Search Results
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Thread: New Bots
Post: New Bots
Is there a way of adding new bots in mods(and yes complictaed ways aso count as ways)? |
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LRV |
Help
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0 |
2,158 |
01-15-2019, 03:04 PM |
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Thread: Destroyer Icon
Post: Destroyer Icon
Probably useless and with bad quality, but I made an Icon for the Destroyer. |
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LRV |
2D & 3D Graphics
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0 |
2,494 |
01-12-2019, 10:20 PM |
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Thread: Wreckages
Post: Wreckages
If you reload a saved game with certain wreckages(like a broken practicebot, a powercaptor or a bot factory) you may notice the wreckages changed how they look or disappear completly. Should this be c... |
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LRV |
General
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1 |
3,386 |
01-08-2019, 08:43 PM |
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Thread: Jinx Mission 4
Post: Jinx Mission 4
(I hope this is the right subforum, but it doesn't fit anywhere else.)
I have trouble beating mission 3 of the userplanet (and technically colobot's tenth planet)Jinx. You need a total of 4 Titanium f... |
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LRV |
Offtop
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0 |
2,346 |
01-07-2019, 09:59 AM |
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Thread: [split] Criticism of @LRV signature
Post: RE: [split] Criticism of @LRV signature
y reputation is -1 becasue Emxx got mad at me only because I reported an admins post, on which I would swear I would have been reported and warned for on other forums :(
And I meant to assemble a tea... |
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LRV |
Archive
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6 |
15,998 |
02-20-2018, 01:52 PM |
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Thread: What happened to epsitec?
Post: What happened to epsitec?
Is the company still active and/or developing games?
Anybody got a link to their website? |
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LRV |
Offtop
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1 |
5,743 |
02-15-2018, 02:27 PM |
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Thread: [split] Criticism of @LRV signature
Post: RE: [split] Criticism of @LRV signature
You know I wanted that to be a team of people who desgign expansion packs(packs of bots etc.). |
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LRV |
Archive
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6 |
15,998 |
01-18-2018, 07:18 PM |
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Thread: CodeBattle - DefenseTower
Post: RE: CodeBattle - DefenseTower
(12-30-2017, 06:29 PM)SpaceRocket Wrote: The DefenseTower in CodeBattles tries to attack enemies, but it doesn't seem to do any damage.
Is this a bug, or something I did wrong?Maybe forgot a powerc... |
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LRV |
Help
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4 |
9,940 |
01-05-2018, 01:19 PM |
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Thread: Idea for Colobot 2
Post: RE: Idea for Colobot 2
Well you got the point! I was thinking that I might program an expansion pack with this stuff^^
Well, now to the kamikaze bots. I think you mine model idea is better than mine, but I was actually thin... |
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LRV |
General
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7 |
22,189 |
01-05-2018, 01:11 PM |
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Thread: Solution
Post: RE: Solution
It can maybe with moteybot's custom extensions.
EDIT:That's why my command bot idea should be implemented.
EDIT:It shouldn't be, because the command bot is a wheeled grabber with a neutron gun. |
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LRV |
Workshop
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8 |
25,475 |
12-08-2016, 04:59 PM |
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Thread: Solution
Post: RE: Solution
(12-01-2016, 04:15 PM)radioactivity Wrote: I've tried to do that with robots available in missions. Unfortunately basically everything goes to hell on TropicaWhy? It's just a planet like the others. |
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LRV |
Workshop
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8 |
25,475 |
12-08-2016, 04:33 PM |
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Thread: [split] Criticism of @LRV signature
Post: RE: [split] Criticism of @LRV signature
Please get rid of this thread. That is a plan which is maybe gonna be true in 6 years or something. Currently I haven't got any time.
