@tomangelo ++
Shoutbox archive
I've an idea: let's make Colobot GO, where players need to search for robots and compiler instructions
Background: current card is GTX 645, and current monitor is old Plasma TV
I added that light blue additional color because I think it represents somehow the original Colobot quite well. Graphic gene splicing I would call it. Especially if that was half-accidentally (because I actually somehow found this 7 color rainbow background pallete in the Google Graphics and didn't know that official LGBT flag have only 6 colors).
COLOnize with BOTs -> COLOrize with BOTs + LGBT = http://i.imgur.com/P2MkLdz.png Yeah, I know I'm sick, haha...
I still don't know how it works and how practical is it. Maybe we should change the COLOBOT title meaning and plot? COLOrize with BOTs?
https://www.youtube.com/watch?v=W7dWpjBTqPY - Looks like they're progressing faster than us...
Oh, I see that old nasty bug with sounds is finally (hopefully) fixed. Well, today I'll be testing Windows build on my old Windows XP machine, especially to see if the menu blur effect is working and sounds are finally correct on both sound cards . And I'm waiting for Linux static compiled packages ;P .
So it can be reduced even moar? Amazing. Most of the old games that are graphically and engine similar to Colobot, loads so slowly even on recent computers.
About that asynchronic music loading - time of loading levels reduced about 2 seconds.
Well, it's still experimental, but if nobody report any issues with that, then it might be turned on as default