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But why? Our main project is still Colobot: Gold Edition. TT is too small to develop 3 once.
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Now the community could be named IEC International Epsitecgames Continuing, but I don't think it's legit
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Today or Tommorow the Racelevel will be finished Smile
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@krzys_h , Oh thanks Smile
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@DavivaD just in case you want my version of the package https://slack-files.com/T2T2124TU-F3ZHD0264-84a8b81e27
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@DavivaD huh, you're fast Tongue
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@krzys_h , OMG I love you Big Grin - http://imgur.com/a/tyE4p
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@LRV yes, although we're just getting started on that https://github.com/colobot/colobot/issues/896
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Is buziing cars developed by the ICC?
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Its ok D:
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"some code" being the whole CMotionCar (a.k.a CMotionVehicle in original code), about 5000 lines
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@DavivaD produce(1250); or type=Car in scene, but you need version from dev-buzzingcars branch, some code that I've not commited yet and data mod which is not yet published either
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@krzys_h, What CBOT command to spawn a Car? Or Category Smile
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@krzys_h , I will be first Big Grin
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https://slack-files.com/T2T2124TU-F405QNGH2-8ee469bff9 I'm waiting on userlevels with racing on Colobot planets Tongue
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https://www.humblebundle.com/store/xcom-...-free-game free UFO Enemy unknown aka X-Com: Ufo defense on Steam
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Big Grin
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But well. I have to admit that Daniel Roux or whoever who created them kinda sucks at making animations just like me, haha... ;D