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What is the gain to be photorealistic? Game play is more important IMHO. Complex meshes just use GPU time and make heat.
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Still, when you look at Colobot insects, you have no doubt what they are
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Actually there's nothing convincing in Colobot's design at all. Graphically it's some kind of cartoon. Everything is simplified, technology works "somehow", AlienInsects looks kids friendly without anatomic details (but they're still scary as hell), everything is colorful and cool.
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Well, but Colobot models needs to be only convincing, and while most things are easy to be made convincing, humans probably aren't
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Modeling and animation any organisms is hard as hell when you have to make it as photorealistic and natural as possible.
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If krzys_h reads this he should ignore the P.S. at the message "Some system bug."
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I believe that.
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Just so you know, modeling humans is difficult as f**k. And human head is the hardest part.
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I don't know what is harder. Modifying current heads, or making new ones basing on old ones in Blender. Both without making it looks like some sort of squeeze balls, or something. Remaking it in MakeHuman is hard and make very detailed mesh, so I would have a lot of work with simplifying it, so it drops out.
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CoLoBoT indeed was pretty popular in Poland back in 2002-2005. Those were times when was a lot of popular magazines about video games and technology as well. There was a time when every young boy in my classroom was playing with games like GTA: Vice City, Kao Kangaroo, Pet Racer/Soccer, Gothic 1 & 2, and of course our known EPSITEC Game Dylogy - CoLoBoT and BuzzingCars (BlupiMania-2 were unknown, CeeBot came later with CeeBot-4 polish distribution in ~2005). Of course, we didn't code much in CBOT, but mostly shared our gaming experience and discoveries. That's why those games are so unique for our generation.
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Subreddit is a textboard/imageboard equivalent, with tree-like structure and less anonymity. But it has the same purpose: people can share stuff related to the theme. It's more organized and easier to moderate, hence why people might prefer it over other forms of communication.
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It seems to be something like "I've found this link, what do you think about it?", also it seems to be useful as a news agregator, you enter your reddit and you see news from subscribed subreddits, so you don't have to look at every site. In short IMHO it's less formal facebook.
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I'm not complaining about its existence, I'm genuinely asking about the point of subreddits in general.
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1) Subreddit was created long time ago, before that I asked twice if it's good idea, and no one said then that it doesn't make any sense, someone even agreed. And it wasn't decided in one day when no one was looking, it was like a week, or two (don't really remember how exactly long). So it was created as second platform to discuss stuff and post random pics. 2) Many other games (both AAA games like The Witcher and indie games like Robocraft) have both it's forum, facebook and subreddit discussions about everything. 3) It's not very active, because current community is small, game isn't popular, development rate is quite slowly most of the time, so there is not so much to post and almost no one to discuss currently.
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I sometimes meet people who actually do know what Colobot was
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@radioactivity if I wanted random *cut* I'd be browsing Facebook, if I wanted discussions I'd browse a forum, so I ask again: what's the point?
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@radioactivity I'd say "a lot more than we think it was" Tongue
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Do we know how popular Colobot was like 10 years ago?
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Well, obviously if nobody will use it, there is no point
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I also don't see the point. Especially if there's nobody who could actively maintain it.