05-01-2015, 10:01 PM
(05-01-2015, 09:53 PM)tomangelo Wrote: Could we just modify some existing engine, or we need to create new engine?Probably our own, custom one. That wouldn't be a lot of work through.
(05-01-2015, 09:53 PM)tomangelo Wrote: We need to use current syntax, or quickly discuss new syntax and implement that in SatCom Online and in gameWe already have a second, more user-friendly syntax that was created to ease translations. We can use that as a base for the new format, if we decide to change it.
https://github.com/colobot/colobot-data/...bot-syntax