![]() |
2nd Revision of the TerranovaTeam & ICC logos - Printable Version +- Colobot Forum - International Colobot Community (https://colobot.info/forum) +-- Forum: [Archive] New forum (2015-2019) (https://colobot.info/forum/forumdisplay.php?fid=76) +--- Forum: Others (https://colobot.info/forum/forumdisplay.php?fid=67) +---- Forum: Archive (https://colobot.info/forum/forumdisplay.php?fid=70) +---- Thread: 2nd Revision of the TerranovaTeam & ICC logos (/showthread.php?tid=746) Pages:
1
2
|
2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-24-2016 Here you can vote for new version of the TerranovaTeam and ICC logos. You can also discuss about change, differences and other philosophical aspects like why we need to change these logos and what's the reason of this refactoring of proportions in these logos. ![]() RE: 2nd Revision of the TerranovaTeam & ICC logos - krzys_h - 03-24-2016 It may be a good idea to quote discussion that happened so far here: Quote:ColoBOT: Quote:» RaptorParkowsky: RE: 2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-25-2016 I don't know why you guys don't like those new vectors? They're still similar in design with the old ones, only with better proportions that are true to original Colobot logo font. Please explain me why we wouldn't just start using that logos, especially now until we get more popular. Creating a game with it's whole "brand" and franchise mythology isn't easy task and we should get used to that there will be a lot of similar situations where we'll be forced to do/change/fix/remake something controversial after first thought. This is very natural way of evolving and coming to perfection. RE: 2nd Revision of the TerranovaTeam & ICC logos - Smok - 03-25-2016 (03-25-2016, 01:57 AM)RaptorParkowsky Wrote: I don't know why you guys don't like those new vectors? ![]() RE: 2nd Revision of the TerranovaTeam & ICC logos - Simbax - 03-25-2016 I knew it! I knew there was definitely something wrong with the Ts. They're too bold for my taste. RE: 2nd Revision of the TerranovaTeam & ICC logos - krzys_h - 03-25-2016
RE: 2nd Revision of the TerranovaTeam & ICC logos - Mrocza - 03-25-2016 Very... candy. Reminds me of these kind of webpages. Edit: I'd generally go with something more robust with a natural shade to it. ![]() BTW the original feels like it was stretched vertically. Sorry. I tend to go against the stream. RE: 2nd Revision of the TerranovaTeam & ICC logos - Simbax - 03-25-2016 Your version on the other hand looks totally stretched horizontally ![]() And the originals aren't stretched vertically at all, look at the first post. They look stretched for some reason in the @Smok 's post. RE: 2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-25-2016 You guys just hating and know nothing about designing things... Old logos are basically... mathematicaly imperfect. They're supposed to be connecting with each other and they're both made on 512x512 px as the base, but they don't work well as they supposed to work from scratch that we originally was aiming for. The biggest bugs that bothered me in old logos: 1. Useless nodes in "C" letters in ICC logo Well, they just broking roundness here: ![]() New vector "C" is based on original "C" from COLOBOT and Colobot: Gold Edition logo renders: ![]() 2. Almost all nodes aren't symmetric This is huge pain-in-the-ass problem, especially in these basic but beautiful logos that are trying to fit in today modern standards, where Windows is actually Tiles and there's no place for gradients or 3D anymore... Here's an one example of twin nodes that aren't actually twins, but there's more of it: This left node is in position X = 120.344 (Y doesn't matter in this case): ![]() Image is based on 512x512px size of page. So the right twin node should be in position 512 - 120.344 = 391.656. But where it is in fact? ![]() GREAT! I have no any other comment about this. Just. GREAT... 3. The "T" letters tries to emulate original "T" from COLOBOT and GOLD logo in wrong way So I fixed also that thing in the case of proportions: ![]() @Smok : This wasn't supposed to work like that from scratch, it's only an accident. RE: 2nd Revision of the TerranovaTeam & ICC logos - krzys_h - 03-25-2016 (03-25-2016, 12:42 PM)RaptorParkowsky Wrote: Old logos are basically... mathematicaly imperfect.Mathematical perfection doesn't matter at all since human eye will not notice a 1 pixel difference anyway. While we should think about that while designing the logo, it cannot be a reason to change them right now. (03-25-2016, 12:42 PM)RaptorParkowsky Wrote: 1. Useless nodes in "C" letters in ICC logoThis doesn't matter at all, nobody will ever notice this. (03-25-2016, 12:42 PM)RaptorParkowsky Wrote: 2. Almost all nodes aren't symmetricOkay, this is almost 9 pixels off. But since nobody noticed this until you proved this with numbers, this also falls in the "doesn't matter" category. (03-25-2016, 12:42 PM)RaptorParkowsky Wrote: 3. The "T" letters