObject pos=   8;  92 dir=0.5 type=Greenery0 z=1.2
CreateObject pos=   2;  87 dir=0.3 type=Greenery4 z=1.0
CreateObject pos=  10;  89 dir=1.5 type=Tree3 z=1.3
CreateObject pos=   5; 138 dir=0.3 type=Tree2 z=1.1
CreateObject pos=  15; 127 dir=0.6 type=Tree1 z=1.0
CreateObject pos=  41;  98 dir=1.2 type=Tree1 z=1.3
CreateObject pos=  43;  89 dir=0.2 type=Tree0 z=1.0
CreateObject pos=  21;  63 dir=0.5 type=Tree2 z=1.1
CreateObject pos=  22;  45 dir=0.1 type=Tree3 z=1.0
CreateObject pos=  20;  22 dir=1.3 type=Tree1 z=1.2
CreateObject pos=  21;  27 dir=0.5 type=Greenery0 z=1.0
CreateObject pos=  27;  23 dir=1.2 type=Greenery1 z=1.2
CreateObject pos=  37;  24 dir=0.2 type=Greenery3 z=1.0
CreateObject pos=  35;  36 dir=0.4 type=Greenery2 z=1.0

// roadsign ext
CreateObject pos= -41;-190 dir=0.5 type=RoadSign22
CreateObject pos=-201;-139 dir=0.5 type=RoadSign7 z=1.5
CreateObject pos=-188;-119 dir=1.9 type=RoadSign6 z=1.5
CreateObject pos=-200; 100 dir=0.5 type=RoadSign7 z=1.5
CreateObject pos=-220; 100 dir=1.5 type=RoadSign6 z=1.5
CreateObject pos=-201; 120 dir=0.6 type=RoadSign14 z=1.5
CreateObject pos=-137; 181 dir=1.9 type=RoadSign14 z=1.5
CreateObject pos= -43; 201 dir=1.0 type=RoadSign8 z=1.5
CreateObject pos=  84; 219 dir=0.0 type=RoadSign8 z=1.5
CreateObject pos= 161; 145 dir=1.5 type=RoadSign7 z=1.5
CreateObject pos= 111; 119 dir=0.0 type=RoadSign6 z=1.5
CreateObject pos= 121;  47 dir=0.3 type=RoadSign6 z=1.5
CreateObject pos= 180; -20 dir=0.5 type=RoadSign6 z=1.5

CreateObject pos= 170;-124 dir=0.0 type=RoadSign22
CreateObject pos= 202;-100 dir=1.0 type=Pub61
CreateObject pos= 202; -80 dir=1.0 type=Pub62
CreateObject pos= 202; -60 dir=1.0 type=Pub63
CreateObject pos= 202; -40 dir=1.0 type=Pub64

CreateObject pos= 125; 210 dir=0.5 type=RoadSign22

CreateObject pos=-260; 100 dir=0.0 type=Pub61
CreateObject pos=-260;  85 dir=0.0 type=Pub62

CreateObject pos=-185;  45 dir=0.75 type=RoadSign22
CreateObject pos=-152;   9 dir=0.25 type=Pub63

// roadsign int
CreateObject pos=  21; 120 dir=0.5 type=RoadSign6 z=1.5
CreateObject pos=   0; 141 dir=1.0 type=RoadSign7 z=1.5
CreateObject pos= -98; 120 dir=1.5 type=RoadSign8 z=1.5
CreateObject pos= -81;  90 dir=1.5 type=RoadSign8 z=1.5
CreateObject pos= -66;  33 dir=0.3 type=RoadSign8 z=1.5
CreateObject pos=   1;  29 dir=1.5 type=RoadSign6 z=1.5

CreateObject pos= -13; -40 dir=0.5 type=Pub64

// path extérieur
CreateTraject pos=-205;-170 show=0
CreateTraject pos=-210;-150 show=0
CreateTraject pos=-211;-128 show=0
CreateTraject pos=-191;-108 show=0
CreateTraject pos=-170;-102 show=0
CreateTraject pos=-150; -90 show=0
CreateTraject pos=-135; -70 show=0
CreateTraject pos=-130; -50 show=0
CreateTraject pos=-130; -30 show=0
CreateTraject pos=-130; -10 show=0
CreateTraject pos=-135;  10 show=0
CreateTraject pos=-150;  25 show=0
CreateTraject pos=-170;  35 show=0
CreateTraject pos=-190;  50 show=0
CreateTraject pos=-205;  70 show=0
CreateTraject pos=-210;  90 show=0
CreateTraject pos=-210; 110 show=0
CreateTraject pos=-205; 130 show=0
CreateTraject pos=-190; 150 show=0
CreateTraject pos=-170; 170 show=0
CreateTraject pos=-150; 185 show=0
CreateTraject pos=-130; 190 show=0
CreateTraject pos=-110; 190 show=0
CreateTraject pos= -90; 190 show=0
CreateTraject pos= -70; 195 show=0
CreateTraject pos= -50; 208 show=0
CreateTraject pos= -30; 212 show=0
CreateTraject pos= -10; 215 show=0
CreateTraject pos=  10; 215 show=0
CreateTraject pos=  30; 215 show=0
CreateTraject pos=  50; 210 show=0
CreateTraject pos=  70; 210 show=0
CreateTraject pos=  90; 210 show=0
CreateTraject pos= 110; 210 show=0
CreateTraject pos= 130; 210 show=0
CreateTraject pos= 150; 205 show=0
CreateTraject pos= 165; 190 show=0
CreateTraject pos= 170; 170 show=0
CreateTraject pos= 170; 150 show=0
CreateTraject pos= 170; 130 show=0

