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How do I get the shaders to work
#26
(08-14-2015, 07:07 AM)PracticeBot13 Wrote:
(08-13-2015, 10:07 PM)krzys_h Wrote: Maybe it is for you, but for me there is really no difference. With the exception of terrain not working on Linux Wink

I finally know why the shaders wont work. It's because I have an Intel HD Graphics driver. These shaders will only work on an Nvidia or AMD driver.

I don't know what model you have. Intel HD Graphics 3000 (which is what I have) seems to support at least OpenGL 3.1 with newest drivers. I can play Colobot on OpenGL 3.3 engine with potential bugs but it runs OpenGL 2.1 engine just fine, both very slow. I generally despise Intel graphics cards for their low performance and poor OpenGL support.
"After three days without programming, life becomes meaningless."
~The Tao of Programming


Messages In This Thread
RE: How do I get the shaders to work - by krzys_h - 06-29-2015, 07:00 AM
RE: How do I get the shaders to work - by CHmSID - 08-13-2015, 02:01 PM
RE: How do I get the shaders to work - by CHmSID - 08-13-2015, 07:49 PM
RE: How do I get the shaders to work - by krzys_h - 08-13-2015, 08:39 PM
RE: How do I get the shaders to work - by krzys_h - 08-13-2015, 10:07 PM
RE: How do I get the shaders to work - by tomaszkax86 - 08-14-2015, 10:24 AM
RE: How do I get the shaders to work - by krzys_h - 08-14-2015, 10:18 AM

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