11-21-2015, 10:05 AM
Nice. A long time ago I was doing some experiments with generating reliefs using Perlin noise. This might be really useful later, when we'll be implementing randomized free games (that's not coming too soon, though).
https://github.com/colobot/colobot/blob/...#L343-L395
https://github.com/colobot/colobot/blob/...#L343-L395