tries to emulate original "T" from COLOBOT and GOLD logo in wrong wayWhy do you assume that T was supposed to imitate the T in COLOBOT logo? It doesn't really look good when it's that thick. This logo is completly separate from the Colobot logo and there is no reason why they should be the same if they were designed differently. RE: 2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-25-2016 @krzys_h : In the case of these logos mathematically perfection is upmost important. Not only for human eye, but for scalability and compatibility of the logos with each other. This useless nodes can be noticed in big scale, especially those outside ones . And yes, "T" and also "C" was supposed to imitate the original COLOBOT logo ones. I remember this clearly when 2 years ago I was designing these logos with @Simbax and we discussed about that on priv, but we didn't have an easy access to original 3D letters from Colobot logo back then to have a base for it. By my changes I'm not saying that @Simbax past work is worthless or something. We all are still learning about programming, graphics, gamemaking etc. and it's natural that nobody will do something 100% perfectly. As opensource community we can just "patching" everybody's past work, make new/remastered content and together make it better and better. It's natural evolution of the opensource community. That's why I wanted to change these logos as "patch". They're not completely redesigned though. RE: 2nd Revision of the TerranovaTeam & ICC logos - Simbax - 03-25-2016 (03-25-2016, 12:42 PM)RaptorParkowsky Wrote: You guys just hating and know nothing about designing things... If the whole world is against you, then there may actually be a little, tiny chance, that it is not the world that is wrong, but you. I suggest to think about it. And thank you for saying I know nothing about designing, sure, I can only "copy" already made things after all, not that half of them needed creativity, lots of experiments, time and stress. But you know where is the difference? My stuff is already used in the game, whereas your models are useless outside your big dreams about professional CGI cinematic. You must learn that too much perfectionism is a disease, not a positive trait. There must be balance, which you clearly not posses. I wasn't even that mad, I actually liked the new version except minor things, but you are making things worse and worse because of your wrong belief that your version is perfect and everyone who thinks otherwise is an idiot who doesn't know anything. Let me make a list of things you've done that made me turn against you (and I repeat again: I actually LIKED the new version): * you committed your logos with a message "Fixed", whereas everyone except you was completely fine with the logos and by looking at this thread it seems that some other people still don't necessarily consider this new logo as "fixed", also on my personal note, as a person who designed the original logos, I felt purely offended, especially that these logos were chosen by TerranovaTeam AND the community and now someone implies that they need "fixing". You said that it was a poorly chosen word because of lack of your English skills, but the longer this thread goes the less I'm believing that. * you didn't consult your changes with anyone, you've just sit one day randomly and pushed your changes to the repository. It was said by someone earlier, but I will repeat it here: you can't just change things such as logos as you want by pure definition of logos. A completely other thing is that you are working with people here. You know what team members do? They cooperate with each other. Notice that nearly all flame wars happened because of LACK OF PROPER COMMUNICATION, and it seems that we still haven't learned from them. You just decided all by yourself that our logo (notice the word: our) needs to be changed, because reasons you didn't give until now. * I understood your restlessness when people were just hating without giving reasons, but right now you were given proper reasons and you didn't even bother with answering to them, you've just keep trying to prove that your version is better and everyone else is an idiot You lost in my eyes as a co-worker, when I also consider our recent conversations. Be aware that I didn't mention some other "little" actions and sentences which... hurt me. Important note: I know these are ad hominem arguments, I am sorry, but how else am I supposed to respond to things which just offended me in such many ways? I haven't started this one flame war at least. EDIT: I was writing this post too long it seems, but I've read the new posts and they don't change much in my points. RE: 2nd Revision of the TerranovaTeam & ICC logos - DavivaD - 03-25-2016 I like this new ICC logo one ![]() About this new TT logo...... Too bold :/ RE: 2nd Revision of the TerranovaTeam & ICC logos - Schocker - 03-25-2016 Even though I am already used to situations, where