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code battles are cool!!!
#6
Edit: I can dropbox a zip with the changed files if anybody is curious.

@youguys thanks for the kind words.

It actually looks smoother in game than low-res 15fps video
and it feels right with a gamepad.

how I did it:

extended "PhysicsMode enum" and "Motion struct"
simply don't set values in "Motion" to deny one bot or another.

currently it is only applied to Wheeled and Winged bots.

fixed existing conditions where wheels spin the wrong way
or the wrong speed or not at all.

added code for sound, battery, particles, and acceleration tilt.

about 6kb to 10 files. Up-To-Date with dev branch.

Use the reliefs if you like them I wont claim them. I'll make more, for this I use mtPaint.

As for the mod, it's just a hobby and I wanted to share.


Messages In This Thread
code battles are cool!!! - by melex750 - 09-08-2015, 02:01 PM
RE: code battles are cool!!! - by tomaszkax86 - 09-08-2015, 02:53 PM
RE: code battles are cool!!! - by Simbax - 09-08-2015, 03:31 PM
RE: code battles are cool!!! - by tomangelo - 09-08-2015, 03:52 PM
RE: code battles are cool!!! - by RaptorParkowsky - 09-08-2015, 04:45 PM
RE: code battles are cool!!! - by melex750 - 09-08-2015, 06:42 PM
RE: code battles are cool!!! - by krzys_h - 09-08-2015, 08:07 PM
RE: code battles are cool!!! - by melex750 - 09-09-2015, 09:09 AM

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