Title.F text="Module de texturage"
Title.E text="Module de texturage"
Resume  text="Module interractif permettant de texturer des fichiers DXF et MOD."

AmbiantColor  air= 136;136;136;136  // grey
BackColor     air= 0;0;0;0 // black
FogColor      air= 0;0;0;0 // black
DeepView      air= 1000.0
FogStart      air= 0.1
SecondTexture rank=1
TerrainGenerate vision=500.0 depth=1
TerrainRelief image="textures\relief00.bmp" full=1
TerrainResource image="textures\resae.bmp"
TerrainInitTextures image="black" dx=1 dy=1 table=0
TerrainCreate

BeginObject
CreateObject pos=  0.0;-400.0 dir=0.0 type=Me
CreateObject pos= 20.0;-400.0 dir=0.0 type=WingedGrabber
CreateObject pos= 40.0;-400.0 dir=0.0 type=TrackedGrabber
CreateObject pos= 60.0;-400.0 dir=0.0 type=WheeledGrabber
CreateObject pos= 80.0;-400.0 dir=0.0 type=LeggedGrabber
CreateObject pos=100.0;-400.0 dir=0.0 type=TrackedShooter
CreateObject pos=120.0;-400.0 dir=0.0 type=TrackedShooter
CreateObject pos=140.0;-400.0 dir=0.0 type=WheeledShooter
CreateObject pos=160.0;-400.0 dir=0.0 type=LeggedShooter
CreateObject pos=180.0;-400.0 dir=0.0 type=WingedSniffer
CreateObject pos=200.0;-400.0 dir=0.0 type=TrackedSniffer
CreateObject pos=220.0;-400.0 dir=0.0 type=WheeledSniffer
CreateObject pos=240.0;-400.0 dir=0.0 type=LeggedSniffer
CreateObject pos=280.0;-400.0 dir=0.0 type=Thumper
CreateObject pos=320.0;-400.0 dir=0.0 type=PhazerShooter
CreateObject pos=360.0;-400.0 dir=0.0 type=Recycler
CreateObject pos=400.0;-400.0 dir=0.0 type=Shielder
CreateObject pos=440.0;-400.0 dir=0.0 type=Subber
CreateObject pos=500.0;-400.0 dir=0.0 type=WingedOrgaShooter
CreateObject pos=520.0;-400.0 dir=0.0 type=TrackedOrgaShooter
CreateObject pos=540.0;-400.0 dir=0.0 type=WheeledOrgaShooter
CreateObject pos=560.0;-400.0 dir=0.0 type=LeggedOrgaShooter
CreateObject pos=580.0;-400.0 dir=0.0 type=PracticeBot

CreateObject pos=-100.0;-400.0 dir=0.5 type=Derrick
CreateObject pos=-150.0;-400.0 dir=0.5 type=BotFactory
CreateObject pos=-200.0;-400.0 dir=0.5 type=RepairCenter
CreateObject pos=-250.0;-400.0 dir=0.5 type=PowerStation
CreateObject pos=-300.0;-400.0 dir=0.5 type=Converter
CreateObject pos=-350.0;-400.0 dir=0.5 type=DefenseTower
CreateObject pos=-400.0;-400.0 dir=0.5 type=ResearchCenter
CreateObject pos=-450.0;-400.0 dir=0.5 type=RadarStation
CreateObject pos=-500.0;-400.0 dir=0.0 type=PowerPlant
CreateObject pos=-550.0;-400.0 dir=0.0 type=AutoLab
CreateObject pos=-600.0;-400.0 dir=0.5 type=NuclearPlant
//CreateObject pos=-800.0;-400.0 dir=0.0 type=SpaceShip
CreateObject pos=-900.0;-400.0 dir=0.5 type=TitaniumOre
CreateObject pos=-910.0;-400.0 dir=0.5 type=Titanium
CreateObject pos=-920.0;-400.0 dir=0.5 type=PowerCell

//CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
//CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
//CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
