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Checking used objects. (ore that was moved)
#3
I'm gonna take my opportunity to curse dynamic id system. Should every item get static id, like in original Colobot, you could save list of id's of Titanium which was moved.
"Deep within all of us lives an idiot, and if you let that idiot dictate your decisions your live is going to be rough."
~ Ryan Letourneau, 2k15


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RE: Checking used objects. (ore that was moved) - by radioactivity - 07-02-2016, 02:53 PM

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