Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Idea] Position Randomizer for LevelController
#2
You can use the cheat command produce() in a program with random coordinates for this, so you can for example place in scene.txt an unreachable bot or alien (maybe underground somehow? not sure if "h=-Value" works for stuff other than decoration) , with script that spawns items on start and does nothing else.
Like
CreateObject pos=-800;-800 dir type=AlienAnt script1="%lvl%/SPAWNRANDOMSTUFF.TXT" run=1 selectable=0

Not sure if it works for decoration items though, because of their their (lack of) categories, probably no Sad

For Colobot: Gold Edition check out my TrueLevels level pack, UI Texture replacement pack and Sound Effect replacement pack.
Trailer for TrueLevels and my youtube channel here. Cheers!


Messages In This Thread
RE: [Idea] Position Randomizer for LevelController - by True Destroyer - 04-27-2016, 11:32 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)