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Introducting a motey
#4
Now that is having some thorough modding fun! Lol That's the kind of mold-ability that what made me decide to pick up a keyboard and start hacking, slashing and semi-coloning my way to programming prowess!

The more I come to learn about and spend time contemplating coding, the more I realize that, what I thought would be small and simple changes to a program to get a desired result is actually significant work. All Devs forever have my undying respect. Never again will I complain about a game needing a "simple tweek" to fix an issue lol

Your changes gave me an idea... Robot Dig-Dug matches, 3D version! It worked for Worms lmao (Not a serious idea, all liabilities for loss of bots waved xD )


Messages In This Thread
Introducting a motey - by moteybot - 10-15-2016, 05:51 AM
RE: Introducting a motey - by RedRover - 10-17-2016, 12:11 AM
RE: Introducting a motey - by moteybot - 10-18-2016, 08:13 AM
RE: Introducting a motey - by RedRover - 10-18-2016, 12:14 PM
RE: Introducting a motey - by moteybot - 11-04-2016, 03:33 PM
RE: Introducting a motey - by tomaszkax86 - 11-04-2016, 09:47 PM
RE: Introducting a motey - by krzys_h - 11-04-2016, 10:25 PM
RE: Introducting a motey - by moteybot - 11-04-2016, 11:25 PM
RE: Introducting a motey - by LRV - 11-09-2016, 02:49 PM
RE: Introducting a motey - by moteybot - 11-09-2016, 05:25 PM
RE: Introducting a motey - by RaptorParkowsky - 11-09-2016, 07:00 PM
RE: Introducting a motey - by moteybot - 11-09-2016, 07:20 PM
RE: Introducting a motey - by moteybot - 11-14-2016, 04:15 PM

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