Definitely not change. I tested it when I make custom models for AfC:Reloaded
Shoutbox archive
Ok, now I need to transfer pipes to bag module file, unless we want to Me running with pipes floating around in air.
There is bag.mod used only in first mission, bag carried by Me is in same model file with body. And there are 3 different body types, one for bag and helm, second for only bag, third without both of them.
And the Texture Module from Colobot Original is still compatible with Colobot Gold
http://prntscr.com/cqoahz I'm sorry, I want to give the backpack to the complaint.
Now 2500 tris, and I'm afraid that's the point when decreasing tris might be difficult without making it unnoticeable.
@tomangelo then you set child coordinates with SetPartPosition with child object id and coordinates relative to parent
@tomangelo parameters of SetObjectParent are object id of child and object id of parent
It looks now a bit more edged, but it's 30% tris removed, also now it got fullHD render instead of 768p.