extern void object::Solution( )
{
	for ( int i=0 ; i<3 ; i=i+1 )
	{
		object  item;
		point   dest;

		item = radar(Titanium, 0, 360, 0, 1000, -1);
		if ( item == null )  return;
		goto(item.position);

		grab();  // grab the titanium cube

		dest.x = 10;
		dest.y = -60-5*i;
		goto(dest);  // go to the plateform

		drop();  // drop the titanium cube
	}
}

