AmbiantColor  air=120;120;120;0
FogColor      air=100;100;90;0
DeepView      air=100.00
FogStart      air=0.9
//VehicleColor  color=200;196;174;0  // sable
SecondTexture rank=1
Background    up=47;39;47;0 down=47;39;47;0

BeginObject
CreateObject pos=0;0 dir=1.85 type=Me option=0

CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
