09-28-2015, 09:17 PM
(09-28-2015, 08:16 PM)krzys_h Wrote: I think we should restore some objects from Ceebot-Teen for these exercises. There was a lot of useful stuff for things like drawing exercises.Well, I decided to remove them in early GOLD production, as we really don't needed them. Yeah, I know that we have a license for those assets, but I think we should for now focus on the main Colobot's objects to maintain, model format refactoring and remastering. Bringing them back now with all textures and object's logic would make some mess, maybe not in the code (as we refactored most of object's logic structure) but most in the game's files or models/textures remastering schedule (well, at least I like to have less files to care as possible).
But I don't denying that to bring them back to the game at all. They are really great, eye-candy (especially if in the future we'll use cell-shaded graphics in "teen" levels or something similar) and kid-friendly comparing to the Nevada's or other empty and unfriendly worlds from original Colobot.
Well, other thing is that how we could blend them with others "normal" Colobot levels in one, big Programming Course that consist of 3 parts + Competitions & Challenges? We'll place them only in Easy Exercises even if there's still in Medium and Hard some interesting concepts to use?