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    Thread: Introducting a motey
Post: RE: Introducting a motey

A place has been made to put my musings on the goto() function and it doesn't really have much there , just a template of what is to come and some thoughts about how it works and how it might work in ...
moteybot Introduce Yourself 12 40,865 11-14-2016, 04:15 PM
    Thread: Introducting a motey
Post: RE: Introducting a motey

(11-09-2016, 07:00 PM)RaptorParkowsky Wrote: @moteybot : Well, I think he actually asked about assets you made (sprinters, textures etc.) instead about rewriting goto() etc. I made some models by us...
moteybot Introduce Yourself 12 40,865 11-09-2016, 07:20 PM
    Thread: Introducting a motey
Post: RE: Introducting a motey

(11-09-2016, 02:49 PM)LRV Wrote: Some question:Is your stuff downloadable someday(I need it for userlevels)? When the code is ready and tested I will submit it to the devs and they will decide what ...
moteybot Introduce Yourself 12 40,865 11-09-2016, 05:25 PM
    Thread: Introducting a motey
Post: RE: Introducting a motey

(11-04-2016, 10:25 PM)krzys_h Wrote: We are currently mostly using a custom linter made by @piotrdz - https://github.com/colobot/colobot-lint, but I don't think it has rules like the one you mention...
moteybot Introduce Yourself 12 40,865 11-04-2016, 11:25 PM
    Thread: Introducting a motey
Post: RE: Introducting a motey

Been spending a lot of time getting to understand the game and how all the parts interact. Learning the tools that help to make the code useful in a collaborative environment. Been using lint and valg...
moteybot Introduce Yourself 12 40,865 11-04-2016, 03:33 PM
    Thread: Introducting a motey
Post: RE: Introducting a motey

Strangely enough I have been looking at building with blocks by modifying the terrain so that the ancient and mystical first colonize bot can ascend to their rightful place of honor. Sink holes! ![Ima...
moteybot Introduce Yourself 12 40,865 10-18-2016, 08:13 AM
    Thread: Can´t change any graphical options.
Post: RE: Can´t change any graphical options.

Debugging code is a tricky problem and I use DDD and GDB on Linux as well as Eclipse on Windows and Linux. If you are familiar with C++ and a core dump it is easy enough to set a breakpoint at the poi...
moteybot Help 5 16,404 10-18-2016, 07:44 AM
  Big Grin Thread: Introducting a motey
Post: Introducting a motey

Hello, My background is decades of computer design, systems software and software from micro code to BIOS, device drivers, Windows and Linux,  and OS design. I have designed , programmed and installe...
moteybot Introduce Yourself 12 40,865 10-15-2016, 05:51 AM