CreateTraject pos= 150; 110 show=0
CreateTraject pos= 130; 110 show=0
CreateTraject pos= 110; 110 show=0
CreateTraject pos=  90;  90 show=0
CreateTraject pos= 110;  70 show=0
CreateTraject pos= 130;  70 show=0
CreateTraject pos= 150;  50 show=0
CreateTraject pos= 170;  30 show=0
CreateTraject pos= 170;  10 show=0

//CreateTraject pos= 130; 110 show=0
//CreateTraject pos= 110; 110 show=0
//CreateTraject pos=  90;  90 show=0
//CreateTraject pos= 110;  70 show=0
//CreateTraject pos= 130;  50 show=0
//CreateTraject pos= 150;  30 show=0
//CreateTraject pos= 165;  10 show=0

CreateTraject pos= 170; -10 show=0
CreateTraject pos= 170; -30 show=0
CreateTraject pos= 170; -50 show=0
CreateTraject pos= 170; -70 show=0
CreateTraject pos= 170; -90 show=0
CreateTraject pos= 170;-110 show=0
CreateTraject pos= 170;-130 show=0
CreateTraject pos= 165;-150 show=0
CreateTraject pos= 150;-170 show=0
CreateTraject pos= 130;-185 show=0
CreateTraject pos= 110;-190 show=0
CreateTraject pos=  90;-190 show=0
CreateTraject pos=  70;-185 show=0
CreateTraject pos=  50;-175 show=0
CreateTraject pos=  30;-170 show=0
CreateTraject pos=  10;-170 show=0
CreateTraject pos= -10;-175 show=0
CreateTraject pos= -30;-185 show=0
CreateTraject pos= -50;-190 show=0
CreateTraject pos= -70;-190 show=0
CreateTraject pos= -90;-190 show=0
CreateTraject pos=-110;-190 show=0
CreateTraject pos=-130;-190 show=0
CreateTraject pos=-150;-190 show=0
CreateTraject pos=-170;-190 show=0
CreateTraject pos=-190;-185 show=0

// path ouest |
CreateTraject pos= -90; 170 show=0
CreateTraject pos= -90; 150 show=0
CreateTraject pos= -90; 130 show=0
CreateTraject pos= -90; 110 show=0
CreateTraject pos= -90;  90 show=0
CreateTraject pos= -85;  70 show=0
CreateTraject pos= -70;  50 show=0
CreateTraject pos= -55;  30 show=0
CreateTraject pos= -50;  10 show=0
CreateTraject pos= -50; -10 show=0
CreateTraject pos= -50; -30 show=0

// path ouest -
CreateTraject pos=-110; -30 show=0
CreateTraject pos= -90; -30 show=0
CreateTraject pos= -70; -30 show=0

// path est -
CreateTraject pos= -30; -50 show=0
CreateTraject pos= -10; -50 show=0
CreateTraject pos=  10; -50 show=0
CreateTraject pos=  30; -50 show=0
CreateTraject pos=  50; -50 show=0
CreateTraject pos=  70; -50 show=0
CreateTraject pos=  90; -50 show=0
CreateTraject pos= 110; -55 show=0
CreateTraject pos= 130; -65 show=0
CreateTraject pos= 150; -70 show=0

// path middle |
CreateTraject pos=  10; -70 show=0
CreateTraject pos=  15; -90 show=0
CreateTraject pos=  25;-110 show=0
CreateTraject pos=  30;-130 show=0
CreateTraject pos=  30;-150 show=0

// path
CreateTraject pos= -70; 130 show=0
CreateTraject pos= -50; 130 show=0
CreateTraject pos= -30; 135 show=0
CreateTraject pos= -10; 145 show=0
CreateTraject pos=  10; 150 show=0
CreateTraject pos=  30; 130 show=0
CreateTraject pos=  30; 110 show=0
CreateTraject pos=  25;  90 show=0
CreateTraject pos=  15;  70 show=0
CreateTraject pos=  10;  50 show=0
CreateTraject pos=  10;  30 show=0
CreateTraject pos=  30;  10 show=0
CreateTraject pos=  50; -10 show=0
CreateTraject pos=  50; -30 show=0




CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.6

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=2

//StartDelay counter=3

EndMissionTake pos=0;0 dist=25000 type=Car lost=0
EndMissionTake pos=0;0 dist=1000 type=UFO min=0 max=0
EndMissionDelay win=4.0
BonusTime limit=200 record=100
//Geiger type=3

Movie eye=  40;5; -70 look= -50;2;-195 delay=4
Movie eye= -45;1;-189 look= -50;0;-195 delay=3 sound=75
Movie eye= -45;1;-189 look=-113;0;-195 delay=2
Movie eye=-110;5;-180 look=-113;2;-190 delay=1
Movie eye=-120;5;-190 look=-110;2;-190 delay=0
