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How can I make mods?
#2
1.Well, everything that's in /data directory might be a part of mod (new or modified textures, music, sounds, levels, etc). In plans there are also new objects with animations and logic (currently you can only make new models, that still will be animated same way), maybe there will be possibility to expand CBOT syntax or add new languages (this is only idea).
2.In /mods directory you create second directory (you can name it whatever you wish), inside it everything is just like in /data directory (models/music/textures, with subdirectories). If new files will have same filename as original ones, they will replace original ones (until they won't be renamed or removed).
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Messages In This Thread
How can I make mods? - by typo255 - 06-24-2016, 04:41 PM
RE: How can I make mods? - by tomangelo - 06-24-2016, 04:55 PM
RE: How can I make mods? - by krzys_h - 06-24-2016, 05:15 PM
RE: How can I make mods? - by typo255 - 06-24-2016, 06:13 PM

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