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@tomangelo : Probably generic mapping.
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I wonder how dirt texture works for "part3" state if there's no additional "second" state. Dirt texture is hardcoded with "part3" state that is for animation level of the power texture?
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How these "bars" appeared? http://prntscr.com/cxwvgp
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Dirt works but it's small
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I made it tiny
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Well, it works, there is visible difference with and without Dust in Options
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On the second screenshot I can see dirt texture tough.
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Dirt texture doesn't work as I can see it on those few triangles in screenshot...
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Unfortunatelly not http://prntscr.com/cxwtso
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Anyway, animation of the faces works like it should?
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Converted with old converter
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@tomangelo : How did you opened this in GOLD when TXT format is disabled to use in game?
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Yup, manual triangulation fixed problem
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Of course, I forgot to complete triangulation code
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Huston, we got a problem http://prntscr.com/cxwre5
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Without / at the end
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You specify directory where it will create a file
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I have similar problem with path. I don't know how to export this to TXT
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Well, if it recognizes normal types just like old models then I'm ok with that.
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At least I don't think it needs it.