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Happy birthday @krzys_h Big Grin
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А здесь весело.
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Ну, с прошедшим.
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And the last, but not least (I know, I'm slow even with my new compie...): Happy Birthevening!
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Happy Birthday
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Woo, Happy Birthday @krzys_h
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Happy Birthday @krzys_h
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And may the Code be with you.
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Happy Birthday, @krzys_h
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Does my keen eye spy some folk's birthday?
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The end is close, we're all doomed. Spam bots started learning CBOT and answer to TerranovaTeam's questions!
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Third spammer! Something definietely is wrong. Have they learned the answer to our security question?
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I didn't say you can't, I said that you only need to know in which units the angle is returned when you need to modify it.
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You can modify the angle just fine even when you get degrees. So it doesn't matter at all. If you want to do more complex math switching to radians is a trivial task anyway.
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Does it even matter in the aiming algorihtm? The abstract idea that atan returns an angle should suffice unless you need to modify the resulting angle.
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You get angle in degrees, although I'd prefer it to be radians, but I understand the reason that radians may be more confusing for young beginners as radians are introduced not before high school at least in Poland.
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I'm confused. When I calculate the aim angle with atan(H/L) do I get radians or angles? In the default program it's written as if it were angles but on the mathematical standpoint I'd expect radians.
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Oh my god! It killed Kenny!