03-25-2016, 12:42 PM
(This post was last modified: 03-25-2016, 12:51 PM by RaptorParkowsky.)
You guys just hating and know nothing about designing things...
Old logos are basically... mathematicaly imperfect. They're supposed to be connecting with each other and they're both made on 512x512 px as the base, but they don't work well as they supposed to work from scratch that we originally was aiming for.
The biggest bugs that bothered me in old logos:
1. Useless nodes in "C" letters in ICC logo
Well, they just broking roundness here:
New vector "C" is based on original "C" from COLOBOT and Colobot: Gold Edition logo renders:
2. Almost all nodes aren't symmetric
This is huge pain-in-the-ass problem, especially in these basic but beautiful logos that are trying to fit in today modern standards, where Windows is actually Tiles and there's no place for gradients or 3D anymore...
Here's an one example of twin nodes that aren't actually twins, but there's more of it:
This left node is in position X = 120.344 (Y doesn't matter in this case):
Image is based on 512x512px size of page. So the right twin node should be in position 512 - 120.344 = 391.656. But where it is in fact?
GREAT! I have no any other comment about this. Just. GREAT...
3. The "T" letters tries to emulate original "T" from COLOBOT and GOLD logo in wrong way
So I fixed also that thing in the case of proportions:
@Smok : This wasn't supposed to work like that from scratch, it's only an accident.
Old logos are basically... mathematicaly imperfect. They're supposed to be connecting with each other and they're both made on 512x512 px as the base, but they don't work well as they supposed to work from scratch that we originally was aiming for.
The biggest bugs that bothered me in old logos:
1. Useless nodes in "C" letters in ICC logo
Well, they just broking roundness here:
New vector "C" is based on original "C" from COLOBOT and Colobot: Gold Edition logo renders:
2. Almost all nodes aren't symmetric
This is huge pain-in-the-ass problem, especially in these basic but beautiful logos that are trying to fit in today modern standards, where Windows is actually Tiles and there's no place for gradients or 3D anymore...
Here's an one example of twin nodes that aren't actually twins, but there's more of it:
This left node is in position X = 120.344 (Y doesn't matter in this case):
Image is based on 512x512px size of page. So the right twin node should be in position 512 - 120.344 = 391.656. But where it is in fact?
GREAT! I have no any other comment about this. Just. GREAT...
3. The "T" letters tries to emulate original "T" from COLOBOT and GOLD logo in wrong way
So I fixed also that thing in the case of proportions:
@Smok : This wasn't supposed to work like that from scratch, it's only an accident.