06-06-2015, 11:50 AM
(06-06-2015, 11:16 AM)Bot2Hot Wrote: But why do you want to make Colobot a "always online" game?
We don't. @krzys_h explained it a few posts above:
(05-08-2015, 10:45 AM)krzys_h Wrote: The plan is to instead of having a wiki with the same information as in SatCom we just add a online viewer for these files that will be loaded directly from the GitHub repo.
The game won't even know about the existence of SatCom Online. They may (and should) share the same code parsing formatting and rendering, but that's it. It will be only a viewer, similar to the one in the game. They will use exactly the same content files.
About updating... I think, the in-game documentation should be tied up with the game version. It doesn't make sense to update separately documentation in 1.3 version of the game, as the newest documentation may describe non-existing things introduced in 1.5 version of the game and this would only lead to confusion. Although, the on-line viewer should give an option to change the version. Maybe ten last commits in case of dev branch, or ten last tags in case of master branch.
(06-06-2015, 11:16 AM)Bot2Hot Wrote: Why not have it side by side with github?
I thought it was already explained.
- We would need to maintain two separate documentations.
- There would be a huge chance of inconsistent informations.
- It would be a waste of our human resources.