How do I get the shaders to work - Printable Version +- Colobot Forum - International Colobot Community (https://colobot.info/forum) +-- Forum: [Archive] New forum (2015-2019) (https://colobot.info/forum/forumdisplay.php?fid=76) +--- Forum: Colobot: Gold Edition Basics (https://colobot.info/forum/forumdisplay.php?fid=58) +---- Forum: Help (https://colobot.info/forum/forumdisplay.php?fid=61) +---- Thread: How do I get the shaders to work (/showthread.php?tid=628) Pages:
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RE: How do I get the shaders to work - krzys_h - 08-13-2015 (08-13-2015, 07:49 PM)CHmSID Wrote: Which could not be a big deal for low graphics Colobot. But it is for @RaptorParkowsky 's slow GPU RE: How do I get the shaders to work - RaptorParkowsky - 08-13-2015 @krzys_h : Well, no. As long as OGL 2.1 or OGL 3.3 is drastically slower than standard OGL 1.4, I would develop all the features to work with OGL 1.4+. RE: How do I get the shaders to work - krzys_h - 08-13-2015 Maybe it is for you, but for me there is really no difference. With the exception of terrain not working on Linux RE: How do I get the shaders to work - PracticeBot13 - 08-14-2015 (08-13-2015, 10:07 PM)krzys_h Wrote: Maybe it is for you, but for me there is really no difference. With the exception of terrain not working on Linux I finally know why the shaders wont work. It's because I have an Intel HD Graphics driver. These shaders will only work on an Nvidia or AMD driver. RE: How do I get the shaders to work - krzys_h - 08-14-2015 I also have Intel HD Graphics and they DO work. But you don't have any awesome effects or anything lile that just because nobody wrote them yet. RE: How do I get the shaders to work - tomaszkax86 - 08-14-2015 (08-14-2015, 07:07 AM)PracticeBot13 Wrote:(08-13-2015, 10:07 PM)krzys_h Wrote: Maybe it is for you, but for me there is really no difference. With the exception of terrain not working on Linux I don't know what model you have. Intel HD Graphics 3000 (which is what I have) seems to support at least OpenGL 3.1 with newest drivers. I can play Colobot on OpenGL 3.3 engine with potential bugs but it runs OpenGL 2.1 engine just fine, both very slow. I generally despise Intel graphics cards for their low performance and poor OpenGL support. |