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Idea: CBOT Editor
#12
Scene files can be just *.scene. There's no need for creativity here.

In the future we could add full support for reading data straight from .zip files instead of subdirectories. We could add all sorts of metadata to a .zip file and keep everything in one place. They could also serve a purpose of project files. A project could represent entire mod content, one planet or a single user level, depending on needs. -runscene could be modified to accept .zip files to directly test levels.
"After three days without programming, life becomes meaningless."
~The Tao of Programming


Messages In This Thread
Idea: CBOT Editor - by Simbax - 07-30-2015, 11:40 AM
RE: Idea: CBOT Editor - by tomangelo - 07-30-2015, 12:00 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 03:49 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 04:58 PM
RE: Idea: CBOT Editor - by tomaszkax86 - 07-30-2015, 05:57 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 06:32 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 07:05 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 07:33 PM
RE: Idea: CBOT Editor - by Simbax - 07-30-2015, 09:25 PM
RE: Idea: CBOT Editor - by krzys_h - 07-30-2015, 09:29 PM
RE: Idea: CBOT Editor - by Simbax - 08-01-2015, 12:19 PM
RE: Idea: CBOT Editor - by tomaszkax86 - 08-01-2015, 02:55 PM
RE: Idea: CBOT Editor - by krzys_h - 08-01-2015, 03:00 PM
RE: Idea: CBOT Editor - by Simbax - 08-01-2015, 08:14 PM
RE: Idea: CBOT Editor - by krzys_h - 08-01-2015, 09:04 PM
RE: Idea: CBOT Editor - by Simbax - 08-04-2015, 11:31 AM

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