Secret stuff for userlevels - Printable Version +- Colobot Forum - International Colobot Community (https://colobot.info/forum) +-- Forum: [Archive] New forum (2015-2019) (https://colobot.info/forum/forumdisplay.php?fid=76) +--- Forum: Others (https://colobot.info/forum/forumdisplay.php?fid=67) +---- Forum: Archive (https://colobot.info/forum/forumdisplay.php?fid=70) +---- Thread: Secret stuff for userlevels (/showthread.php?tid=852) |
Secret stuff for userlevels - LRV - 10-29-2016 Hello, there are some secret units in Colobot like the Engineer(tag:Tech) or the rocket transporter.Those should be selectable,like Aliens should be that too.The too should be destroyable, like the LRV should be.That would make userlevels awsome.In the userlevel Alludo, which is available here https://github.com/MrSimbax/colobot-alludo, a lot of this content shown. RE: Secret stuff for userlevels - RaptorParkowsky - 10-31-2016 Tech Engineers and Portico crane aren't "secret" objects, y'know? They're noticable in first missions. Of course we're fully aware about making them more usable in the future builds of GOLD, but this isn't our main priority now as we really have a LOT of technical problems and just couldn't implement most of such obvious ideas at this stage of development. And again this thread is in wrong forum, because you actually didn't share any workshop related content. |