Shoutbox archive
I can confirm that. Maybe it checks power level too slow while selecting the object?
I noticed bug in PowerPlant and PowerStation UI, after clicking on it, power bar in UI turns full red on short period of time. Doesn't happen on model texture.
You can make vertex groups in object data. You select vertices that make up your part and assign them to a group. You can then use vertex group to select all vertices in it.
You can merge them very easily. But it is easier when you make vertex groups when you add new "separate" parts.
There's the problem, some @tomangelo 's models have separate meshes in BLEND files.
I made it work. There are parts with redundant tesselation. Too many vertices.
That's pointless. All you had to do is define one such texture, then just reuse it in each material.
Well, I just added Dirt [variable] to each, Blender added these 00x suffixes itself.