An idea for CBot:
Similar to "topo()"
"point=slope(point); //returns a normal vector"
Likely not an original idea but it could make it more
practical to attempt pathfinding in CBot programs.
https://www.dropbox.com/s/qon7ym8jrf69oj...s.zip?dl=1
edit: if you already grabbed this I made 1 small error its good now.
This map looks cool with fog and pebble texture with traces of green.
Another relief<<<<<<<
Similar to "topo()"
"point=slope(point); //returns a normal vector"
Likely not an original idea but it could make it more
practical to attempt pathfinding in CBot programs.
https://www.dropbox.com/s/qon7ym8jrf69oj...s.zip?dl=1
edit: if you already grabbed this I made 1 small error its good now.
This map looks cool with fog and pebble texture with traces of green.
Another relief<<<<<<<