every damn redesign will result in complaints, I still feel like the old ones are perfectly fine. Sure, the proportions may be a bit off, and that's probably the reason why some people feel like the new designs "look subjectively better", but the whole boldness makes the logos feel quite "heavy" in my opinion (at least the TT one). ...although after looking at it for a while it doesn't seem to be THAT bad. But the way of introducing them... argh, that's not how things should be. What are we, Polish politicians, making some changes and then defending them without thinking that we could've made a mistake? ![]() RE: 2nd Revision of the TerranovaTeam & ICC logos - Smok - 03-25-2016 Don't get it wrong. The new logo is actually better, but just "T"s are too bold compared to previous. It's unnecessary radical change. Hmm... Maybe just make it "mathematically perfect" but leave font size as it was. RE: 2nd Revision of the TerranovaTeam & ICC logos - Mrocza - 03-25-2016 Nobody outside of the team would notice the difference. I sure wouldn't if I hadn't seen this thread. It's not a good idea to trash the morale over this. RE: 2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-25-2016 I'm not going to change the boldiness of the font, it's accurate to that in official logo and you just have to get used to that. "TT" is a bit bigger than the "ICC" because there is only 2 letters, not 3. @Simbax : Of course the whole world is against me. It's huge conspiracy! It's all because I'm the chosen one, who always thinks about such low-level things like moving the nodes/vertexes in the rounded, aesthetic positions and making everything as clean as possible... Rubbish... My models aren't in game all because there's no technical way to use them in current game's engine yet. And I just started to manage the whole complicated process of remastering them, so there will be a lot things to think about. I wasn't consulting that all because this is really small change that was meant to be only a "patch" that nobody could even notice and was meant to be succesive replace the old logos. I thought I was trusted contributor in this project and this thing what I done with the logo will be enough safe to commit just like new textures for Earth, Terranova and Moon planets (which was almost completely unnoticed and nobody complained about them, even @Emxx52 ...). Well, sorry for that idea and bad implementing. I already said sorry about wrong commit's name. Please, don't make this more melodramatic and forgive me or just revert that *cut* already. I guess I'm done with that. Cheers! RE: 2nd Revision of the TerranovaTeam & ICC logos - krzys_h - 03-25-2016 (03-25-2016, 04:46 PM)RaptorParkowsky Wrote: I wasn't consulting that all because this is really small change that was meant to be only a "patch" that nobody could even notice and was meant to be succesive replace the old logos. I thought I was trusted contributor in this project and this thing what I done with the logo will be enough safe to commit just like new textures for Earth, Terranova and Moon planetsLogos do not work like [insert any other game asset name here]. Logos are meant to be easily recognizable by people, so changing them is not really a good thing if there is no good reason for it, and every minor change should be discussed. If our words are not enough to convince you, look for example at a Wikipedia article about logos, it says exactly the same thing: https://en.wikipedia.org/wiki/Logo#Logo_design Wrote:Because logos are meant to represent companies' brands or corporate identities and foster their immediate customer recognition, it is counterproductive to frequently redesign logos. (03-25-2016, 04:46 PM)RaptorParkowsky Wrote: or just revert that *cut* alreadyActually, I already did https://github.com/colobot/colobot-misc/commit/24c605e9d2bd6f449e4a6639bc6f09c461fe491c RE: 2nd Revision of the TerranovaTeam & ICC logos - RaptorParkowsky - 03-25-2016 Fine. So I'm done with this community. Enough wasting my time for this. Thank you very much. RE: 2nd Revision of the TerranovaTeam & ICC logos - tomangelo - 03-25-2016 I was afraid this will end up like this. I begin to suspect that there is some curse over our community. If it's all chill and quiet for a longer time, there must be a quarrel and in the end someone is resentful and want to leave. @RaptorParkowsky : You had good intentions, but you made bad decision. We aren't professionals, a lot of us did something more or less stupid. You thought that something is working in certain way, but it turns out in different way. That's why we should discuss everything before doing something. This time nothing happened, commit was reverted, nothing blew out, just remember that somebody might have something important to say in future. If you really want to leave us, then no one is forcing you (and nobody of us), but nobody wants to kick you out because of that. Chill a bit and think about this situation. |