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Boolean values in scene files
#3
If a scene file is created by a human, then use true/false, if a scene file is created by an editor, then use 1/0. It doesn't really matter, though. It's the same situation as with some guys preferring to write code like that:

Code:
void f() {
   return;
}

or like that:

Code:
void f()
{
   return;
}



I have a question if does it work the following way: 0 is false, any other value is true?
[Image: XvN5CTW.png] [Image: UYXyyMS.png]


Messages In This Thread
Boolean values in scene files - by krzys_h - 05-30-2015, 04:25 PM
RE: Boolean values in scene files - by Simbax - 05-30-2015, 05:42 PM
RE: Boolean values in scene files - by krzys_h - 05-30-2015, 08:57 PM

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