Huh, I never thought about that, that's nice
But I think that may be rendering it using CPU, didn't actually check though. 0.2 FPS definetly looks like that's the case, when I actually compiled it natively some time ago it was to my suprise running at a somewhat acceptable framerate, even though that was on my old phone which was sloooooow.
If your phone has a crazy amount of RAM, you could actually try running https://krzysh.pl/colobot/
Tried it, didn't work, just crashed my whole phone, boo
But I think that may be rendering it using CPU, didn't actually check though. 0.2 FPS definetly looks like that's the case, when I actually compiled it natively some time ago it was to my suprise running at a somewhat acceptable framerate, even though that was on my old phone which was sloooooow.
If your phone has a crazy amount of RAM, you could actually try running https://krzysh.pl/colobot/
Tried it, didn't work, just crashed my whole phone, boo