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what is with the hercules level?
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Finally I fixed my computer. My new buyed RAMs is down. But 0,5GB more Smile
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Oh noes, it isn't steerable #firstworldproblems
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*it manually
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does someone have a compiled version of the hercules level?
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RaptorParkowsky, That´s true, but then the bot isn´t steerable manually anymore and I want to steer him manually.
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After Today's election imgur started to post sea slugs
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WheeledGrabber trainer=1 in scene? Just like original colouser.pdf says.
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Where can you get such a resource pack?
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is there a eay to make a wheeled bot look like a practicebot with an operator?
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@radioactivity there is no limit to tge number ofobjects now iirc. The way you do this is by either allocating memory for the data using new/delete operators or use containers from STL like str::vector which handle resizing for you automatically.
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I mean, you can manually declare them, but it doesn't work if you don't know how many you need; Think like in Colobot, you have 20 objects, but you can have 400(?), that doesn't mean there are 380 empty objects
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How do you dynamically create objects in C++?
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I did in manually
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with compiling i meant changing the structure without using a compiler
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There's no working Colobot -> Gold level converter so there's no way to "compile" those levels. Gold level format isn't fully established and probably will be changing while developing the game several times. You can only modify the levels to work properly with Gold basing on standard levels available for Gold. There's not as much of work to do if you have any basic knowledge about making levels for Colobot.
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*and the level had
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Could someone please compile the flying drill levels STILL downloadable at ceebot.com for me?(I tried and the level had only flat ground, no atmosphere and no satcom documentation)
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Yes, as is Xubuntu or anything with "ubuntu" in the name (usually). The only difference is the preinstalled desktop environment and some other applications, underneath it is still Ubuntu.