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[Code Battle] Can bots discover useful remnants? - Printable Version

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[Code Battle] Can bots discover useful remnants? - Quartofel - 03-05-2017

Hiya!

I was wondering is it possible for bots in Code Battles to discover preset bots like astronaut can find bots in champaign? It'd be pretty cool to scatter some prebuilt bots around the map and allow teams to "capture" them. If not, is it in plans?

And, by the way, would it be possible, to make programms in CBOT manipulating team's research or building permissions?
It'd allow to make "neutral" base guarding platform, and if bot menage to get on it, "Overlord" bot somwhere outside arena area would "give" phaser technology. You know what I mean (I hope.).


RE: [Code Battle] Can bots discover useful remnants? - DavivaD - 03-05-2017

For this moment. No. But interesting idea. Like in RTS game named 'Tzar: The Burden Of The Crown' Smile


RE: [Code Battle] Can bots discover useful remnants? - Quartofel - 03-05-2017

As far as I understand, "No" refers both to CBOT build permissions and useful remnants? Tongue
I did simple training scenario via editing save file in high-school and I've used Practice Bot running looped script spawning exponentially numerous waves of wasps and it worked excellent. If such "Master" bot could have more "powers", possibilities are endless.
Two ideas I have already are:
*To enable building X type bots, capture and hold location (np. Only your units are present within 15m radius from platform). If you lose control over it, you lose ability to build winged bots.
*Random events like temporary lightning storms.
Both things would be really easily programmable within CBOT limits. I don't know what about implementing corresponding commands though.

PS Why the hell defense towers won't spawn with energy cells mounted?