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[SOLVED] Critical errors with a program in lvl controller after loading saved game
#3
Thanks for reply. I also suspect that it might have to do something with static objects. In other levels their level controllers work mostly fine even after loading savegame. And the most notable difference? They do not use a single static object, while this particular one does uses static objects. I couldn't think of proper way to remove static objects from this level controller to see if this hypothesis is true, though, because static data is the very essential part of it. Hmm...


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RE: Critical errors with a program in lvl controller after loading saved game - by robocat04 - 02-18-2018, 09:06 AM

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