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Post Author Forum Replies Views Posted [asc]
    Thread: Turn on other bots
Post: Turn on other bots

I know that players which programming bots can turn on NEW created(in BotFactory) bots, but i was interested, how can i turn on bots which already exist. For example bots which turned off because of ...
Engelard General 3 4,385 06-26-2018, 01:20 PM
    Thread: What is the .mod files?
Post: RE: What is the .mod files?

(06-22-2018, 08:51 PM)tomangelo Wrote: If you're interested - I've already exported all models to .obj some time ago, https://www.dropbox.com/s/04zpmoo8q20h5i...es.7z?dl=0, Omg tnx! Any advices how ...
Engelard Game Engine & General Talk 3 4,675 06-23-2018, 12:21 AM
    Thread: What is the .mod files?
Post: What is the .mod files?

I have 3Ds max and wanted to open/import there models from Colobot but there is no such extension available. So i google what is that .mod files, and it says that it is some stuff for playing video an...
Engelard Game Engine & General Talk 3 4,675 06-22-2018, 06:33 PM
    Thread: Why not possible to create point variable in class?
Post: Why not possible to create point variable in class...

Today just faced strange bug, because of which you cant create variable with Colobot's type point with parameters, "Type declaration missing" it said me, so i suppose its just dont know whether i cre...
Engelard Help 1 2,377 06-10-2018, 03:15 PM
    Thread: Who made Colobot?
Post: Who made Colobot?

I'm curious, guys from which country made that game? Somewhere in google i found that Epsitec is a Czech company, but alot of Polish language near colobot + colobot have most popular World-wide langu...
Engelard General 2 4,594 06-04-2018, 10:09 AM
    Thread: How build my own colobot with CMake?
Post: RE: How build my own colobot with CMake?

After me just opened it it got such strange error: Error at C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.10/Modules/C...
Engelard Game Engine & General Talk 9 9,855 06-01-2018, 02:47 PM
    Thread: How build my own colobot with CMake?
Post: RE: How build my own colobot with CMake?

(06-01-2018, 12:31 PM)Simbax Wrote: You probably need to add a path to Visual Studio command tools to the PATH variable, I don't remember the details, but they should be in a folder like C:\Program ...
Engelard Game Engine & General Talk 9 9,855 06-01-2018, 12:54 PM
    Thread: How build my own colobot with CMake?
Post: RE: How build my own colobot with CMake?

(06-01-2018, 10:43 AM)krzys_h Wrote: (06-01-2018, 10:13 AM)Engelard Wrote: Directory for source code i choose simple copy of colobot directoryThis time you did the reverse - you are using binary ...
Engelard Game Engine & General Talk 9 9,855 06-01-2018, 11:24 AM
    Thread: How build my own colobot with CMake?
Post: RE: How build my own colobot with CMake?

Ok, now i reach the point of build, but i cant because error tells me that i'm doing something wrong: [Image: https://image.ibb.co/nJey5y/whatwhat.jpg] 4. Use cmake-gui or the command line in o...
Engelard Game Engine & General Talk 9 9,855 06-01-2018, 10:13 AM
    Thread: How build my own colobot with CMake?
Post: RE: How build my own colobot with CMake?

(05-31-2018, 09:09 PM)tomangelo Wrote: I think you downloaded CMake source code instead of binary. Below sources there are binary packs, both Installer and ZIP packages does have bin directory. Ther...
Engelard Game Engine & General Talk 9 9,855 05-31-2018, 11:23 PM
    Thread: How build my own colobot with CMake?
Post: How build my own colobot with CMake?

Attached thread "Microsoft Visual Studio Building" describes nothing useful for average programmer, or beginner programmer and especially totally useless for people which never programmed anywhere but...
Engelard Game Engine & General Talk 9 9,855 05-31-2018, 05:30 PM
    Thread: Codding colobot in other redactors?
Post: Codding colobot in other redactors?

Hi everyone. I have very important need to change situation because i'm starts to suffering from my own classes and functions which i created.  There is too much code, unnecessary(for my eyes) cod...
Engelard Help 2 3,229 05-31-2018, 02:14 PM