Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Ens - An oldtimer community member
#1
I'm happy to see Colobot is still going and has gone open  Big Grin

I used to be very active in the Colobot community back in the day, but then I got married and entered the real world back in 2005.

I'm the original author of Ceebot / Colobot Terrain Generator and the 'Colobot Map Gen' map editor (and a couple other 'tools') - which I can't believe still exists in the wild. I'm willing to bet that I still have the VB6 source code for these around somewhere. I'm sure the code is atrocious though as I coded these tools up back around 2002/2003 before I even really started my Computer Science degree... and they were written in VB6 after all.


Anyway, I just downloaded Colobot Gold, shot a few spiders for old times sake, and figured I'd drop by the forums to say HI.
#2
Hi! It's awesome to see someone who was "coloboting" from the very beginning, even before I was thinking about learning CBOT in original game instead of playing only Smile . Is CeeBot.org website also your job?
#3
Hi! It's very nice to see somebody from the beginnings of Colobot indeed.

@RaptorParkowsky : I think ceebot.org was maintained by developers of Ceebot4, I remember seeing some ____Developer accounts when I was exploring it a long time ago.
Why don't we have these tools in our download somewhere? I thought you collected all things like that already.

(01-18-2016, 04:32 PM)Ens Wrote: I'm sure the code is atrocious though as I coded these tools up back around 2002/2003 before I even really started my Computer Science degree... and they were written in VB6 after all.
I think that original Colobot source code might have been even worse Wink But it was at least in C++ (with manual memory management and no use of C++ standard library though Tongue)


Forum Jump:


Users browsing this thread: 1 Guest(s)