Title.F      text="Jeu libre"
Resume.F     text="Construisez quelques bвtiments et robots, juste pour vous amuser, sans but prйcis."
Title.E      text="Свободная игра"
Resume.E     text=""Делайте все что хотите, постройте базу и нескольких ботов."
Instructions name="fglobal.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=-1

Audio         track=7
AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
FogColor      air=176;176;181;0 water=10;100;20;0  // grey
VehicleColor  color=117;158;64;0  // vert
DeepView      air=125.00 water=25.00 
FogStart      air=0.5 water=0.1
SecondTexture rank=8
Background    up=176;176;181;0 down=176;176;181;0 cloudUp=0;0;0;0 cloudDown=104;104;104;0
FrontsizeName image="lens5.tga"

TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="textures\relief22.bmp" factor=1.0
TerrainResource image="textures\res11.bmp"
TerrainCloud    image="cloud03.tga" level=125.0

TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6

TerrainInit     id=1
TerrainLevel    id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel    id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0

TerrainCreate

BeginObject
CreateObject pos= 0.00;10.00 dir=0.0 type=BlueFlag
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

CreateObject pos=-145; -16 dir=0.2 type=TitaniumOre
CreateObject pos=-141; -21 dir=0.2 type=TitaniumOre
CreateObject pos=-142; -24 dir=0.2 type=TitaniumOre
CreateObject pos=-136; -41 dir=0.2 type=TitaniumOre
CreateObject pos=-133; -44 dir=0.2 type=TitaniumOre
CreateObject pos=-131; -44 dir=0.2 type=TitaniumOre
CreateObject pos=-128; -49 dir=0.2 type=TitaniumOre
CreateObject pos=-124; -51 dir=0.2 type=TitaniumOre
CreateObject pos=-115; -48 dir=0.2 type=TitaniumOre
CreateObject pos=-112; -48 dir=0.2 type=TitaniumOre
CreateObject pos=-102; -47 dir=0.2 type=TitaniumOre

CreateObject pos= 289; 222 dir=0.0 type=UraniumOre
CreateObject pos= 284; 212 dir=0.2 type=UraniumOre
CreateObject pos= 280; 223 dir=0.1 type=UraniumOre
CreateObject pos= 277; 227 dir=0.3 type=UraniumOre
CreateObject pos= 280; 231 dir=0.0 type=UraniumOre
CreateObject pos= 283; 231 dir=0.2 type=UraniumOre
CreateObject pos= 284; 220 cmdline=284;220;286;224 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos= 287; 202 cmdline=287;202;281;206 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos= 272; 229 cmdline=272;229;277;239 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos= 292; 230 cmdline=292;230;289;236 type=AlienAnt script1="ant05.txt" run=1

CreateObject pos=193;107 cmdline=193;107;194; 98 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=181; 90 cmdline=181; 90;171; 84 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=152; 83 cmdline=152; 83;150; 92 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=137; 82 cmdline=137; 82;129; 85 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=101; 84 cmdline=101; 84; 94; 93 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos= 96; 67 cmdline= 96; 67; 88; 66 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos= 75; 84 cmdline= 75; 84; 68; 89 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos= 50; 88 cmdline= 50; 88; 45; 84 type=AlienAnt script1="ant05.txt" run=1

CreateObject pos=-152; 250 cmdline=-152; 250;-147; 256 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=-156;-190 cmdline=-156;-190;-158;-216 type=AlienAnt script1="ant05.txt" run=1

CreateObject pos=-26;-273 cmdline=-26;-273;-29;-280 dir=0.0 type=AlienSpider script1="spider03.txt" run=1
CreateObject pos=-32;-260 cmdline=-32;-260;-35;-251 dir=0.0 type=AlienSpider script1="spider03.txt" run=1
CreateObject pos=-83;-239 cmdline=-83;-239;-88;-248 dir=0.0 type=AlienSpider script1="spider03.txt" run=1
CreateObject pos=-68;-282 cmdline=-68;-282;-60;-287 dir=0.0 type=AlienSpider script1="spider03.txt" run=1

CreateObject pos=-263;-102 cmdline=-263;-102;-257;-101 dir=0.0 type=AlienSpider script1="spider03.txt" run=1

