12-31-2016, 03:14 PM
Thank you guys, @krzys_h this Atom thing is amazing, it'll make things SO MUCH easier.
Sooo I'm not quite sure how dir parameter works. 0.5 value represents north or 270° in-game orientation but what are the min/max values and why angle from .sav won't work. Additionally, bots in teams are textureless for some reason, while non-teamed objects are fine.
The help.txt file won't load into SatCom too, despite everything looks just fine.
And I wonder if it's possible to apply magnifyDamage to the bot type. I'd like to buff Tracked bots with more resistance to damage, to encourage utilising them.
I'd use some information about EnableBuild and canResearch. I don't really know what's allowed since the beginning and what is not.
Anyone have some reliable way to mark titanium ore vein with pinpoint in-game XYZ accuracy on res file? If not, I'll improvise, but maybe there is simple way.
When I'll be done with dir the map will be almost in playable state.
PS Does anyone have some nasty ant script I could lend for this map? Does the shield command affects ants in any way, or they're always one-hit-to-kill?
Si vis pace, para bellum.