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New models format
#16
(07-19-2015, 08:58 PM)RaptorParkowsky Wrote: Well, I don't like this solution. This will be hard for implementation all-new redesigned, hi-poly models. They will be created in one files and their animations will be probably more advanced. If this solution is going to work with present models, so I'm ok with that, but new CGI models will probably require something else.

So how will you animate DefenceTower that might aim to any point from any direction? Without some coded logic it might be impossible.
Spoiler :
[Image: unknown.png]


Messages In This Thread
New models format - by tomangelo - 07-17-2015, 05:33 PM
RE: New models format - by RaptorParkowsky - 07-17-2015, 06:28 PM
RE: New models format - by tomangelo - 07-18-2015, 12:21 AM
RE: New models format - by RaptorParkowsky - 07-18-2015, 11:05 AM
RE: New models format - by tomangelo - 07-18-2015, 12:04 PM
RE: New models format - by piotrdz - 07-19-2015, 12:15 AM
RE: New models format - by tomangelo - 07-19-2015, 01:22 AM
RE: New models format - by krzys_h - 07-19-2015, 08:25 AM
RE: New models format - by tomangelo - 07-19-2015, 12:41 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 12:52 PM
RE: New models format - by tomangelo - 07-19-2015, 02:16 PM
RE: New models format - by krzys_h - 07-19-2015, 06:00 PM
RE: New models format - by tomangelo - 07-19-2015, 06:21 PM
RE: New models format - by piotrdz - 07-19-2015, 07:44 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 08:58 PM
RE: New models format - by tomangelo - 07-19-2015, 09:02 PM
RE: New models format - by RaptorParkowsky - 07-19-2015, 09:19 PM
RE: New models format - by tomangelo - 07-19-2015, 09:39 PM
RE: New models format - by Krux - 07-04-2016, 10:24 PM

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