09-04-2015, 05:15 PM
(09-04-2015, 10:08 AM)Simbax Wrote: Recorded raw materials should be of course as not compressed as possible.Tell me how would you transfer an uncompressed video That would be at least ~10 GB for all the raw material I think
(09-04-2015, 02:01 PM)Simbax Wrote: So syntax highlighting will need some nice transition. Leaving the editor in the same position on the screen in the old version of the game, recording it, and then repeat for the new highlighting as I previously described. This way the camera can still be rotating in the background and only transition of the editor can be made (I hope so...).Just overlay the editor video on the rotating camera background video? That would be even easier than making the camera rotate while editing.
(09-04-2015, 02:01 PM)Simbax Wrote: Are there any ways to program a camera in Colobot? Like, starting the scene and it starts moving/rotating after 5 seconds or so... Or do you have any other idea how to record the exactly same view twice?Not yet, but @tomaszkax86 already suggested that some time ago