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I have 2 graphics cards. Radeon X600 PRO (128 MB) and GeForce 8500GT (512 MB). First one are not showing image, Second one has damaged memory. Which I can mount? xD
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cool cup Tongue, though I don´t understand waht you were talking the whole video Tongue
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[Salute]
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https://youtu.be/rU3XUwk_w5A - I know this isn't good video for CoLoBoT's 15th Anniversary and I really sucks in making such vlog things, but that's just me Tongue .
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We read, but we didn't had enough time to make good video for this anniversary.
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*did you
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di yoou even read my suggestion for the colobot anniversery video(some shoutbox pages away)
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*party hard intensifies*
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Happy CoLoBoT Anniversary Day everybody!
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Indeed...
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everything will work
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I think I just have to install colobot on my secondary PC someday and it will work.
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"The program has no installer and doesn't write in the registry." - Oh, and works also on Windows 98! Me gusta!
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The perfect audio processing program for @RaptorParkowsky - http://www.wavosaur.com/ Big Grin
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To be more clear, it's on the main page of the CBOT programming language part of the SatCom. I have strange feeling that most of us still confuses SatCom == CBOT documentation. SatCom is just the system where you can find useful informations provided by NASA. CBOT documentation is only a part of it, just like Satellite report etc.
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It's on main page of SatCom.
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somehow it isn´t written at the practicebot satcompage
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But of course I have something, well "special" I think for 15th Anniversary anyway. At least this is something more personal to me than just another asset to implement to the game. But I'll show this in Anniversary day. CoLoBoT OST release can be pushed for 16th Anniversary, as I'll have enough time for making proper visualizations for the music and re-thinking about titles. HD models and new additional sound effects are pushed for upcoming releases. So I think threads created for 15th Anniversary should be archived.
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@DavivaD : There's no need to hurry at this point with making this video now. Even CoLoBoT OST and HD models are delayed. We should do better polished stuff with upcoming releases and of course make 16th Anniversary better event than this year (especially if we're back to polish development conversations on Slack just like that old good times on PIRC).