CreateObject pos= -21;  35 dir=0.3 type=Greenery4
CreateObject pos= -26;  52 dir=0.0 type=Tree1
CreateObject pos= -28;  49 dir=0.3 type=Greenery0
CreateObject pos= -21;  47 dir=0.3 type=Greenery1
CreateObject pos= -30;  67 dir=0.3 type=Greenery3
CreateObject pos= -53; -20 dir=0.0 type=Tree0
CreateObject pos= -50; -18 dir=0.3 type=Greenery0
CreateObject pos= -47; -25 dir=0.0 type=Greenery1
CreateObject pos= -61;  -3 dir=0.5 type=Greenery2
CreateObject pos= -41;  -9 dir=0.5 type=Greenery3
CreateObject pos= -84;  -9 dir=0.5 type=Tree1
CreateObject pos= -77;  -6 dir=0.5 type=Greenery3
CreateObject pos= -85;  -4 dir=0.0 type=Greenery0
CreateObject pos= -86; -11 dir=0.2 type=Greenery2
CreateObject pos= -94; -14 dir=0.0 type=Tree2
CreateObject pos=-100; -17 dir=0.2 type=Greenery2
CreateObject pos=-104; -16 dir=0.2 type=Greenery1
CreateObject pos=-108; -13 dir=0.2 type=Greenery0
CreateObject pos=-160;  30 dir=0.3 type=Greenery1
CreateObject pos=-162;  31 dir=0.1 type=Greenery2
CreateObject pos=-168;  34 dir=0.3 type=Greenery3
CreateObject pos=-180;  40 dir=0.0 type=Greenery4
CreateObject pos=-187;  47 dir=0.3 type=Tree3
CreateObject pos=-191;  47 dir=0.9 type=Greenery0

CreateObject pos= 148; 266 dir=0.0 type=Greenery1
CreateObject pos= 141; 288 dir=0.0 type=Greenery3
CreateObject pos= 145; 285 dir=0.2 type=Greenery2
CreateObject pos= 153; 289 dir=0.5 type=Greenery0
CreateObject pos= 157; 286 dir=0.3 type=Greenery1
CreateObject pos= 197; 284 dir=0.3 type=Greenery2

CreateObject pos= 205; -28 dir=0.3 type=Tree0
CreateObject pos= 208; -23 dir=0.3 type=Greenery2
CreateObject pos= 204; -21 dir=0.0 type=Greenery0
CreateObject pos= 203; -34 dir=0.0 type=Greenery1
CreateObject pos= 232; -19 dir=0.3 type=Tree1
CreateObject pos= 240; -28 dir=0.5 type=Tree3

CreateObject pos=-148; 148 dir=0.0 type=Tree4
CreateObject pos=-151; 141 dir=0.0 type=Tree2
CreateObject pos=-151; 149 dir=0.3 type=Greenery2
CreateObject pos=-155; 141 dir=0.3 type=Greenery3
CreateObject pos=-151; 132 dir=0.7 type=Greenery1
CreateObject pos=-142; 239 dir=0.3 type=Greenery1
CreateObject pos=-140; 244 dir=0.0 type=Tree1
CreateObject pos=-133; 257 dir=0.3 type=Tree2
CreateObject pos=-116; 327 dir=0.0 type=Tree3
CreateObject pos=-140; 248 dir=0.0 type=Greenery0
CreateObject pos=-121; 259 dir=0.3 type=Greenery3
CreateObject pos= -66; 257 dir=0.0 type=Greenery2

CreateObject pos=  42; 176 dir=0.2 type=Tree4
CreateObject pos=  13; 135 dir=0.0 type=Tree1
CreateObject pos=  13; 130 dir=0.3 type=WreckBotw1
CreateObject pos=   8; 127 dir=0.3 type=Tree2
CreateObject pos= -49;  92 dir=0.9 type=Tree3
CreateObject pos= -50;  76 dir=0.9 type=Tree0
CreateObject pos=  10; 112 dir=0.1 type=Tree1
CreateObject pos= 168;-121 dir=0.1 type=Tree2
CreateObject pos=  37;-142 dir=0.1 type=Tree3
CreateObject pos=  18;-131 dir=0.8 type=Tree4
CreateObject pos=  15;-134 dir=0.9 type=RuinBotFactory
CreateObject pos= -49;-123 dir=0.0 type=Tree0
CreateObject pos=-101;-239 dir=0.5 type=Tree1
CreateObject pos=-103;-268 dir=0.2 type=Tree2
CreateObject pos=-152;-288 dir=0.2 type=Tree3
CreateObject pos=-284; -26 dir=0.1 type=Tree4
CreateObject pos=-272;  91 dir=0.1 type=Tree0
CreateObject pos=-261;  97 dir=0.5 type=Tree3
CreateObject pos=-199; 108 dir=0.0 type=WreckBott1

