08-13-2015, 07:10 PM
(08-13-2015, 05:05 PM)tomaszkax86 Wrote: PS. We can implement red-cyan anaglyph rendering in Colobot. It doesn't require too much work, although it wouldn't be as optimized as in my example.I agree and want . I hope this will work with minimum OpenGL 1.4.
Why OpenGL 2.1 is so slow and unstable? Is that because of amount of the lights in the scene?