Poll: What do you think about this idea?
You do not have permission to vote in this poll.
It's a good idea
57.14%
4 57.14%
It's a bad idea
0%
0 0%
I have another idea
0%
0 0%
Give me iPhone
42.86%
3 42.86%
Total 7 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Road map - order of next releases
#2
This is how our plan for future releases looks like right now:
  • 0.1.5
    • support for %lvl% everywhere
    • use PHYSFS for saving
    • bugfixes to gameplay and controls
  • 0.1.6
    • bugfixes to 3D graphics
  • 0.1.7
    • new model format
    • move animations out of source code
  • 0.2.0
    • rewrite CBot engine
  • 0.3.0
    • rewrite UI to CEGUI
    • UI bugfixes

Bugfixes for game-breaking bugs are ussualy assigned to next release (0.1.5 right now).
This is mostly how issues are currently assigned to milestones on GitHub: https://github.com/colobot/colobot/milestones

I think our current plan for releases should stay as it is, and that we should keep fixing any major bugs before release. At least, that's what I'm trying to do most of the time.


Messages In This Thread
Road map - order of next releases - by tomangelo - 02-14-2015, 07:52 PM
RE: Road map - order of next releases - by krzys_h - 02-15-2015, 08:05 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)