04-12-2016, 01:18 PM
Ok, that would solve first levels, but what about the next ones? Where should for example production line be explained? In a mission or an exercise? Both? Neither? I'd just force programming in the story, but it's me, some people wouldn't agree with that. My point is, I can't see any good solution regarding this problem other than just treat the player like he's playing the game for the first time in both of them. I'd gladly hear some ideas, if you have any, otherwise I see no choice.