http://i.imgur.com/voFfRXg.png Multistage level done right
Shoutbox archive
I think that ColoBOT is spamming too much lately. Maybe the messages should be shown only when something is wrong instead of always notifying that it's building a commit and that it is good, because this information is useless most of the time.
Oh no! Colobot has crashed! - http://i.imgur.com/8KoN5Oz.png - On ported ESMK levels, 1st mission
1. Stegosaurus bug was in a room, not in Colobot. 2. It works. 3. Yes. 4. Maybe. 5. There was no number two. 6. You've just checked if I'm telling the truth. 7. Am I?
I have no idea what's going on here... Stegosaurus bug in GOLD (where?), krzys_h's link to dropbox doesn't work, 64-bit on 32-bit, GOLD is broken... I think that probably better if I just accept everything what you put here and just go back to blendering...
Who designed CBot implicit casting rules? "string a = 5;" is valid, "string a; a = 5;" is not
Is it possible to have virtual machine with 64-bit OS when I've installed 32-bit OS and 64-bit CPU?
"Now that you've build Tracked Grabber, you can send it on top of that hill to take a blackbox we've put there. Why did we put it there? So you can take it down. Duh"
Yo, you could add that to level controller to play cutscenes with daft worms-styled subtitles
Completly crazy ideas, episode 4294967295: https://dl.dropboxusercontent.com/u/3286....24.12.mp4
There is a bug that looks like little Stegosaurus with wings and antennae in my room
I could change it to something else that is close on the keyboard, like Z for example
@tomangelo that alt issue is probably window manager messing something up, I couldn't use ctrl like I did before because it's already used as keybinding for flying
@tomangelo https://github.com/colobot/colobot/commi...f88973ce94 this should help with that crash