Wreckages - Printable Version +- Colobot Forum - International Colobot Community (https://colobot.info/forum) +-- Forum: [Archive] New forum (2015-2019) (https://colobot.info/forum/forumdisplay.php?fid=76) +--- Forum: International Colobot Community (https://colobot.info/forum/forumdisplay.php?fid=50) +---- Forum: General (https://colobot.info/forum/forumdisplay.php?fid=53) +---- Thread: Wreckages (/showthread.php?tid=1290) |
Wreckages - LRV - 01-08-2019 If you reload a saved game with certain wreckages(like a broken practicebot, a powercaptor or a bot factory) you may notice the wreckages changed how they look or disappear completly. Should this be changed? RE: Wreckages - robocat04 - 01-09-2019 TT keeps all the issues here, not on this forum: https://github.com/colobot/colobot/issues/ Ans so should you, if you want your topic to be ever noticed. Believe me, there is still SO much to be fixed and changed... And I already did created issue on this topic: https://github.com/colobot/colobot/issues/1089 Not that anybody cares, though, so far nobody ever said anything regarding these changing models of wrecks and nobody bothered to put tags on my issue. However, if you know C or C++, you may want to try and fix it yourself, then send pull request to the project. If I got everything right, with the way of implementation I proposed there, it will probably take some time only on the coding part. |