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What's broken in it?
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What would you do with old, malfunctioning computer?
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xD
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Which is better? GTX 660 or GTX Titan?
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@RaptorParkowsky That is what i was looking for. thx
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@krakers : Yep. That's why there's still no BuilderBot family implemented. @Smok : If you meant those ugly high mountains, then you can disable them in scene file: "TerrainRelief image="any_relief.png" border=0".
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So now I know it's possible to edit for example robots, and is it also possible to add new robots to game? In the same way of course
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Thanks for your answer. Now I understand Smile
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It is possible, but hard border stays where it was, and because of that it actually looks worse than with them
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It's impossible
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How to generate terrain without borders?
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I wonder who did this. Someone's got similar idea like me about that "O"s usage in design. I have nothing against this icon for our game in this Numix Circle theme. Looks pretty legit considering my future plans. #RaptorDesignApproval
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Excuse me, that's "O"
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Did you know that there is an icon for Colobot in Numix Circle Icon Theme? http://i.imgur.com/9ez2C6W.png
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Editing and adding new bots without binary recompilation will be definitelly introduced
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*ordinary text
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Bots are hardcoded. It means if you want any change to them, you need to change source code and compile it.
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Yes, code is just code - generic text. You need to compile it in order to see it working in game.
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It doesn't seem to be so hard to do, but seems to be impossible to change that without make a compillation and reinstalling the game, right ?