@LRV 's free time:1h/day
EDIT:The addons of my planned sub comm... |
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LRV |
Archive
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6 |
15,998 |
11-21-2016, 02:09 PM |
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Thread: Important for userlvels
Post: RE: Important for userlvels
My theory is it that the designed a special bot for the previous expedition called the command bot.It's a practicebot with a buildergun from a builder bot and a subbers operation claw.It was designed,... |
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LRV |
Offtop
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3 |
11,818 |
11-17-2016, 02:12 PM |
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Thread: Hercules
Post: RE: Hercules
Actually I already thought about that, but wine uses to much space on my PC... |
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LRV |
Workshop
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12 |
34,526 |
11-17-2016, 01:55 PM |
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Thread: Error 998
Post: RE: Error 998
My advice(an advice from a like-to-coder) :Maybe check out the site http://www.kernel.org. I think you can get a dll called kernel32.dll, needed for some programs and might help.
EDIT:I checked the si... |
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LRV |
Help
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10 |
27,362 |
11-16-2016, 05:45 PM |
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Thread: Hercules
Post: RE: Hercules
1.I want to play them and you aren't able to have colobot and colobot:gold installed at the same time on ubuntu...
2.There might be unregistered people with the same problem as me.
3.I need it for a l... |
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LRV |
Workshop
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12 |
34,526 |
11-16-2016, 05:33 PM |
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Thread: Hercules
Post: RE: Hercules
I think I'll try compiling the planet if I have time.(I sadly don't know tho on which site I can upload it) |
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LRV |
Workshop
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12 |
34,526 |
11-15-2016, 05:47 PM |
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Thread: Hercules
Post: RE: Hercules
Can you download somewhere a compiled version of it? |
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LRV |
Workshop
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12 |
34,526 |
11-14-2016, 06:17 PM |
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Thread: Important for userlvels
Post: Important for userlvels
Note:I hope this doesn't count as a spam.
Hello,
in many userlevels people make an mistake,which is really annooying and everytime accidently. They change the game story, so the last expedition someh... |
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LRV |
Offtop
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3 |
11,818 |
11-13-2016, 05:43 PM |
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Thread: My User Planet "Bloodia" now on Gold Edition
Post: RE: My User Planet "Bloodia" now on Gold Edition
I didn't new you got to turn that on. |
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LRV |
Workshop
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12 |
36,064 |
11-13-2016, 12:37 PM |
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Thread: Level Pack V2 24.05.2016 NEW UPDATE AND TRAILER! - New planets, immersive missions.
Post: RE: Level Pack V2 24.05.2016 NEW UPDATE AND TRAILE...
Who is the guy at the end of the maze in the etherton level(it can´t be the one from the last expedition, because that expedition substained only out of bots)?
EDIT:You can read that in the satcom i... |
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LRV |
Workshop
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40 |
142,214 |
11-11-2016, 02:21 PM |
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Thread: My User Planet "Bloodia" now on Gold Edition
Post: RE: My User Planet "Bloodia" now on Gold Edition
Sadly it´s really old. Tho I already have plans to get past this bug...
EDIT: Suggestion: You could make code battle arena symmetric and put an Engineer(ceebot and spawning tag:Tech) on the other si... |
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LRV |
Workshop
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12 |
36,064 |
11-11-2016, 02:00 PM |
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Thread: Introducting a motey
Post: RE: Introducting a motey
Some question:Is your stuff downloadable someday(I need it for userlevels)? |
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LRV |
Introduce Yourself
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12 |
31,122 |
11-09-2016, 02:49 PM |
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Thread: Secret stuff for userlevels
Post: Secret stuff for userlevels
Hello, there are some secret units in Colobot like the Engineer(tag:Tech) or the rocket transporter.Those should be selectable,like Aliens should be that too.The too should be destroyable, like the LR... |
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LRV |
Archive
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1 |
6,526 |
10-29-2016, 04:51 PM |
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Thread: Level Pack V2 24.05.2016 NEW UPDATE AND TRAILER! - New planets, immersive missions.
Post: RE: Level Pack V2 24.05.2016 NEW UPDATE AND TRAILE...
The planet Amber and the virtuel tactical simulation don´t load up atmosphere.I haven´t checked Etherton and Aria, because I just figured out how I can run them.(Other levels with the same problem ... |
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LRV |
Workshop
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40 |
142,214 |
10-29-2016, 07:09 AM |