CreateFog pos=  57;  69 height=  3 dim=20 delay=4.0 type=4
CreateFog pos=  57;  69 height=  4 dim=20 delay=5.0 type=5
CreateFog pos=  71; 114 height=  5 dim=10 delay=4.0 type=4
CreateFog pos=  71; 114 height=  6 dim=10 delay=5.0 type=5
CreateFog pos=  96;  84 height=  3 dim=30 delay=4.0 type=4
CreateFog pos=  96;  84 height=  4 dim=30 delay=5.0 type=5
CreateFog pos= 133;  81 height=  3 dim=30 delay=4.0 type=4
CreateFog pos= 133;  81 height=  4 dim=30 delay=5.0 type=5
CreateFog pos= 143; 124 height=  5 dim=30 delay=4.0 type=4
CreateFog pos= 143; 124 height=  6 dim=30 delay=5.0 type=5
CreateFog pos= 139; 187 height=  2 dim=30 delay=4.0 type=4
CreateFog pos= 139; 187 height=  3 dim=30 delay=5.0 type=5
CreateFog pos= 109; 265 height=  4 dim=30 delay=4.0 type=4
CreateFog pos= 109; 265 height=  5 dim=30 delay=5.0 type=5
CreateFog pos= 179;  74 height=  4 dim=30 delay=4.0 type=4
CreateFog pos= 179;  74 height=  5 dim=30 delay=5.0 type=5
CreateFog pos= 197; 111 height=  4 dim=20 delay=4.0 type=4
CreateFog pos= 197; 111 height=  5 dim=20 delay=5.0 type=5

CreateFog pos=  95;   6 height=  4 dim= 7 delay=4.0 type=4
CreateFog pos=  95;   6 height=  6 dim= 7 delay=5.0 type=5
CreateFog pos= 104; -17 height= 10 dim=10 delay=4.0 type=4
CreateFog pos= 104; -17 height= 11 dim=10 delay=5.0 type=5
CreateFog pos= 140; -26 height=  4 dim= 7 delay=4.0 type=4
CreateFog pos= 140; -26 height=  5 dim= 7 delay=5.0 type=5

CreateFog pos= 275; 237 height=  4 dim=20 delay=4.0 type=4
CreateFog pos= 275; 237 height=  5 dim=20 delay=5.0 type=5
CreateFog pos= 287; 204 height=  4 dim=30 delay=4.0 type=4
CreateFog pos= 287; 204 height=  5 dim=30 delay=5.0 type=5
CreateFog pos= 281; 161 height=  4 dim=10 delay=4.0 type=4
CreateFog pos= 281; 161 height=  5 dim=10 delay=5.0 type=5

CreateFog pos= 208; -72 height=  2 dim=20 delay=4.0 type=4
CreateFog pos= 208; -72 height=  3 dim=20 delay=5.0 type=5
CreateFog pos= 245;-133 height= -2 dim=50 delay=4.0 type=4
CreateFog pos= 245;-133 height= -3 dim=50 delay=5.0 type=5
CreateFog pos= 269;-189 height=  4 dim=30 delay=4.0 type=4
CreateFog pos= 269;-189 height=  5 dim=30 delay=5.0 type=5
CreateFog pos= 233;-185 height=  2 dim=20 delay=4.0 type=4
CreateFog pos= 233;-185 height=  3 dim=20 delay=5.0 type=5
CreateFog pos= 159;-156 height=  4 dim=20 delay=4.0 type=4
CreateFog pos= 159;-156 height=  5 dim=20 delay=5.0 type=5
CreateFog pos= 180;-276 height=  1 dim=50 delay=4.0 type=4
CreateFog pos= 180;-276 height=  2 dim=50 delay=5.0 type=5

CreateFog pos= -52;-265 height= -1 dim=50 delay=4.0 type=4
CreateFog pos= -52;-265 height= -2 dim=50 delay=5.0 type=5
CreateFog pos= -53;-238 height=  3 dim=20 delay=4.0 type=4
CreateFog pos= -53;-238 height=  4 dim=20 delay=5.0 type=5
CreateFog pos=-192;-113 height=  4 dim=50 delay=4.0 type=4
CreateFog pos=-192;-113 height=  5 dim=50 delay=5.0 type=5
CreateFog pos=-233; -51 height=  4 dim=80 delay=4.0 type=4
CreateFog pos=-233; -51 height=  5 dim=80 delay=5.0 type=5
CreateFog pos=-278;  20 height=  4 dim=50 delay=4.0 type=4
CreateFog pos=-278;  20 height=  5 dim=50 delay=5.0 type=5

CreateFog pos= -93; 202 height=  4 dim=80 delay=4.0 type=4
CreateFog pos= -93; 202 height=  5 dim=80 delay=5.0 type=5
CreateFog pos=-176; 176 height=  2 dim=15 delay=4.0 type=4
CreateFog pos=-176; 176 height=  3 dim=15 delay=5.0 type=5

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=151;142;129 water=131;152;131
MapZoom  factor=2

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=1000 type=TNT min=1

Camera eye=0.00;5.00;-10.00 lookat=0.00;1.00;-3.25 delay=0
