czy z okazji wakacji nikogo już tutaj nie ma?
Shoutbox archive
My newest creation for everyone who are inpatient in waiting for a sequel. Official teaser poster for the CoLoBoT 2! - http://i.imgur.com/kI07tTh.png
Gotten Xperia L from My Cousin (Thanks @NestleQr !) . Gotten BootLoop after unlocking BootLoader. Fixed and flashed StryFlex 2.1
@bipel88 Which export tool do your brother use? Currently newest export tool is this script https://www.dropbox.com/s/9c11zt58thrwmue/test.py?dl=0, you need to open it in Blender Text Editor, modify filename (with extension) and model name (or comment line export_model and uncomment export_scene if you want to export every model in current scene), then press Run Script.
@bipel88 No. that's not the problem. We're going to move all big binary assets (hi-poly models too) to external server instead keeping them with source files on GitHub.
RaptorParkowsky, Is it that you can't export models with textures? Cuz my brother said he exported only colours and then he changed it into textures in notepad... if it makes sense.
@bipel88 : Because there are some technical problems that we must solve first before refreshed models will be pushed to official repo or server with data assets of the game.
I once did not know that I can build PhazerShooter, KeyC, AlienQueen or Me with new "build" function...
Why are you not putting the new model of human into the new releases? Is there any problem?
There are 2 kinds of people: these who make backups, and these who doesn't make them yet.
Should be back although we lost all the build history, see https://issues.jenkins-ci.org/browse/JENKINS-45008
@DavivaD You broke it, it looks like there is a bug in Jenkins that made it remove the whole repo because of your pull request which is coming from "unknown repository" according to GitHub (I'm assuming you either removed the repo or the branch that was associated with the PR)