05-02-2016, 09:09 PM
(05-02-2016, 11:10 AM)krzys_h Wrote: Remember that original Colobot was made almost 15 years ago, computers were quite a bit slower back then
The computer I have it installed on is even older than Colobot...
(05-02-2016, 08:46 AM)tomaszkax86 Wrote: Original Colobot had a hardcoded limit for objects, 500 I believe, and this includes plants, ruins and other level elements, so the number of available slots is usually smaller. What's more, because of the way object IDs worked, even after destroying something you still couldn't create a new object because object slots were permanently unavailable.How would I open Colobot's files to fix that?