You guys need to check out this awesome new trailer I've made for my recently updated user planet "Bloodia".
Check it out!
You'll also find a download link for the level in the description.
That's really good update! We'll remember to tweet about that on Halloween

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One little suggestion: there's really no need to have an astronaut in the code battle level as there's no way to do something manually.
(10-27-2015, 06:09 PM)RaptorParkowsky Wrote: [ -> ]We'll remember to tweet about that on Halloween
Since a few hours there is a scheduled post on Facebook about this userlevel for today 22:00 (GMT+1). I forgot that you don't see that

I know you guys liked the level itself. But what did you guys think about the trailer? Awesome, wasn't it?
(10-27-2015, 06:09 PM)RaptorParkowsky Wrote: [ -> ]That's really good update! We'll remember to tweet about that on Halloween
.
One little suggestion: there's really no need to have an astronaut in the code battle level as there's no way to do something manually.
I just wanted to give a reassuring feeling to the arena, since I didn't want the Cosmonaut to feel like he's missing out on all the action.
Bloodia has been translated into 4 different languages. You can download the newly updated Bloodia here. Now works with French, German, Russian, & Polish.
Download Here
Special thanks to @
Davivad for the Polish translation.
Each planet name translation is as followed.
English & Polish: Bloodia
French: Sangan
German: Bluta
Russian: Кровь-Мир
Does someone know why the atmosphere and the ground possible don´t load up?
It does not work for me.
EDIT:Too the astronaut doesn´t load probably.
(10-21-2016, 08:33 AM)LRV Wrote: [ -> ]Does someone know why the atmosphere and the ground possible don´t load up?
It does not work for me.
EDIT:Too the astronaut load probably.
I released an international version which has compatibility with the MODS folder. If your still having trouble, tell me what graphics card your using.
Sadly it´s really old. Tho I already have plans to get past this bug...
EDIT: Suggestion: You could make code battle arena symmetric and put an Engineer(ceebot and spawning tag:Tech) on the other side.
Note:The sample programs aren't useable in the international version.
(11-11-2016, 02:00 PM)LRV Wrote: [ -> ]Sadly it´s really old. Tho I already have plans to get past this bug...
EDIT: Suggestion: You could make code battle arena symmetric and put an Engineer(ceebot and spawning tag:Tech) on the other side.
Note:The sample programs aren't useable in the international version.
Even if you toogle "Access to solution" in the game select menu?
I didn't new you got to turn that on.