Title.F      text="Tous"
Resume.F     text="Tous les robots et tous les bātiments."
Title.E      text="Tous"
Resume.E     text="Tous les robots et tous les bātiments."
HelpFile     name="cbot.txt"

AmbiantColor  air= 136;136;136;136  // grey
BackColor     air= 0;0;0;0 // black
FogColor      air= 0;0;0;0 // black
//VehicleColor  color=200;196;174;0  // sable
VehicleColor  color=255;200;0;0
DeepView      air=250.00 
FogStart      air= 0.1
SecondTexture rank=1
TerrainGenerate vision=125.00 depth=1
TerrainRelief image="textures\relief00.bmp" full=1
TerrainResource image="textures\resae.bmp"
TerrainInitTextures image="black" dx=1 dy=1 table=0
TerrainCreate

BeginObject
CreateObject pos=  0.00;-100.00 dir=0.0 type=Me
CreateObject pos=  5.00;-100.00 dir=0.0 type=WingedGrabber
CreateObject pos= 10.00;-100.00 dir=0.0 type=TrackedGrabber
CreateObject pos= 15.00;-100.00 dir=0.0 type=WheeledGrabber
CreateObject pos= 20.00;-100.00 dir=0.0 type=LeggedGrabber
CreateObject pos= 25.00;-100.00 dir=0.0 type=WingedShooter
CreateObject pos= 30.00;-100.00 dir=0.0 type=TrackedShooter
CreateObject pos= 35.00;-100.00 dir=0.0 type=WheeledShooter
CreateObject pos= 40.00;-100.00 dir=0.0 type=LeggedShooter
CreateObject pos= 45.00;-100.00 dir=0.0 type=WingedSniffer
CreateObject pos= 50.00;-100.00 dir=0.0 type=TrackedSniffer
CreateObject pos= 55.00;-100.00 dir=0.0 type=WheeledSniffer
CreateObject pos= 60.00;-100.00 dir=0.0 type=LeggedSniffer
CreateObject pos= 70.00;-100.00 dir=0.0 type=Thumper
CreateObject pos= 80.00;-100.00 dir=0.0 type=PhazerShooter
CreateObject pos= 90.00;-100.00 dir=0.0 type=Recycler
CreateObject pos=100.00;-100.00 dir=0.0 type=Shielder
CreateObject pos=110.00;-100.00 dir=0.0 type=Subber
CreateObject pos=125.00;-100.00 dir=0.0 type=WingedOrgaShooter
CreateObject pos=130.00;-100.00 dir=0.0 type=TrackedOrgaShooter
CreateObject pos=135.00;-100.00 dir=0.0 type=WheeledOrgaShooter
CreateObject pos=140.00;-100.00 dir=0.0 type=LeggedOrgaShooter
CreateObject pos=145.00;-100.00 dir=0.0 type=PracticeBot
CreateObject pos=150.00;-100.00 dir=0.0 type=DrawerBot

CreateObject pos= -25.00;-100.00 dir=0.5 type=Derrick
CreateObject pos= -37.50;-100.00 dir=0.5 type=BotFactory
CreateObject pos= -50.00;-100.00 dir=0.5 type=RepairCenter
CreateObject pos= -62.50;-100.00 dir=0.5 type=PowerStation
CreateObject pos= -75.00;-100.00 dir=0.5 type=Converter
CreateObject pos= -87.50;-100.00 dir=0.5 type=DefenseTower
CreateObject pos=-100.00;-100.00 dir=0.5 type=ResearchCenter
CreateObject pos=-112.50;-100.00 dir=0.5 type=RadarStation
CreateObject pos=-125.00;-100.00 dir=0.0 type=PowerPlant
CreateObject pos=-137.50;-100.00 dir=0.0 type=AutoLab
CreateObject pos=-150.00;-100.00 dir=0.5 type=NuclearPlant
CreateObject pos=-162.50;-100.00 dir=0.5 type=ExchangePost
//CreateObject pos=-800.0;-400.0 dir=0.0 type=SpaceShip
CreateObject pos=-225.00;-100.00 dir=0.5 type=TitaniumOre
CreateObject pos=-227.50;-100.00 dir=0.5 type=Titanium
CreateObject pos=-230.00;-100.00 dir=0.5 type=PowerCell

//CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
//CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
//CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me min=2
