07-17-2015, 11:52 AM
(07-17-2015, 11:31 AM)RaptorParkowsky Wrote: For now I would stay with planets that already exists, as the Exercises aren't really canon with the main plot of the game.I wouldn't agree. Programming is one of the most important aspects of Colobot, so I'd say this is as important as missions.
(07-17-2015, 11:31 AM)RaptorParkowsky Wrote: How to do that cutscene? Without cutscene refactoring that allows control the cameras in scene or other files that's not possible. A lot of things can be done with CBOT but still there's a lot hardcoded stuff with already existing cutscenes.As I remember Ceebot4 there was a lot of commands for controlling the camera, we could probably add them also in Colobot. Also, there is already one camera control command available:
Code:
object item = radar(BotFactory);
camerafocus(item);